CLAIM
OR SHUT UP
Printable View
CLAIM
OR SHUT UP
I claimed, so no.
Its goood bc it severly limits the flow of "rare" items. things commoners don't have, things like the VW pulse gear should of been put on 21-24 HNM with a signifigantly higher drop rate. Not made so casuals can spam it 1000x. Drama and jealousy and everpresent in all MMOs, no matter what it will always be there, what made ffxi so great b4 is that this was embraced in the HNM community, i loved the drama and the thrill of claiming knowing theres anywhere from 30-100 ppl being mad cause im getting to fight the nm and they're not, it wasn't even about the drops for the first few minutes just the "OH YEA ITS MINE" feeling. Whats good for you and whats good for the game are two different things.
Whats good for you should not be the feeling you get from being an asshole to everyone else and making them waste their time. Limiting items allows gloating, again, being an asshole to everyone else. Lastly, good for the game is good for the majority of players, so they are happy with said game, and continue to play and fund it through subscriptions, if things are bad for the game it means a minority of players are getting less so that the majority of players can still enjoy the game.
Why must we make content for everyone? If you don't like world spawns, don't do tem. Care about the gear so much that you bitch? Good gear goes to good players, and yes, "good" in this game can mean "most determined".
You people who want everything custom crafted for their gameplay; were you only childs as a kid?
While I think some NMs shouldn't have ridiculous spawn timers and not all good gear be hard to get, I also believe there should still be some amount of HNM that very few fight for some of the absolute best stuff. Not every last piece of content needs to be, nor should be available to ever single player. I don't know of a single MMO that is like this.
Olde FFXI was plenty successful with this in place, and would continue to be so with it. Did it put some gear a bit too far out of reach of some players? Sure. But that doesn't mean they can't find a nice middle ground between casual and hardcore content.
I agree with the idea. The one thing the game has lacked since Abyssea was NM camping.
I don't think anyone wants to go back to HNM camping though, 21 hours+ to wait for a mob was horrendous. Endgame should not come down to a single chance of getting to fight an NM once a day. The batch of NMs released in November 2009 were far more suitable, and I'd like to see them add more like these not only to the new expansion, but to the newer "EXP" camps that they added to GoV etc as well. Just don't make the drop rates as terrible as said NMs (20% ish is fine, but 5~10% is urgh).
Completely agree. The option was there before, and still is there. People just choose not to utilize it (and yes, some of the timed drops are still relevant).