Originally Posted by
Karbuncle
Well, Kinda. The idea of Balanced Casual and Hardcore content is truly ideal. But the problem is, if Casual content is met with equal rewards, The hardcore will complain the "hard way" should have better rewards.
If the Hardcore Rewards are better than Casual contents, Casuals will complain they're stuck with mediocre crap because they don't have the time/etc to do Hardcore Content.
Even though, in theory, more effort should = More Reward.
Its a tough call labeling something Hard-core. I personally thought Einherjar was "hardcore" due to its difficulty, not many "noob groups" Could tackle it, it took decent people. While some people only consider 21-24hr Kings "Hard-core".
The problem is, what would be labeled as "Hardcore", if its an Event like Einherjar, Thats actually great, because even though its difficult, its Available to everyone, any time of the day.
Like i said earlier, I want difficulty to, Its just i want Difficulty in the fight, not difficulty getting to fight it. (i.E claiming).