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EDIT: page late
this staff honestly could be easily fixed with the next trial and have it be called "Wielder's Affinity 1" and have that translate to all elements affinity +1 for macc and mab then have the lvl 99 staff be affinity +3 or 4
I don't see them adding Affinity to it.
What they should do is add a very high tier of Occult Acumen to it.
Uh, no. The TP wing idea is for people who don't want to melee. I absolutely can hit whatever I want with it. The weapon absolutely does "funciton properly." It's not malfuncitoning just because you don't use a TP wing, it's just a SUGGESTION for people who would like to use the weapon skill as an extra source of MP as if it were, say, an MP potion, but without ever attacking, since that's so taboo for some of you. Personally, while I don't make a regular habit of it, I have been able to hit with high accuracy against anything anyone else can hit accurately. Stop acting like these jobs are D rank in their weapon. Their skill is high enough (well maybe not SCH...) to hit anything they might want to hit with it.Quote:
Why do you use a TP wing? Because you can't get TP on anything that matters to trip the aftermaths good sir. Thanks for proving that the weapons don't even function properly without outside items.
What do you really want, anyway? Every relic/mythic/empyrean has a special WS associated with it. The only way to use that weapon skill is to either attack or use a TP wing, whether it's a staff or a scythe, and whther it has stats on it you care about or not. You're most likely using this solo, so we, the people who own this weapon, are not suggesting you go try to melee Rani or something. We're suggesting you use it where you can for the function it serves: One of the best MP restoral effects in the game. If you stack max MP when you use it, you can easily get up to 1000 MP or more out of it. Other than the most die hard fans, who cares what else the darn thing does? The weapon skill is the whole purpose of the weapon. If you don't like that, well, too bad.
I'm not "grasping at straws." but arguing against people such as yourself is a pointless effort because you've made up your mind and are not willing to entertain views that oppose your own.
(For the record, I didn't really want to have this conversation again. In the context of the original post, my response was basically meant to say "Wait, you were expecting the next magian trial to totally transform the staff into something completely different? That's expecting too much, especially from SE.")
It really bugs me that people made these expecting them to be for anything but melee. The only way I can expect this thing to ever affect spells/avatars directly is by extending the aftermath to those, but this item is a melee staff. It never had casting stats on it in the first place.
The staff is fine, the expectations are wrong. Seriously, ask SE to fix the Dorje.
The staff for it's purpose is good.
Of course any BLM, SCH, or SMN meleeing simply isn't good.
You know, there are at least a dozen posters who will read this from a dozen smn and still give all credit to me. I will recognize you. (^^)d
MP = damage. Sure, it's not as easy to do for the WAR who occasionally just wastes a party slot. For the really bad SMN, we have NQ ele staves. If you spend the time getting all the other gear, those staves are just as worthless as the +3 magian staves.
Hvergelmir is the worst Empyrean weapon.
*cough* Camlann's Torment *cough*
haven't been reading all the way through have you. It isn't necessary for them TO melee to use the WS. Especially in abyssea, you.. do know this right? I know you do, stop being coy. :)