How could they boycott if they plaftorm is dropped? Its still lost revenu to a game who doesn t have millions of players. You know at one point it stops being profitable when theres not enough ppl playing it right?
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It's also lost revenue if people start quitting because SE can't continue to add content to the game. (Hint: A lot of players will eventually finish everything there is to do if PS2 support keeps the game from advancing.)
If we want to continue to assume things, it'll always be a lose-lose situation. I'd rather take the path that allows for the game to grow.
Lol you do realise i play on pc too right(sorry i had to tell you, you couldn t seem to get it)
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Again the reason i am against the dropping the ps2 is because i think it will kill the game, you do not have to agree, but it is what i think and why that arcon fellow suggested moving the ps2 players to their own server.
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Of course PC users aren't saying they will quit. That's because there is still plenty of content to go around. Once development slows down due to PS2 limitations the story will be different.
Eventually people will run out of things to do in game. Then they will quit. Not due to anger, but due to boredom.
Wasn't me and I don't think that. I think it's not a bad idea though, not from a business standpoint but to not force anyone to quit. Simply to be nice to the PS2 playerbase. No one here hates them or wants them gone. I also believe what FrankReynolds said is true, that people who love the game will keep playing, one way or another.
But dropping the PS2 would not kill the game in any way. For one, it requires a lot less players than people think to keep FFXI viable. Even with just 10k players on one server, it would still be SE's biggest cash cow. Secondly, as I said, people who wanna play will move to another system eventually. I think more people would quit (or did quit) about the payment change than the dropping of the PS2 ever could.
Another thing that people forgot to mention so far is that if the PS2 is actually dropped, and the game would advance in the way many people would see it to (more inventory for one, better macros, better UI (possibly including some Windower features), possibly even new expansions) it would attract a lot of the old playerbase back, possibly even some new people. SE didn't realize yet that in the MMOG market it's all about the image. If people think the company sucks, they won't play their game. If people are hearing good things, they might give it a shot. PS2 limitations are holding back a lot of development, which is infringing heavily on the game quality.
People and their opinions are a lot more fickle on MMOGs than normal games, because to try it out usually only costs ~10 bucks (as opposed to 50~60 bucks involved in buying a brand new game). So if they hear good things they're a lot more likely to give it a shot. Image matters and SE needs to get it right. It's why XIV will never, ever be popular again, even if it becomes a great game (it's already a good game, it underwent several major changes in the last year). And they risk running XI into the same dead end.
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and lastly tell me what is the ps2 fault that it took s-e 3years to finish wotg? like someone said earlier he could play this game for 5 years and still have stuff to do( and judging by your account so do you)
Let s-e worry about the content and enjoy whats already out ok?
This line alone resumes the problem
S-E has done a very good job of alienating they customer base over the years and your at a point where everybody is unhappy, i mean the ps2/xbox version are buggy as hell, pc players can t get nice things and then there was the account transfer nightmare. add into the mix all the years where the game stalled because they were working on 14 and that leave me little faint in their decision making anymore,but call me insane i still love this game.
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Well, They could refuse to move to PC /360. That is the only way that would cause a loss of revenue. But like I said, I doubt that there are that many of them Who would join in your boycott of other systems. Most people aren't willing to give up their accounts and years of work just to prove they love PS2. So again it boils down to you saying they are poor.
You say they will lose revenue, but as we saw a few pages back: It takes roughly 387 player accounts to pay the salary of just 1 ( grossly underpaid ) programmer, and 1 ( again underpaid ) tester. In real life though, I think we all know that there is a lot more overhead involved in running this game than just 2 guys in a room. So by cutting the costs of PS2 programming, they would have to lose a ton of players to even make it a wash. If a lot don't quit, its automatic profit.
The only reason I see them keeping PS2 is to keep an image with people who are Sony brand loyal.