Originally Posted by
Yinnyth
Their wording was a matter of justifying the decreased currency rates. "Yes, we're decreasing currency rates, but because players will be able to do Dynamis more often, there will be a net increase on currency produced per day." (paraphrased, but something like that). They attempted to balance it, not flood the market. If they increased spawn rates even more, they'd have to decrease drop rates even more. That's how their logic works.
And just because I can't resist the urge to use your own wording against you:
If they didn't want fewer relics being created, they wouldn't have decreased currency drop rates, made it so stones/eyes don't drop hundos, and put a hard cap of 2 hours on zones where you used to get 3.5 hours.