Once again arguing to argue. You are wrong, and don't know anything about game design or game programming. If PUP pets can be taught not to cast silence on mobs that don't have MP, SMN pets can be taught not to auto-attack sleeping mobs. It isn't an all or nothing thing. Programming AI can be very flexible. It's called a state machine. Look it up some time. It would be very easy to create a 'Mob is asleep' state as well as a 'Mob is awake' state and have two different auto-attack behaviors associated to them. And before you start arguing that then avatars would never be able to hit slept mobs, this state would only apply to the first auto-attack, and not from a separate state using assault. I've made state machines and not only is what I am asking to do possible, but it's only a few lines of code.
But you never will admit to being wrong, even when presented with evidence proving you are. Go away troll.
