/sea or /search?
How about you shout and create parties in old areas instead of forcing people to only go that route?
/sea or /search?
How about you shout and create parties in old areas instead of forcing people to only go that route?
nah its not civil. people normally are not civil when it comes to them having to eather do more work or take the "easy button" away. and keep in mind the only reason i think this idea has merit is because a huge ammount of the game isnt being used anymore. abyssea was ment to be end game content. how can this be so if a lvl 30 can pop in and leech his way to 90. and they might not raise the lvl cap to 70 but eventually they will probly make it so you cant gain xp at all till you hit 70. kinda like it was in the past with the whole lvl gap thing. if memory serves they created that so a lvl 1 couldnt pt with a lvl 75 and leech his way to max lvl. so its not an impossibility to see that happen.
Please let this thread DIE! We don't need dumb ideas like this floating around. Don't wanna give SE any ideas. The way Abyssea was setup was done for a reason: the game is dying plain and simple. It needs to be like. No more post in this thread PLEASE!
i ment dominion to be included in the whole no xp at all post XD. and yes the game is kinda slowing down. and one of the reasons and ive seen this alot of times is new players at lvl 1 cant get parties and lvl cause theres no one seeking so they just quit. so theres a constant flow of new players quiting and old players leaving the game. i know everyone that already has an established character likes the easy lvling and would hate for it to go away but somethings gonna have to be done about that.
There's a reason that nobody has been able to come up with one good argument for this: there isn't one. You people are either A: Jealous that your imaginary hard work is gone or B: Completely ignorant of why people in this game are complete idiots.
Valaris.. i don't know anybody who partied at lvl 1 lol
always soloed to 10+
and i've seen more people who have been in the game under 6 months at max level than I ever seen before abyssea.
It would be interesting if they posted statistics on new accounts pre/post abyssea and give us a better insight into what abyssea has done to veteran / new player populations.
All the speculation of abyssea is killing newbies or abyssea is flooding the game with noobs is all anecdotal.
I wouldn't put much weight into any of it without some form of numerical proof
I think one of the biggest reasons for this anecdotal humduggery being so different from both sides of the issue is that both sides have vastly different definitions of "Noob" and "Bad players".
The "Make Abyssea 75+ ONLY" camp seems to define a noob as a Blm with level 10 elemental magic skill and no spells.
The "Just go away" camp seems to define a noob as the above, plus anyone who doesn't gear swap, use haste gear, have HQ staves (these are dirt cheap), complains about any gil value less than 1M, doesn't understand basic game mechanics, and/or hasn't participated in anything more "Extreme" than Dynamis.
In that regard, many of the players in the former camp are what players in the latter camp would consider noobs; creating this perceptional dichotomy. The former camp claims to see more noobs now that Abyssea is out because they aren't counting themselves. The latter camp claims that the number of noobs is the same, because they've counted the former camp the entire time.
People don't party at level 1. If you are partying at level 1 you are doing it wrong. You can painlessly solo to level 20 nowadays and at that point you can party at qufim if you dont want to continue soloing. Normal pting doesn't really die off until, surprise, level 30. If new players don't want to buy the abyssea expansions, thats their own fault and the rest of us shouldn't suffer for it.
As has been stated earlier multiple times, if you raise the level cap people will just go back to level syncing to collibri levels or smn burning. All you are doing is substituting one type of leeching for another. Who cares if someone chests their way to 90 or syncs to 37 for Eron[S], both will have the same lack of skills and "real game experience" as most of the vocal minority would claim.
The new exp tiers they made for outside of abyssea have brought back some normal parties...
I've seen people hitting up old camps again just because they didn't feel like dealing with abyssea lights.
I think exp can be faster outside of abyssea now.. depends on how much time you have to party..
If you only have like an hour.. can pop your exp band and kill stuff getting 1200 exp + a kill outside of abyssea. No need to build up lights first or any other lameness.
