Thank you for posting this! Very valid arguments and being a whm for a few years now, I would love to see us having a refresh of our own.
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Thank you for posting this! Very valid arguments and being a whm for a few years now, I would love to see us having a refresh of our own.
While an Auto-Refresh trait would be nice for WHM, it's far from needed. Abyssea has several forms of Refresh atmas, so I won't go into why it's not needed in there. Outside of Abyssea though it's different, and the main problem people seem to be having is realizing that WHM in Abyssea is vastly different from WHM outside of Abyssea.
Outside of Abyssea, you sub Scholar, you keep Sublimation up, you downgrade from Cure V and VI to Cure III and Cure IV (using Penury if you absolutely must use Cure V; never use Cure VI). Additonally, you rest. You get down on your goddamn knee if MP gets low and recover it the old fashioned way; in these situations you employ something called an hMP set, y'know, those things that say "MP recovered while healing +X"?
There's also no reason you don't have several ticks of Auto-refresh from your idle set. If you play through quests correctly, there's no reason you can't get at least 5mp/tic back. Let's count them off:
Weapon: Owleyes (+1mp/tic)
Moonshade Earring (+1mp/tic)
Body: Orison Bliauld +1/+2 (+1mp/tic or +2mp/tic respectively)
Hands: Serpentes Cuffs (+1mp/tic at night)
Legs: Stearc Subligar (+1mp/tic)
Feet: Serpentes Sabbots (+1mp/tic during the day)
Add it all up and you have at minimum, 5mp/tic (6mp/tic if you have the +2 version of the Orison Bliaud) return, and I'm probably forgetting about one or two other things too.
More MP is nothing more than an excuse to let a WHM act a little more recklessly; it doesn't (shouldn't) have any affect on their ability to keep a player alive through a battle.
I see this as saying "Why can't every melee job get Utsusemi?" Give WHM a Refresh, and you make RDM suffer in the process. Allowing the abilities RDM gets (Refresh AND Convert) through subbing already makes WHM/RDM on a more attractive option than a RDM. Why increase the blow even further? Because you want to sub a different mage job on your WHM? Sorry, you just can't have the perks from everything.
1 tic of autorefresh just isn't that helpful. It's why /smn never did much for anyone once tanks started using utsusemi and no longer needed garuda blink. If you're looking to adjust/strengthen WHM there are probably better places to start.
Are we still driving this into the ground?
Have we not yet agreed that WHM has no "natural" refresh already?
As to the OP's original question, only the development team can answer why. the rest of us can only guess.
good night thread
No reason to 'downgrade' anything.
Assuming you have +2 pants and capped potency (which every whm should have or be working towards) and cure for the full amount:
Cure III = 28MP
Cure IV = 50MP
Cure V = 67MP
Cure V (with Penury) = 2MP
Cure VI = 130MP
Cure VI (with Penury) = 39MP
The difference between cost of Cure 4 and 5 and the amount they heal mean it's rarely worth it, especially if you're gonna have issues with enmity. I'd just stick to 3 and 5, maybe use 6 at a push but only with Penury active.
I never use cure IV^^ I dont really like to tank as WHM^_- I'll leave that to RDMs and PLDs :D
Inside Abyssea : Cure V, VI
Outside Cure 3-5
You need to actually be smart at WHM to effectivly use Cure 4, it's very MP effeicent if you put more -Enimity in it then other cures, it's used for when you don't have enough MP to warrent a Cure V but cure 3 will not be enough. Never once have i grabed hate using cure IV when i needed, unless the tank was just incredibly dumb.
Okay, after rereading the posts. I have came to a more appropriate decision.
/declines WHMs of having a 'natural' Refresh. Aleste already made the point clear. WHMs shouldn't and does not need a Natural Form of Refresh.
Inside of Abyssea, you have Atma of the Minikin Montrosity. And Atma of Allure. WHMs don't need Auto-Refresh within Abyssea.
Outside of Abyssea, WHMs have insane amounts of MP. I know this is not much but still, I love my MP pool: 1.2k+ MP as Mithra, and I never once thought I needed a Natural Form of Refresh.
If you need MP/HMP, I know this is irrelevant, but you have other options. You can still use food. And Aleste's gear clearly shows that WHMs can handle everything inside or outside of Abyssea. And plus, not to offend anyone, but if you are truly a good WHM, and know your job, you should be able to 'conserve' your MP and use it wisely. As to not really feel the need of a Natural Refresh.
Thank you, Aleste for your in-depth information on how to conserve and gain MP. :)
Thread Closed.