To be fair, they have mentioned before that they will lower the “difficulty” level for new content after a while so making Voidwatch more accessible, or rather doable, was to be expected.
Printable View
To be fair, they have mentioned before that they will lower the “difficulty” level for new content after a while so making Voidwatch more accessible, or rather doable, was to be expected.
Yes, so in essence, leave new content untouched till they "adjust" or lower the difficulty that it can become enjoyable and the norm, meaning the hardcore and those looking for "challenge" will get their fix, then then content is adjusted for everyone to enjoy. Which means, you can take 6-8 months break and when you come back, the game will feel better already :) It's like how the movie industry works, for first release, you gotta pay, 6 months later is on dvd, a year later on cable.
Voidwatch is so hard.
because beside meteor everything is garbage
eh the helm for prov watcher isn't bad especially if you can get the F100 askar body (cant remember the set name off the top my head)
Yeah sorry, I forgot to say that arise is useless,at least not worth 40M (maybe 500k). Thought it was obvious. But if people are ready to pay 40M for it, that's cool, but in this case you do VW for money not for items.
As much as I love the changes to the weakness procs, why are BLU procs still being ignored? SE acknowledged that BLU had way too many proc's to set and reset time and time again, and yet they aren't being adjusted while jobs like NIN, who I've never heard complain about San procs, are.
Nin complain all the time and the non-nin clamplain ever more when the nin they bring doesn't have them. Appearently people are too stupid to merit them. Nin should not be adjusted in VW just because people are unwilling to merit San so they can have an extra 4% expertise, just so they can save a minimal ammount of gil on a rare occasion.