SMN does get some good Melee Gear, Though most people overlook it. They also have great WS Gear cause 90% Of Staff WS are MND/INT modded.
Really, Let me show you guys something surprising. With this set up: http://www.ffxiah.com/members/item-sets?id=206905
I can get Haste+22% on SMN. (+3 Augm Shantoto pants). Thats 3.?% from Cap. Thats pretty respectable. on top of the SMN/SAM can become a decent DD. I'm not delusional enough to think it'll out-DD a conventional DD, But if you're going to advocate using Hvel to keep Avatars out, I'm saying its possible to do it. However, the solution is not a Slow+25% Atma.
And as for Avatars Meleeing and the whole TP Feed thing... I"m sorry but thats a Terrible argument in this era of the game. Mages have nearly infinite MP, If your Tanks/Etc are dying because of 1 Avatar Meleeing, You have a terrible LS/Group/Team. There are probably less than a handful of mobs where it would be absolutely necessary to keep Avatars off. Of them i can think of the Imp in Uleg, any mob with a 1-hit-KO Move (if you're stunners aren't ready), etc. but those are in the massive Minority when it comes to NMs.
SMN has decent access to Melee gear, and has the ability to get above 20% Haste. It'll take time, But it can be achieved. I don't condone doing this on Everything, But if you're getting a Hvelm, you should at least look to Utilize both your Avatar, and the Staff to its fullest.
