charm is a better taunt than provoke
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charm is a better taunt than provoke
no one really cares about EVA tanking anymore, if your a DD outting out high numbers rapidly, and can be kept alive then you can tank on that job, thats how the game is atm
Beating a dead horse : Damage = the king of hate.
Nin with Dual wield and the ass loads of haste with the empy set bonus LOL you should be able to have the mobs attention, until EVERYONE gets to the hate LIMIT then you have a mob rotating around it's rather amusing.
If you want to know what I consider a tank, I'll tell you: Holding a mobs Agro/Threat while mitigating as much damage as possible. THAT is tanking.
From my own experience, enmity merit play a big rôle on this. i gave up my enmity merit for spellcast interrupt and since then, i can get some trouble where the mob is rotating. when i had my enmity merit, i didn't have that kind of problem.Quote:
then you have a mob rotating around it's rather amusing.
You can guess easily that having some enmity while meleeing on auto-attack (well, mostly from merit, i don't see where you can put enmity stuff without losing some power) enhance greatly your holding hate.
DNC has great evasion, I can see SE doing something with DANCING TANKS!
Those are more less due to what I call hate spikes, prime example is you have someone who has not touched the mob at all perform a powerful move and turns the mob. These are what I refer to as huge hate spikes. I simply macro in Hate gear with my provoke, just for these causes.
If you were at the hate cap before this 'hate spike' from another player it would turn back to you with your next attack. The real secret to ninja tanking, is capping enmity through damage, and attacking faster then anyone else. Provoke is just an initial action you use to pull a mob off someone else who just pulled it or popped it, or to pull with yourself. It's not useful for gaining or keeping hate.