Originally Posted by
Karbuncle
I'm really happy for the Level cap increase, and the new areas. Its definitely a good start!
That aside, I can agree with some of the suggestions here.
Since they said they would be looking for more to add to this. Give us the Ability to go into Abyssea with our NPCs. It would help greatly with people who solo Dominion Ops or Bastion. Just treat them like pets. They wont get Cruor buffs but they'll get Atma benefits.
I'm don't really recall the "Roleplaying" Reason behind NPCs not visiting northlands/Beastmen Strongholds, but it needs to be lifted. the idea is ludicrous. We should be able to call our NPCs everywhere we can call BST pets, etc etc. They are Companions in battle, Companions do not cower in front of Beastment. They stand strong with their friends and face them. Give us the ability to stand with our NPC anywhere. By all story purposes they are Adventurers just like us, There is no reason they should not be able to enter Abyssea as well.
Also, the idea of a Gambit system would be nice too. At the very least an Ability to Prioritize certian spells. When speaking to NPC at a Rendevous point, maybe have the option of changing them to "Cure and Buff more" instead of "Spam Dia and Paralyze" for the WHM one. Maybe give the WHM one Auto-refresh as well.
The level raising will be wonderful, giving us a little more control over their AI Would be nice too. Nothing like controlling them like a BST or a SMN, just simple things that can dictate their actions to some extent like shown above.
Oh, As a side note, When eating your Special NPC food at 70, it unlocked the Trial-Weaponskill for their weapon, at 85~90, It should unlock the Empyrean Weaponskill. It'd be fun for Sh*ts and Giggles.