What is the sound of one hand clapping?
YO! First post! Nice! But I digress: The problem with raising the cap is determining which cap to use. Some would say that 75 is too low for the Abyss, and would consider that leeching. USEFUL, but leeching nonetheless. However, I myself have leeched before and attempted to fight alongside those of higher level (Pride, and all). And let's be honest here, ever since the Heroes addon, there is no place of equal standing in regards to EXP other than inside the Abyss. I'm a fan of Old School, but when you can get from 60-90 with 20 merits in 8 hours easy you stop going anywhere else (This is including taking a 2 hour break just to rest one's eyes). This is excluding quests/missions/key items that enhance your performance in the Abyss; just straight on grinds...if you can call them that. SquareEnix is doing their best to balance this, but even they are seeing the potential the Abyss has to offer in Endgame content (Multi-FoVs without multiple Tab/Gil won't be enough; you're gonna have to add them in). Though Skillups will not go out of style for a long time, and they can only be done outside the Abyss in a noticable way.
KB1
Actually, it depends on your skill. I kept my skills near cap, as best as I could, as the level cap went up. I found that the quickest way to level them was to do it in Abyssea. Even with my guard skill only at 210, I have not found a better way to work on it than to go into Abyssea and let Mandies pound on me. I'm also getting Parry skill-ups more commonly in Abyssea. Part of that is you can take bigger risks with the Atma.
Starcade
Player
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Oh how peaceful! I like friendly debate when it's ACTUALLY intelligent.
I have now read all 3 of these threads & i am noticing a very repetitive trend. People do not like the "old way". But that is just saying alot of the players prefer to play WoW & just can't admit it. The "Old Way" was awesome and every time you gained a level you felt some achievement. Now you feel nothing cause you level every 10 minutes. I must say that if the "old way" was so bad why did SE have all servers full and continuously making new ones? It seems that as the games gets older SE makes it easier to XP & more people leave. If I wanted to start this game from scratch i would be level 90 in just over a week. That is sad! It took me just under a year to get my first job to 75 (started with PS2 release) & that was only because I was a WHM. So everyone take a second and think about this:
A person would like to get the sense of satisfaction of actually having to spend dedicated time to get a high level job & all you can do is bash the idea cause you would prefer to have 2 lvl 90 jobs just to tell your friends???? This kind of defeats the purpose of this game. SE has stated that this game is for the "Hardcore" gamer & FFXIV is for the more casual player. WELL with leveling this fast it is easier to lvl in FFXI then FFXIV O.O.
Makes no sense I I agree I would love to see the XP get back on track and make people work for their level's. If you have a problem actually having to earn you job then go play WoW cause you will fit in great.
NightDagger
Server - Lakshmi
I agree with Lakshmi, I play FF11 because it was supposed to be different than other MMOS and I felt so much accomplishment when I got my samurai to Lv.75 the old fashioned way and just 2 weeks later Visions of abyssea comes out and next thing you know Lv.30s are going straight to 80 in about 7-8hrs of abyssea XP.... So I just played all that time of FF11 not only leveling and farming the old fashioned way to make money and level But just to get out leveled by a someone who started just a week ago... I agree with this Thread I say increase the cap on Abyssea to something reasonable like 65+ Because players at that minimum level cap are actually useful , Plus another thing I don't get is square-enix even says on their product, " Meant to pose a challenge to players 75+ " if thats the case ( and this is for square-enix)why even make the minimum cap on abyssea lv.30? Just so they can leech xp and get to 90 in 1 night... kind of defeats the purpose of actually investing time in FF11.
<3 FF11 - 80SAM - 62RDM
Its extremely difficult to level the old way now, coming from a returning player whos starting up again. I hardly see anyone in the low areas doing pt's, FOV takes forever. Luckily a old friend on Lakshmi gave me his acc info so I can PL myself which means i can setup my own PT's without problem, but even that is difficult.
From what I understand leeching isnt so bad if you're not AFKing, if you do stuff its fine, so ruining for people who are 30 but are useful is a bit harsh imo. There is much better ways around it.
But in the end are those people who leeching 30+ really bothering your gameplay that much? Does it prevent you from doing something? Or is it all just jealousy. If your the leader kick them, if you're not the leader complain in the PT and get them kicked, it can all be resolved by the player.
I agree with you. It seems a bit redundant that so many of the mmos out there are designed for easy play, now we have lost the challenge in this one as well. SE seems to be abandoning their niche trying to compete with other games with things like a level 30 being able to leech off of higher leveled players. Hopefully some bright executive at another game company will see the open market to make a good challenging mmo again if SE continues down this path.