If you are after coins Flux 7 is the best flux to do. Fluxes 8-11 for Die and scrolls and 90+ gear.
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I spammed 8-11 for 2 days solid. I got 2 die and no scrolls. I was only after scrolls. Not really surprised that it's dying already.
Performance really doesn't matter. All the performance evaluation amounts to is "If you enter but do not participate, you won't qualify for treasure." The amount of work you have to do to get treasure privileges is so small a brain-dead monkey on any job can do it.Quote:
It would not surprise me to learn that the core of the problem is WoE is still working on the CB performance mindset,
In flux 7 I joined with the battle progress at 40%, reached the monster just in time to cast a single spell, and I got 4500 exp and treasure access.
I haven't seen any results suggesting that getting higher EXP totals correlates to more/better drops.
Yeah, I've gotten lots of coins with very little XP and 0 coins with tons of XP. This is in flux 7. I've gotten between 4500 and 14000+ XP and the loot results vary wildly. Someone will come along and tell me otherwise, but this can't be anything other than pure randomness.
The old system was junk too. I never said it was good. It took an LS to clear most of the wings but the rewards weren't worthy of an LSs attention for the most part and when you did clear there was always some trashbag leech in there lotting your loot. I will give SE credit for at least removing that annoyance.
The point of my post which you kind of missed is this:
WoE is an event that most people do solo.
WoE requires a large amount of these solo players to be completed and receive any reward at all.
The rewards are finite and once you get what you are after there is no reason for you to go back.
I understand that in today's FFXI no one wants to join an LS, build points, and wait their turn but there is a down side to that as well. Especially if you're one of the unlucky ones who don't get what they want before the majority of players do and abandon the content.
Maybe the best thing that Square Enix should do, Is make most everything Solo BC/KS/NMs/WoE/VW/Etc.. That way you don't have to depend on the player base. I mean "I think its safe to say- but yeah I'm assuming" 80% of the player base don't even party anymore.. Alliance isn't a party its a group of people thrown @ an op to spam XP, Just to kill set amount of mobs... repeat. >.>;
How does one find fun is spamming mobs over and over again... I guess I shall never know, Most mobs die before others can even engage the Mob. People are in a rush alright to sit their arses in Port Jeuno now adays! Back in the day "Parties the game in general had more meaning it seems!
This is why I would like to see SE retune the fluxes for different sized groups. Make some fluxes 6 ppl only - some 12, some 18 and a couple full 36 - tune the content so it retains same level of difficulty - keep rewards the same, just make it so that if only 4 people are on you can at least try a 6 person flux - or if people get a few friends together they can spam a flux.
8 people atm. I did WoE three times. 3 Hours, got coins ( not interrested in them) and junk. zero scrolls. Why would I farm a 3Mil scroll when I can just farm gil and buy it off AH, not to mention they most likely drop from BCNMs. Those terribad drop rate are the reason people stop doing it 1 month after release lol, this was predictable.
It's pretty dead during the week on Siren. Usually there's enough people to clear flux #7 at least. On the weekend however, it's usually pretty packed and sometimes you can't get into a flux because 36 people entered .5 seconds before you.
I've been doing around two runs a night since the update and I have a whopping 14 devious die, 50? coins of ruin, 18 glory, 8 birth, 12 decay, 9 advancement and enough logs and ores to build a condo with. I think I got 2 new scrolls out of all those runs, granted half of them were flux 7 that doesn't drop them. It's just a theory but I think the reason popularity has died down recently is because the drops are so bad people have just given up. Conversely, if drops were good, people would get what they want and also stop going. I'm not really sure there's anyway to make WoE not lose popularity unless you no longer have to clear a flux to get rewards, or make them so easy you don't need an army of SMN to clear them. The way it's going now I think WoE will be completely dead by January next year. But we'll see.