Se is famous for this. Add something we really want and make it only work around the 2% mark. Why bother with food, just increase the fing rate. It is a useless time sink.
Printable View
Se is famous for this. Add something we really want and make it only work around the 2% mark. Why bother with food, just increase the fing rate. It is a useless time sink.
Maybe Moogle Camate is a veteran cook and creating a new market for himself ~.^
Sorry, I went to sleep.Quote:
MND, Enmity, Haste. Also you can give up the body slot's potency for enhanced cureskin
You said "potency". I was simply asking for clarification. It can be very misleading for some. I wished for you to simply get your point across better. Because the way it sounded was that you didn't know Cure potency capped at 50% and you were putting on Cure potency everywhere after your casting time- gear, to me anyway. I know that wasn't the case however.
You have to forgive me when it comes to people saying "Use Potency gear" in relation to Cure spells I assume Cure Potency+, not MND, Haste, or Enmity. because only 1 of those 3 effect its actual potency. (Which is why i suggested MND feet in the original post).
Haste/MND would likely be the best bet in that situation. However unless you're with a particularly stingy NM or bad tank (or a large group?) haste on the cures would be a smaller boost, As you have Cure V, and Cure VI, which should be more than enough for a singular tank, So i would think if you were the main healer in a very-low-man setting MND would be your best bet for those slots mid-cast.
And to those upset about it going off topic... Rather this is off topic or not its incredibly useful information to new White mages, or old ones. Their bickering is childish but in the long run someone can learn from this discussions because in the end its educational.
Theres a good and bad side to it, They just need to calm down and stop with the personal attacks. It never gets anywhere.
That's nice but your oppinion is no more important than anyone elses, i'm well aware some people like spamming up topics, drama, flaming etc but the same can't be said for everyone. If I open a topic about a new food that the staff here gave important info on I would like to read about that, there are plenty of forums people can act like 2 year olds on bickering about who has the best gear, or uses spellcast properly.Quote:
And to the whiny people complaining about this being off-topic. ... shove it? Rather this is off topic or not its incredibly useful information to new White mages, or old ones. Their bickering is childish but in the long run someone can learn from this discussions because in the end its educational.
I never once said my opinion was more important Rune, I would very much appreciate it if you didn't put words in my mouth. especially considering i on more than one occasion advocate and preach that each person should be entitled to voice their opinion, something i still believe true.
Knowing you read the rest of my post, you see i said their flamming/childishness is stupid, I don't like nor condone their methods, But in the end this could help someone if their childish insults were put aside.
All the best information on the new foods were on page 1, and i do believe the topic could be done from there, Outside of possible testing. Which i explain below why that would be unrealistic to expect.
But it doesn't help to bump the thread with posts like "hur hur this topic is being stupid hur hur". because those types of comments are as bad as the bickering. You're insulting indirectly those people who are making the topic off discussion. Its being hypocritical as well as contributing to the very thing you're insulting (going off topic).
If you don't like where a topic is going, and if its severe enough, Report those making it bad.
I understand wanting to find new information on this, but don't comment on two people bickering and going off topic, Because then you only contribute to it. Simply report them and move on. If it severe enough (or you spam report enough ^^) i assure you it will be deleted and you won't have to worry about it anymore!
ON TOPIC:As far as testing the foods Effectiveness. It would be incredibly difficult to do. Skill up rates vary massively based on the Enemies level and your Combat skill, and what level your skill is, etc.
Example, 1~200 is a lot easier to skill up, Skilling up on T/VT/IT mobs produces better results than an DC~EM mob regardless of skill level, things like that.
That being said, i Expect this to be a boost similar to Prousse ring, Meaning you'll see nothing but "It helped me a lot!" or "It sucked!" and no real numbers or results will come from it. Because Its almost impossible to accurately test without thousands of hits of parses. which are ultimately skewed because of mob level variances and you skilling up in the process.
Macarons dramatically lower break rate but also cripple HQ rate.
Rusks appear to dramatically enhance HQ rates.
My study
FF7 and since had item descriptions.
Saltena
The price for this has doubled in Bismarck. 30k-40k a stack now
Looks like automatons got their skill up food :D Well, it's stackable at least. And automatons don't actually eat, so it won't digest... [[Percolator]].