[QUOTE=Ramsos;36800]People don't party at level 1. If you are partying at level 1 you are doing it wrong. You can painlessly solo to level 20 nowadays and at that point you can party at qufim if you dont want to continue soloing. Normal pting doesn't really die off until, surprise, level 30. If new players don't want to buy the abyssea expansions, thats their own fault and the rest of us shouldn't suffer for it.
lol i dont party at lvl 1 i was generalizing. just said it cause all players start the game at 1 and lately they usually dont make it past 15 before they just give up and vanish. alot in my ls have left for those reasons. i tend to try and help them when i can but only being able to help them out about an hour a day just doesnt cut it. they get impatient and leave for another game like wow,aion, and dc universe online. but if anyone of you played everquest adventures online for the ps2 the same thing happened no low lvl parties were going on so new players quit and old players left and eventually the game died. i havent logged on there in a few years but im guessing the servers are probly shut down. and ive been seen the same thing happen here is just happening a bit slower
please make some paragraphs or shorter posts valaris >_<
a thread post should be like a miniskirt
long enough to cover the topic at hand.. but short enough to keep things interesting ;o
[QUOTE=Flunklesnarkin;36813]The new exp tiers they made for outside of abyssea have brought back some normal parties...
I've seen people hitting up old camps again just because they didn't feel like dealing with abyssea lights.
that would be nice seeing how my main reason for agreeing was the old zones have a reason to exsist lol. i honestly dont care how its done just as long as something is done.
I'm sure they will make outside of abyssea relevant again at some point..
They just need time to figure out how to properly implement it.. things are better than they were tho when abyssea first came out..
The significant exp boost has shifted some people away from exping in abyssea.
I hope they make some sort of war break out between windurst and bastok.. i want to pwn galka and tarus >:U
be like campaign but in the present ;o
idc whats been said prior to this unless it supports me, down with this idea! booooo!
We need Abyssea minimum level access 75.
You say ppl whould level the old way if they want, well I want! But when i look all ppl are in Abyssea, the world is dead.
Thats becouse ppl are lazy, if there is an easy way to level they will use it.
And thats the Point, you need to take them away the easy way, so they come back to the harder way.
But easy way is never the correct way. It kills the Game. Abyssea kills the game, many good old players left becouse Abyssea was added.
This game becomes more and more as Cheap as WoW. A game for 10-14 years old kiddies, with no difficult level, who want to finde them first sexual experience on this game.
The trash i need to read nowdays in FFXI while playing is really bad.
We need to get Quality back to the Game.
Years ago kiddis like those played maybe 3Months then realized that they are not hard enough for FFXI and left.
Now you see them run around as level 90 and talking bullshit like they are kings.
For the 100th time, raising the level cap for abyssea would just cause people to leech differently. Without abyssea, people would sync to collibri levels or smn burn.
You vocal minority have all your anger misplaced. Level sync has done more damage to your precious "social aspect of the game" than abyssea ever did. Focus your anger on the real enemy and stop crying for a change that wont fix your problem.
The EXP boost still sucks imo, I was duoing 1-10 with a friend and was getting 180EXP per kill, even tough things but it eventually wittled down to about 100 as we kept dying, this was due to not being able to buy: Spells or gear as no one sells it anymore, could probably find it on npc but 1 weapon was like 9k which I just didnt have, after like 5 FOV's we managed to get about 700G between us just so i could buy cure, but thats useless due to low skill level.
I cant really talk about things past then but I ran to Valkurm and there were like 4 people in the zone, :(
Luckily a friend gave me his info so I can PL myself, but some others not so lucky. Have to see how SP is when we can do proper parties and such.
I don't know a single person that has quit because of abyssea but I know more than 10 that came back specifically because of it.
Also saying that the easy way is never the right way is a load of crap. Pretty much every single advancement in human civilization has come because the smart people are looking for easier ways to do things. It's the people that are bitching about having to do things the old way and the hard way that are causing the game to stagnate, not the ones seeking to innovate.
if only 3000 were on one server at once.....
Sometimes we're doing good to see 500 on at once, and most of those are just afk.
