Originally Posted by
Kincard
Yes, that is true...it's also true that in many well balanced MMOs the gap between various builds isn't 30% or more, which is the case with FFXI's situation, which you seem to be ignoring. People will clear pretty much every bit of content without specifically building a party of Ret Pallies/Hunters/Rogue/Popular Build etc, because the gap is almost never large enough for most people to bother looking for those builds specifically, and when it is, it is rightfully nerfed. I want to see you do the same thing with FFXI's Legion making an alliance of NINs as your tanks/holders and THFs, MNKs, and BLUs as your DPSs. I am not asking for perfect, 100% everyone does the same numerical damage balance. Nobody is stupid enough to ask for that.
And you're acting like making the developers play a game of cat-and-mouse with finding game mechanic exploits is somehow a bad thing. The first thing is that the alternative is for them to sit on their thumbs about it, which is hardly a better alternative, and the second is that the players often take a while to find out what superior builds actually are.
Also, it's often the case that in FFXI's particular situation, the search for superior builds has almost always been within the same circle of two-hander jobs, because a lot of the problems stem from how two-hander damage in general is calculated, and then you have the issue of lack of powerful JAs like Berserk or Last Resort combined with Hasso on other than 2 or 3 jobs further widening the gap.