Quote:
think you're underestimating the value of seeing such simple stats like hp/mp/tp...it potentially makes you more efficient.
If you are the healer, you know when it is best to cure without overcuring, maximizing your mp efficiency. Likewise, if you are the puller and your mages are having to squat a lot for mp, you can track how much they are using per fight and know when it is safe to pull.
Seeing your SC partner's TP would let you know when it's time to open a chain, or when a chain is about to open, so you don't miss the window by doing something else like casting or thumbing through a menu for something not macroed, or sorting through inventory to pop a quiver/pouch/toolbag/food/med etc. It can also let you know when some jobs are about to self chain so you don't WS in the middle of it, mucking up the chain. It also lets mages know in advance when chains are about to fire off, so they can be properly prepared to burst off it.
These simple things allow you to run a party without having to clog up the chat log with notices all the time, and simply put makes things run smoother in the end.
You can see everything but TP in a party situation if you are paying attention to the other people's bars. If you are speaking about an alliance you need to say alliance, and if you are talking about an alliance killing all of these things are moot points because all you're doing is zerging the thing at that point. Even tp can be checked on with a very simple macro /p <tpp>. Skillchains also follow this: /p Skillchain in 3 hold ws please! if they don't and they mess you up, get rid of them. This also allows the mages to prepare to mb. Back when i was lvl 56 in the tree before we had all this easy mode play, we used to sc with the BLM calling for the melees to ws so he could MB freeze. It's called communication. It's called paying attention and listening, also this thread got off topic.