But, back to the topic...abyssea isn't popular just because of the XP and leeching. It is the new content. The fact people can leech xp in there while people are also in there working on content is a sidebar issue. The ONLY incentive to do anything outside abyssea now is for either skillups, or to finish content/items. If you've gotten everything you want/need from old content already, not much point in going back to it. If I need skillups and they're doing a cleave for time in a zone where I need feet armor still or some NM's I want to kill...I'm there. If it just so happens I have a level 60 job I want to take to 90 and I need to go grocery shopping at that time...well... why not? I'll stick that job in there for the xp, then job change and come back with my 120 minutes and kill my NM's. My real purpose isn't the leech, it just happens to be a convenient bonus.
(tldr) Point is... it's not just an exp/leeching problem. It is a CONTENT problem.
Abyssea didn't kill the game for me, it breathed new life into it.
At 75, before the level cap increase and Abyssea, I decided to quit. I was left dissatisfied with the jobs I had decided to level, but felt no desire to go through the painful process of leveling another job from level 37. A month ago I decided to see what abyssea was like, and was hugely satisfied with how they streamlined the most tedious part of the game. Parties didn't make someone skilled, it never could, every party was about repeating the same tedious actions again and again on the same mobs, this play style often was very different from how a job is played at 75 and up.
Parties were exclusionary, long and relied on the willful co-operation of everyone. A gimp tank back in the day would severely limit the amount of exp you could earn per hour, as would players who dealt paltry damage. If I wanted to level a Black mage via the old methods I would be unable to join any parties after level 55, because the optimum way of leveling involved mobs that were heavily resistant to magic and later could reflect magic. People talk about the new system like it allows people to just leave with level 90 jobs without any work, which is simply untrue, I'd have to spend days skilling up.
Laziness has nothing to do with it, there's no enjoyment found in the old system, you wouldn't see a sudden flock of players eager to whack their sticks at a few pink toucans. The old system is inefficient for a third reason, you spend a vast quantity of your time under the effects of level sync, 20-37 in Qufim, 37-55 in the past, all the while your skill caps become increasingly uncapped, and between leveling you'd have to skill up to be able to contribute to any party.
I'd also like to point out that while it's very easy to insist that everything bad in the game has one commonality, it's often untrue. That trash-talking you mention, Zeit? That's been ubiquitous throughout the game, probably worse in the HNM era than it is now. Also, Zeit, I'd predict that 90% if not more of the current player base are long time players. I've seen very few new people to the game, so your argument that this abyssea age opens the door to "Kiddies" is moot. It's moot anyway because of Maat.
It's not laziness, it's finding the fastest way to the fun stuff.
To people saying they can't find people: Is finding new friends hard? Where you not the same people going on and on about the social aspect of this game. You obviously play this game for the social aspect well, go be social.
Gonna help a new player out here
It might be a bit rough for a new player.. but all mmo's are that way.. you just need to keep asking for help/advice.
They will be linking all the AH's soon so the rarity of items you are seeing in the starter zones will become a problem of the past.
and its easier than ever for a new player to make money.. crystals sell extremely well these days coupled with the fact nearly everything else in the game has flat lined in price.
Problem with that is Pre-Abyssea level sync was still here and there were TONS of parties in old school spots that weren't just burn or bird parties. Why?
Simple really.
There are only so many parties that these spots can hold.
Pre-Abyssea there was no problem with everyone abusing smn burns and bird parties because more than 2 parties per camp and you wouldn't make it past chain 3, so the camp sucked. This stopped people from abusing and people actually made parties around their level.
Now the only parties outside of Abyssea are Qufim Island and Kazham because they're pre-30.
It's sad, really.
Jumping hobo's on a pogo stick, I'm tired of answering this silly allegation. Pretty much every single person who is arguing against raising the cap has been playing this game since US release or shortly after. It's people like you who are ruining the game by trying to stifle any gameplay growth and innovation.
I want my original FFXI back, not this cheap copy for noobs we play atm.
It totaly changed the group of users.
Hey GreatGuardian when did you start playing? You must be a total n00b since you support abyssea leeching. Me I'm a total n00b too since I support it, having only been playing this game since June of 2003...