Originally Posted by
SpankWustler
The issue I see is that OG Salvage has two conflicting mechanics at work with the level cap of 99.
The way salvage doles out rewards punishes groups, because better performance leads only to a faster clear rather than more substantial rewards in almost all cases. The only thing that a group of three adds is the need to split the Alexandrite rewarded among all three parties, reducing what each party receives for his or her time.
Salvage punishes attempts to solo it by flat-out not allowing you to enter solo, unless you take advantage of specific entrance mechanics. Two mules or something similar are required to enter "solo".
The result is an event that is most appropriate and most rewarding for one (maybe two) person(s) but requires a group of three or more bodies to enter. For those reasons, this restriction feels very artificial and ...well... restrictive compared to most restrictions.
If content can be soloed, it should be open to that. If content requires a group, it should actually require the group or at least try to.