In abyssea, there's almost zero reason to care what your dps is. Food doesn't give you more procs, which is all physical DD jobs are there for anyway. (Well, I guess you could use Store TP food, but the effect would be trivial compared to regain atmas or /SAM.)
Similar remarks apply for mages -- even if there were decent macc/MAB foods, which there aren't (imagine a mage pizza, it would be like permanent ascetic's drink), they still would only get you more damage, not more yellow !!s. And cookies are pointless when nobody bothers to sit for MP because they have Minikin Monstrosity.
Whilst some people are now finding out about this skillup food, I would love to hear some answers on some items that have yet to be figured out.
Foolkiller for one and the belt from the T2VNM Scorpion. The Latents for those items were never figured out..
Fatality Belt latent is being under the effect of Mighty Strikes.
I wonder myself if all these effects stack, which may be how they were intended to be used. Farm up a Prouesse, Chomp a Saltena, and head to the depths of Zeruhn Mines to have face pounded upon in a vain attempt to cap Parry while Master is up. If we assume linear increases (Rate x2, for example, or Rate +100% [Which is the same, but easier to manipulate.]), then stacking would do the following.
Master: I've read it doubles, but can't recall where. +100%
Ring: Assuming same effect as MM, +100%
Food: Saltena is less I guess, maybe Elshena is more? +25% and +50%
Total Effects: +225% or +250%, which is Rate x3.25 or Rate x3.5
Now that would be truly sweet!
EDIT:
For Instance:
You are skilling up Sword. Due to a terrible glitch, you cannot skill-up past 209, however your skill-up rate is constant. You have parsed a 10% rate for all skill-ups so far. Kupowers come into effect and your rate instantly parses as 20%. You suddenly recall you have a Prouesse Ring in MogSack, you equip while you wait for the GM to fix it and see 30% rate. The GM gets lost on the way to The Boyahda Tree, so you buy a Saltena from a Bazaar nearby and see your rate increase to 32%. The GM fixes it finally, and all is well again!
NOTE:
None of that is real, just a playful story that demonstrates concept. Odds are it'll be 3.2% xD
Some info on whether or not the magic foods are meant to affect summoning magic would be nice please, devs!
Whether or not Saltena and Martial can stack is irrelevant, I'm quite sure Saltena doesn't work if you're above 100% TP. I tested it a good bit on WAR and noticed my skillups were sporadic at best while holding TP for Waltzes, but when I switched to dumping TP, skillups radically increased. Very noticeable phenomenon, everyone I've told to try it has noticed the same thing.
Which leads to "guys you're killing it to fast we havn't proced and while procing you're doing to much damage because no one is smart enough to carry low damage weapons for procing, finnaly procs "ok go nuts!, oh, it's at 10%.." so yea,
There IS almost zero reason to care about your dps, stuff already dies fast enough, without food. All meele do is just come to proc, you won't see anyone poping an NM they need a proc on and killing it as fast as possible. unless they don't care about procing, so in a weird way, killing fast can actually be a burden.
"Save stones" does not really apply to people with 70+
I want you to please forgive me if i come off rude. (especially if im not understanding you right_
Unless you're with people who's biggest achievement in life is counting to potato, When the focus is to proc, You get procs first, then focus on Killing. Not both at the same time.
Your DPS matters, because killing something faster = Popping next one faster/moving to next mob faster = more drops in that time = better over-all Haul for your group.
If you don't care about this, thats fine, simply do not talk like its perfectly acceptable. Some of us do not believe this to be true and when focusing on things and being efficient enough to move on with other things, The damage you deal is useful.
You proc first, Then zerg, your performance helps everyone around you.Quote:
There IS almost zero reason to care about your dps, stuff already dies fast enough, without food. All meele do is just come to proc, you won't see anyone poping an NM they need a proc on and killing it as fast as possible. unless they don't care about procing, so in a weird way, killing fast can actually be a burden.
Again, If you don't feel killing a mob quicker to move on to other mobs or your other activities is worth improving your gear/weapons/atmas/etc, Thats fine, If you feel its not worth your time to better yourself and help your party more, thats fine too.
