Quote:
- Situational pieces are good, but please do not make them too specific. Ex: Accuracy vs. slimes. The chance of a player wanting to carry around such equipment is fairly minimal if they play multiple jobs and the equipment cannot be stored.
Amen! There has been mention of combining evoliths, this would be nice, get enough vs mob type kind of evolith's and make one that is universally nice for the piece of gear, such as str +3 or def +10 (regardless of family).
Quote:
- I enjoyed the evolith system because it still included monster battles outside of town. One could not simply sit on a pile of gil crafting within town to 'build' pieces of evolith gear. They had to go out and hunt monsters or do other content. I thought this was a successful concept. In the end however, I think it failed because of how overly specific the gear was.
Just quoted this as an 'i agree statement'.