Which would be nice, but on the flip side, it's a consumable item and not tied to the owner.
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Spirit link uses an amount of HP to cure your Wyvern, Cure uses a bit of MP to cure a greater amount of HP. It's not nearly an even tradeoff.Quote:
Originally Posted by Krashport;
I can't see any situation in which this would break the game.
Ok the Quote you are quoting me is alter- what I really said was:
Reason: In hope to understand and find out Which job OP was talking about.
I understand the DRG job but look at it this way DRG/WHM /DNC /RDM /SCH /BLU /PLD > Can cure Wyvern to heal its wounds. Now DRG/WAR /MNK /THF /NIN /SAM /RNG /DRK
/BRD etc.. in lite to all this where is the Balance?
If they enabled this, they'd probably have to rebalance pet HP and defense. SE's method of addressing this has been providing ways for the pet owner to heal but not allow anyone else to heal it. They've also given PUP SMN and BST a trait to reduce the damage they take a bit.
Side note: Curing pets wouldn't affect the economy much- it's only a game balance issue. PUP oils are rarely sold on the AH because they're cheap from an NPC and you can only do better if you HQ3 the synth consistently.
BST food is crafted more, but isn't exactly a big money maker because BST isn't a real popular job.
Lol I don't see where they would have to adjust Alhanelem they die pretty quick. Unless your talking about giving them more XD.