I have 350+ Some odd stones, thats not the point. The point is unless all you do with stones is terrible pick up groups full of full Teal/perle/Aurore failures who are the same type of players who pee their pants when someone mentions the word "Ruby Light", then your DPS does matter.Quote:
"Save stones" does not really apply to people with 70+
"DPS doesn't matter" is the reason Pick-up EXP groups usually crash and burn when you get 1 ruby light, while i can sit there with capped Ruby/azure/amber and keep up my time just fine solo on Puppetmaster, while skilling up.
-------------------------
Anyway, Sorry if i come off a bit angry, i try not to be.
I think you guys are using the term "DPS" differently.
I think he's talking about normal melee hits or "white damage" as opposed to WSs.
You're saying you want to pump out as much damage in as little amount of time (which would also be considered DPS).
Maybe I'm wrong though.
Except killing is 1% of what you do and the 99% left are procing and running around ¿ So no, you are wrong (as always), no wonder you are one of the few people w/o empyrean yet. Food and gear don't increase your ability to claim a ??? don't decrease the respawn time of a ??? or don't make it so that you proc faster which is the ONLY thing that matter in FFXI atm. If I could get 1 coin per kill in dynamis I would rack 1000 coins, problem is I only get 250 because 99% of what I do is procing,procing,procing turning my back away from the NMs ...
I love how majority of the people here think gear/food is pointless.
I'm willing to admit that, however, your white damage does matter after its proc :X
Killing is not "1%" of what you do. Unless you like to watch a mob kill itself, Procing is the 1% and killing is the 99%. You proc then kill, Your damage matters when you kill a mob. If anything its 50/50, Proccing > Killing in level of importance is 50/50.
Procing = Better results
Killing Faster = Moving on to next mob = bigger haul in general
You're right, lets do everything naked, nothing matters, Once we proc the mob kills itself right? Right?Quote:
no wonder you are one of the few people w/o empyrean yet. Food and gear don't increase your ability to claim a ???
no? you have to kill it?
Odd? I thought killing a mob in 1 minute means that its only a 2 minute wait(Fight + Respawn) till the ??? comes back up, where as if you're terrible and take 10 minutes to kill it, thats 11 minutes waiting.Quote:
don't decrease the respawn time of a ???
If a group takes 5 minutes to proc/kill a mob, its 1 minute to repop = net time waster: 6 minutes
If another groups takes 2 minutes to proc/kill, its 1minute repop = net time wasted: 3 minutes
If another groups Takes 1 minute to kill/proc a mob, its 1 minute repop = Net time wasted: 2 minutes.
While the ??? is always 1 minute repop, Killing faster = Net time gained, Your DPS (After procs) Is the difference between waiting 10 minutes, and waiting 2 minutes.
Actually what matters is procing AND then killing it quickly so you can fight it again/move on to the next mob.Quote:
or don't make it so that you proc faster which is the ONLY thing that matter in FFXI atm.
seems pointless to bring up, If you read my first post, I said "Proc then kill", After your proc = DPS matters. If you take 2 minutes to kill a mob after proc because "DPS doesn't matter", you can only kill about 60 mobs in the 2hours you're allowed in Dynamis, not counting the time it takes to farm the TE's, where as if i kill a Mob in 1 minute because "DPS does matter", i can double what you earn.Quote:
If I could get 1 coin per kill in dynamis I would rack 1000 coins, problem is I only get 250 because 99% of what I do is procing,procing,procing turning my back away from the NMs ...
Its all about net gains, Every time i kill something faster than you, I can move on to the next thing quicker, and get more things done, and it benefits my group as a whole.
Again, This doesn't matter to everyone, But (as always) i'm right, If your goal is drops/killing/procing/getting on with your life, DPS Does matter, after procing.
And again I might be using the wrong term, I should just say "Your damage as a whole after procing matters"
Have you actually killed anything that mattered in a small group? Or is your opinion based off the weak +1 seal NMs?
Also 70+ stones? News flash: Not everyone is like you. If stones aren't important, then why do people get in merit alliances just to build up TE?
I have no idea how you can not have hundreds of stones stacked unless :
* you started abyssea very recently
* you only solo
* you play 100% of the time in abyssea without getting crap.
I got full AF3+2 and empy like a big numbers of players and I have 250 stones. You need ~50 stones for full level 90 empy and full AF3+2 if you play normally. Of course if you solo everything that's another problem but please don't come giving us lesson on how stone farming is anywhere something needed.
