yet another event that SE's random number generator has destroyed. When will they learn that players want an event that takes skill, not luck, to complete.
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yet another event that SE's random number generator has destroyed. When will they learn that players want an event that takes skill, not luck, to complete.
The problem with the new Nyzul compaed to old content is not the RNG per se but the total dependence on it. Older content had a sense of progression. You'd do 4 runs of Nyzul and most of the time you were closer to getting your runic disc to 100. You'd do Dynamis and in most shells you gained points that got you closer to lotting that Duelist Chapeau. Same with Sky and Sea and other HNM shells. Einherjar got you closer to Odin's chamber and gave you ichor. Limbus got you closer to Proto-Ultima and Omega and gave you ABC's.
This new Nyzul is a total crap shoot and likely impossible for the more casual groups to get anywhere near level 60 on a routine basis. Sure you get a bit of alexandrite but for most people thats just fodder for bazaaring since so few are working on Mythics.
Hello, guys Im Japanese Final FantasyXI player.
I was very disappointed at neo nyzul isle.
The development team has said that they renew other contents, for exaple Limbus, Einherjar and more.
Do you expect other contents renewal?
I think I am not expectable.
For me, at least it was disappointed about neo nyzul isle.
You would be the 1st reported case of someone jumping more then 9 floor at one setting. Maybe this is possible and is where the LUCK factor come into play.
SE, LUCK should not be a factor to determining whether we can even reach the 100th Floor at all. Especially given that floor bosses so far are not 100% on drop [that and given what Camate has stated, I'm going to assume that 100th Floor Boss isn't 100% drop either].
Most of us aren't asking for a hand-it-to-me easy mode of Nysul Isle, but what we want is a REALISTIC way to reach Floor 100th on a somewhat consistent basis not this lottery like way to determine whether you can even face the 100th Floor Boss.
Quite a few people are dissapointed. I've had hard time convincing my friends to even try it out after they've heard how SE has set it up. We gave it a shot and not planning on going back any soon. Odds are sooo against us there in every way. Lousy token reward, lousy alexandrite count, lousy rewards from floor other than 100 and few of 80. It's not like any of us need 1000 tokens, 2 alex per person or 90% of the new town gear from it.
It's just past midnight JP time, on my server there are 12 people in Nyzul Isle zone right now, two of them SCH. Some keep trying desperately.
If Ffxiah.com set an achievement for hitting F100, that'd me more incentive to push for it than anything SE has put in this event so far, I'd say.
Perhaps your hope, but I, for one, can't see the latter even remotely a good idea. ^^;
As for their own MMO, that wouldn't affect me the slightest methinks, so yeah...
As for the topic, I don't think there's much more to say, that has not been said already.
Random != Challenge
Time-sink != Fun
Random + Time-sink != Balance
=/
POIDH. Period.
I'll pass. Unless you want them to include 20 different random nyzul gimmicks, either way it's just a bad idea. It's blatantly obvious that you just want to give "lulz" jobs a reason to show up to nyzul, despite the fact that BLU and PUP are some of the best Nyzul Isle DDs in the game. Job-specific procs are bad and you should feel bad for suggesting them.
Thank you for your reply.
We Japanese players are the same feeling with you.
I haven't logged in in 2 weeks. I am exactly as close to getting a floor 100 drop as everyone else in this thread. Great game design.
Its only 30 minutes a day you know...how long do alot of these actually well geared skilled players play per day? 4-5 hours lol?.... I dont think they will change this anytime soon. And dont say "it shouldnt be luck based" lol. If every event rewarded you on skill...almost everyone would have the gear just by how long we play each day and the effort we put in. They have to slow us down somehow.