Originally Posted by
Akihiko_Matsui
Matsui here.
Items that cannot be stacked are mainly separated into two different groups.
The first group is items that system-wise cannot be stacked.
This would be items such as equipment, large fish, and furnishings that cannot stack due to the fact they have additional information added to them such as augments, size/weight, and layout information.
The other group is items that cannot be stacked from a lore-perspective.
For example, ore, logs, skins, and other materials before they are processed to ingots or other items have been set so they cannot be stacked due to the fact that their size would make adventurers’ gobbiebags too huge to carry.
For the former, it would be difficulty system-wise to change this, but for material items and such that cannot stack due to lore, we would like to make it so they can be stacked so players can more easily enjoy synthesis.
Similarly for ammo, we are planning to make it so Nokkhi Jinjahl will stack the newly added ammo, but in order to address new ammo with this NPC it requires a bit more time, and we appreciate your patience.
As there are a vast number of items to address in addition to auction house and delivery box adjustments for this, I cannot give a specific implementation time as of yet; however, we are in the process of working on this.