This is my case, I've had less than 10 stones at one time in my entire abyssea life [aka since last month]. I still need to finish getting the time/stone abyssites, 48min per stone is very desirable.
On the topic of food, first post forgot to include the RNG food, the Pot-au-feu? the acc foods, mainly all those sushi everyone gets... stuff like that, y'know?
Woah there kiddo, you're taking this a bit far then i expected, i actually do USE food and most of that was a bit of a joke. but you'll have to forgive it if it seemed noobish as all i'v been playing with latelty are retards (love PUGs) who get the fucking mob to 1% because they want to express there e-peen damage and just now get red procs or kill it enitrely. my MAIN point was it's not always NEEDED, giving this is based on playing with pts full of empyeans raping everything in sight in cases like those it's not good. slow down there.
You do not have to explain to me how abyssea works, i have done it to long not to know.Quote:
You proc first, Then zerg, your performance helps everyone around you.
Again, If you don't feel killing a mob quicker to move on to other mobs or your other activities is worth improving your gear/weapons/atmas/etc, Thats fine, If you feel its not worth your time to better yourself and help your party more, thats fine too.
Like i said about, that IS all i'v been forced to play with latelty. Persistant perle and pink rangers have pretty much burned images in my head, i seriously think cerb is full of the most gimps.Quote:
I have 350+ Some odd stones, thats not the point. The point is unless all you do with stones is terrible pick up groups full of full Teal/perle/Aurore failures who are the same type of players who pee their pants when someone mentions the word "Ruby Light", then your DPS does matter.
coming from somone who just duos empys i can keep up full amber and azure without ruby, but that is mainly due to the fact i either fight none-rubying mobs or i simply use weaker ws in place of Hi.Quote:
"DPS doesn't matter" is the reason Pick-up EXP groups usually crash and burn when you get 1 ruby light, while i can sit there with capped Ruby/azure/amber and keep up my time just fine solo on Puppetmaster, while skilling up.
Again, most of that wasn't what it intended, in summery food "DOES help" but it is certainly not a nessassity.
Oh really.Quote:
-------------------------
Anyway, Sorry if i come off a bit angry, i try not to be.
Saying stuff like this on another forum pretty much just made you a hypocrite with the "i try not to be" oh? did i shock you? yes i read BG as well. please do not 2 face me, you never know who reads the internet.Quote:
I responded, Yah, I'm mad. This is a very retarded statement.
You dare insult me with that retard? i'm appauled. takes things less seriously why don't you. still walking?Quote:
PChan has made his debut in that thread now :X
I'll probably walk away after the next response, If anything i've learned, arguing with Pchan is pointless.
I can .... Sympathize with this. You are correct sir.
You know how you always go with stupid pick up groups? i feel like its thee same for me. Problem is I've come to assume everyone is that level of bad. Sorry!Quote:
You do not have to explain to me how abyssea works, i have done it to long not to know.
It probably is, Should come to Asura >________> We're #1 in brain trauma from headdesk :D!Quote:
Like i said about, that IS all i'v been forced to play with latelty. Persistant perle and pink rangers have pretty much burned images in my head, i seriously think cerb is full of the most gimps.
I wish i could remember non-ruby mobs in each zone =.=a, i normally just pick the squishiest mobs and rape em :X (Floaty Balls are fun)Quote:
coming from somone who just duos empys i can keep up full amber and azure without ruby, but that is mainly due to the fact i either fight none-rubying mobs or i simply use weaker ws in place of Hi.
I concur, its not a necessity! However, It does help a lot, As i explained above, Its a good net gain if you can kill quicker :O!Quote:
Again, most of that wasn't what it intended, in summery food "DOES help" but it is certainly not a nessassity.
Check the times i edited that post, made the second, and third. Read back in that thread and You'd see I'm known for editing my posts... A lotQuote:
Oh really.
I edited it down a lot, its much nicer than it used to be. I just didnt get to editing the BG ones.
You ever been really angry at something, and then later calmed down, and realized you looked like a dick? yah thats how i felt, Unfortunately i was out at dinner (And couldn't edit)
That pretty much explains the rest of your quotes.
