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  1. #1
    Player Krashport's Avatar
    Join Date
    Mar 2011
    Posts
    646
    Character
    Krash
    World
    Odin
    Main Class
    SMN Lv 99

    Yes Timed Pop Notorious Monsters In New Expansion

    Well I know this game is out-dated and started back in 2002, So I feel like dealing with the time/spawn NMs already in the game now and the ones that might be added. But seriously Square Enix, DO add more time/spawn NMs in future editions to this MMORPG. If you do, have more then ONE NM. "Most Members" likes paying monthly for a MMORPG, Where they can log-on and try to do something.

    But they can't because their to scare of trading to a "???" to ONLY POP A NM that drops what they could use, That is also camped by so many other members and waiting in line to trade to a "???" to POP a NM takes very long and can't claim the "???" because said person isn't good at trading or just to scared of touching them is just not fair.

    I'm not 100% sure but it "seems" -- likes standing around waiting to claim a ??? only to see someone else has traded already, Popped the NM over and over again. Do the developers even play this game? The NM in question is Heqet, I'm talking about. There are others like Gukumatz etc. I know you can Fell Cleave these mobs for the Key item.

    The randomness of fell Cleavin for one(1) KI is very cool cause it gives Members more time on farming Cruor and getting those money items to sell to NPCs!, I don't expect Square Enix to fix this cause "Most Members" don't find this to be broken also they seem to be done with Abyssea anyways. I just want to see lots more of this style of content. I want to actually enjoy playing the game I am paying for you know?

    There are more then one way to go about things, and having a one track mind leads into failure in most cases.

    It's a Dog eat Dog world you have to claim on both systems.
    Trying to Claim a ???.
    Trying to Claim a NM.

    Treasure.
    Treasure Pool. < Best system ever, minus the logs.
    (8)

  2. #2
    Player
    Join Date
    Mar 2011
    Posts
    48
    :x Nice try at the counter-argument but Heqet and Gukumatz aren't force-popped/triggered NMs, haha.

    As for the trigger NMs, that's an easy fix with allowing multiple people to pop it at once a la Abyssea zone-bosses and several other KI popped monsters.
    (5)

  3. #3
    Player svengalis's Avatar
    Join Date
    Mar 2011
    Posts
    917
    Character
    Gudda
    World
    Phoenix
    Main Class
    NIN Lv 99
    Wow at least come up with your own thoughts of why the system isn't flawed or how to fix it.
    (2)

  4. #4
    Player Krashport's Avatar
    Join Date
    Mar 2011
    Posts
    646
    Character
    Krash
    World
    Odin
    Main Class
    SMN Lv 99
    Quote Originally Posted by svengalis View Post
    Wow at least come up with your own thoughts of why the system isn't flawed or how to fix it.
    I have done that very thing. I didn't see the need to change much of what you wrote cause you did most of the work for me and saving me time is very nice! I just changed the direction of the argument As you can see for yourself -

    Quote Originally Posted by svengalis View Post
    Well I know this game is old and started back in 2002 so I will deal with the timed popped NM already in the game. But seriously SE DO NOT add anymore in future editions of this game. If you are, have more then ONE NM. Noone likes paying for a game monthly where they log in and try to do something but only they can't because the ONLY NM that drops what they need is camped by 30 people and you can't get claim on it. All this does is drive people to cancel their subscriptions. Not sure how SE sees standing around waiting for something to pop only to see someone else get it claim after claim as fun gameplay.

    Do the developers even play this game? The NM in question is Heqet I am talking about but their are others like Gukumatz etc. Now I know you can FC these mobs to for KI but that is so random and FC for one KI seriously SE? I don't exspect SE to fix this now as they seem to be done with Abyssea fixes I just don't want anymore of this style of content. I want to actually enjoy playing the game I am paying for you know?


    Speaking for everyone that plays an MMO isn't very nice, Not everyone plays how said person or how I play for that matter. But having an open mind about other ways of playing one would be better off. Coming off this way seems very rude to EVERYONE.... some members.

    No matter which way you look at it. Trying to Claim a ??? or NM it's the same thing.
    (1)

  5. #5
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    Except, a ??? repops much faster, doesn't have 30 other dud ???s next to it, you can run out of pops for the ??? NM, and run out of reason to fight it faster. ??? pops are better for accessing & overall better on the community, time spawns are bad. When making my Almace I fought with friends a few times because I was annoyed that the 15minute spawn NM was gotten by them 3 times in a row or some such because I had to wait hours to get this done anyways due to the time spawn itself. ??? NMs you can move to another NM for a bit, farm more pops, waiting on time spawns you can... wait, prep your voke macro, and pray a little.
    (2)

  6. #6
    Player Mirage's Avatar
    Join Date
    Mar 2011
    Posts
    2,980
    Timed pops are fine... When done right. Timed pops for highly popular NMs are a bad idea. Timed pops for NMs that people aren't waiting in line for killing isn't really that much of a problem, at least not if the repop timer is low, like for example just 15 minutes.

    I would like to see both forced and timed pops in the new expansion, as long as congestion is avoided by not letting certain timed pops become bottlenecks.
    (4)

  7. #7
    Player Tunasushi's Avatar
    Join Date
    Jul 2012
    Posts
    23
    Character
    Sasuune
    World
    Asura
    Main Class
    WHM Lv 95
    agreed more long spawn hnms plz
    (2)

  8. #8
    Player Natenn's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    325
    Character
    Natenn
    World
    Asura
    Main Class
    PLD Lv 99
    Yes, we need new 21-24 HNM for Lv99 content, new 2-3 day and 3-5 day i welcome to.
    (1)

  9. #9
    Player Habu's Avatar
    Join Date
    Sep 2011
    Posts
    189
    Character
    Bechyne
    World
    Carbuncle
    Main Class
    COR Lv 99
    Quote Originally Posted by Natenn View Post
    Yes, we need new 21-24 HNM for Lv99 content, new 2-3 day and 3-5 day i welcome to.
    quoted for truth
    (1)

  10. #10
    Player Daniel_Hatcher's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    lol, wow!

    No, thanks!
    (3)

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