Why does this 2-hour even involve eating our pet? Why does a 2-hour have to have a drawback other than a 2-HOUR RECAST TIMER? Because it's something for BST?
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Why does this 2-hour even involve eating our pet? Why does a 2-hour have to have a drawback other than a 2-HOUR RECAST TIMER? Because it's something for BST?
So as it stands now the new 2Hr is only good for swapping pets when yours is about to die?
Though at that point the heal and erase would be pretty much wasted because if I'm needing to swap pets I'm probably not fighting along side of it.
I guess if I'm in a group on BST for whatever reason, and fighting something that spams AoEs I could use it help the healer I guess.
If they insist on keeping it this way they should at least make it reset our Call Beast timer, that would make it slightly useful.
yeah, it doesn't make sense that the bst 2 hour requires a major sacrifice (especially for such lackluster benefits)
The above post is what is known as "looking at the yellow snow and calling it an Italian Ice"
devs, we are trying to force a theoretical situation that will never occur in normal play where this 2-hour might have some kind of utility. We can only come up with something like this, which doesn't happen. It just doesn't. A Group of beasts will stagger their recall timers if it is something THAT bad so we never have to make it easy on the healer, we have pet food and dawn mulsum if we are approaching a killer fight, usually a temp item like a shepards drink or something too since there are virtually no fights in areas that don't feature temps that are difficult. Maybe Arch-Dynamis lord, that's about it.
Take the hint.
Thank you for getting an example of how this 2-hour would be used from the team Okipuit. They still just don't get it though. In order for Beastmasters to utilize this 2-hour how it was intended in the our example would force Beastmasters to play at a lesser skill level then we do to get the most out of the 2-hour. Beastmaster pets have, Dawn Muslum and Reward (to keeping them alive), Run Wild when the (pet will def die or to wrap up a fight), and a 5 min recast timer on Call Beast. For the Master we have our pets to take most of the damage, /dnc to heal ourselves, /dnc to heal status aliments, or various other subs to fill in what we need for whatever we plan to take on. The reality of this new Beastmaster 2-hour is it will not do anything for Beastmaster unless you force it to.
If you want to make 2 different situational 2-hours at least give us something more reasonable then this.
Or I could pop a Dawn Mulsum and laugh all the way to the bank. Or put on my movement+ shoes, pop Feral Howl and go into kite mode until timers are refreshed. Or go into the fight with Call Beast up and simply change pets when needed and Snarl, crisis averted. Or just allow the other BST to tank for a minute while my timer is refreshed. There are so many ways to avoid the above scenario, this ability is worthless for any BST that knows how to do it right, and the rest who don't need to learn.
Maybe if we type all of our comments in japaneses onry so they will take a second of their time and read some of them.
What happened to the new 2hr they promised BST that would allow them to call a powerful notorious monster pet? Or did they just turn that into Run Wild?
Does the JP forum have more or fewer trolls? I'm curious how many "visits" our fellow BST get from other jobs who hate them for being alive.
Also, that "Summon an NM" ability was kicked around here for a few weeks, but no reps ever hinted at it being used or even considered. It would probably be too much fun.
I just had a crazy Idea! How about this Defensive 2 hour Force all the Enmity onto our pet from everyone inside of the group with us, grant the PET a stoneskin effect = to its max hp and grant it a regen effect = to what they want US to recieve. Kinda like an emergency Invincible for groups in dire need of a sloppy seconds tank?
Or is that too far off base from what we're going for and overpowered...
If thats the case we should probably make the defensive ability something that actually would benefit the job in an emergency situation allowing it to play off of its other JOB abilities or traits (oh i think im onto something bst uses pets? right?)
So maybe those ideas about an emergency 2 hour pet that lasts 5 minutes isn't a terrible idea? Oh and then we could vote on what type of pet we'd like to see as a defensive backup pet and you guys get to satisfy your community base!
Partially.
Oh or we could make the emergency 2 hour so that BST can charm normally uncharmable monsters. (Up to a certain point of course IE: no charming bosses or NMs). Not that thats really much of a 2 hour either. But I would love to charm me some quadav :3.
The trolls always come around to the bst thread trying to share their unhappiness.
Eating your own pet in front of a monster should give 100% to all Killer traits to you and anyone in your party. Man if I was a monster that'd scare me to see a beastmaster just turn on his own pet and start eating it right there in the field like some kind of ghoul.
How about this:
Devoted Master (I'm bad at naming things. Woe be to any children I may produce.)
Recast 2:00:00
All Enmity accrued by the pet is shifted to the master. The master gains a Stoneskin effect (equal to half of the pet's maximum HP). The master is immune to status ailments for 30 seconds. Reward recast is set to 0 during this 30 seconds.
Basically you take hate, Cure bomb your pet, Snarl, and you're back in business. A smart BST probably wouldn't even get hit, but there's the Stoneskin if you're in a position where it's unavoidable. It's probably broken as hell, but that's what a 2-hour should be IMO.
No, it should be counter-productive in emergencies and of dubious quality in any other practical situation. At this point I'd rather have a 2 hour that does absolutely nothing over the current one, like an ability that summons a unicorn that talks about friendship and then disappears in a flash of rainbow dust and butterflies. I think it'd be good for moral support, plus I like butterflies and unicorns.