On a bright side, I stopped reading here and everything seemed like you kept a level head, This makes me very happy. So i have no qualms apologizing. Just like you i deal with... bad people... now and again, Its degraded me.
Friends?!
---
Oh, And Pchan, I don't own an Empyrean because I'm working on a Relic. I've explained this to you before i think. My friends are getting Empyreans, in exchange they're helping me get a Mandau. It has nothing to do with any other reasons outside of I'm not interested in an Empyrean.
I am however, about ~20% of the way to an Ukonvasara simply from Excess Shells/Scales/Claws i've collected from PUG/etc.
Oh great, putain-chan is on SE forums.
On topic, if stones aren't an issue than the rest of the argument is still valid. Just replace "save stones" with "relax and do something else". Faster you kill after proc, faster you pop next pops, faster you get all your drops, faster you are done with the content. More time you have to spend doing other content, or more time you have to do something else completely.
I'm sorry...did...you...say OTHER content...there is OTHER CONTENT IN THIS GAME!?
lol 70 was being generous, i have seriously went from 78 stones to below 20 doing so much random crap, including doing gun by my self. So the "relax and do something else" would definatly apply in my case. but to be fair i wasn't careing about stones and just dumping them into the npc like they were going out of style.
You need to remember the general rule about stray animals, if you don't feed them, they won't come back.Quote:
Oh great, putain-chan is on SE forums.
I have over 1000 stones on both my characters. But then again I don't whore abyssea like everyone else. It's old content to me.
A few foods ive wanted to know the stats of since they're almost impossible to test are:
-Macarons
-Rusks
-Crepes
Mind giving us a little breakdown on these elusive stats? There are theories about what they do but solid evidence would be great.
wow I hoped anything new would be in here, but no :(
Tried Saltena, happy skillupping till ~198-200 (best was till early 180s) with GAX
Rried Elshena and Saltena und different mobs between 200 and 225. No higher skillgains worth mentioning. 3 hours for 200-225.
Got a SINGLE 0.4 Parrying skillup, while using saltena. With Elshena nothing.
So while Saltena helps clearly with skillups, Elshena does (if anyhow) barely anything.
Tested Saltena on different Jobs and skillups were faster till 200 compared to without the food.
Now I am confused if the foods just work for certain Weapontypes (single, bi handed) or if it all just just a big "in your face" type of food that just has a placebo effect
Well this was disappointing. The pages for Saltena, Elshena, Montagna, and Maringna on both BG and Wiki have no verification or testing still and these forum posts are from 2011. It's theorized there are different skill caps or levels at which the food has a much higher effect (or takes effect): http://wiki.ffxiclopedia.org/wiki/Skill_Gain_Rate
I also noticed what Tagrineth mentioned about TP needing to be below 100% to see the effect. I don't have any way to parse this to prove it but I hope someone does (and still has some uncapped skills like parrying or guard). Maybe SE did it this way to prevent people from gaining skills of .4/.5 on every other hit from stacking food+martial master? If anyone has done any testing or knows someone who parsed their skillup results and is able to help verify any of this please let us know. Thanks
The general problem is that the nature of skill ups themselves make it nearly impossible to test things. In order to test how well skill up food works, we would have to have a baseline against which to compare. There are so many factors involved with skill gain, that it would be almost impossible to control for all of the confounding factors to be able to get to a confidence threshold. (Especially if we don't even know that certain confounding factors exist, like having over 100% TP.)
So basically, the only way we are going to get any confirmation on how skill ups work is either if Square tells up how it works, or someone decided to make their doctoral thesis on statistics on skill ups in FFXI. And really, I am not sure if anyone would actually take S-E's word at face value.
If anyone was interested, you could test it on the test server by de-levelling to 1, then popping back up to 99 without setting your skills. Then you could attack fortalices for an hour, record your skillups, then go back to MH to do it all over again with food.
I'd like for them to let us see food stats in game. Also, for the crafters of FFXI- specifically the cooks (since we are talking about food), SE really should introduce crafting bags. Crafting bags, as the name suggests, would be used to store materials of a particular craft or just crafting materials period.
The amount of inventory the ingredients for some of these recipes is just ridiculous not to mention stupidly time consuming. Anyone who has leveled cooking will tell you that I speak the truth. I routinely end up helping an ls mate every time she sets off to cook because of the inventory issue. =\