You just compared an exercise bike to being healthier than getting outside. Don't even.
"Stupider". Checks out.
Oh, and you don't get to have it both ways. I hope you never make a Prime Weapon.
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Exercise bikes are indoor excercise machines, they have no wheels. I think you're confusing it with a ...bike.Quote:
You just compared an exercise bike to being healthier than getting outside. Don't even.
Why are you mocking Tarmarkvar? You should probably read what I was quoting with that.Quote:
"Stupider". Checks out.
What is this nonsense? Do you think you have mystical powers or something now where your hopes have any impact on reality? lolQuote:
Oh, and you don't get to have it both ways. I hope you never make a Prime Weapon.
I hope you win the lottery, you enjoy that hope. It's my gift to you.
Ouch. Okay kids, play nice
The only reason you use the same username everywhere is because you like to be known for what you do.
You literally stated you were poking around on their discord and they sent you a private message, and that's why you started playing on it.
I have no problem with him and from what I know he cares about the game as much as most of us do, he even recently spent hours helping with an issue with mipmapping. Also lets not bring someone else into this anyway.
Again, I have no problem with you either and I've told you that. I just don't like you being negative about the game, stop being an asshat and farming enemies.
The content being a daily similar to Odyssey isnt the problem... That isnt what burns players out. What burns players out is making the KI acquisition system so convoluted that you're forced to do it daily to benefit. Why isn't this system similar to Odyssey, OR... even more preferably... Similar to Omen. The fact that NO KI can be stored like with Odyssey (Manually x1 stored KI) or like Omen (Automatically x3 stored KI's)... is simply baffling. If you could store KI's, the playerbase can be incentivized to form static groups or linkshell communities and bang out multiple in a day as an event, then do other content for a few days to cool off.
Add on the fact that the "Bonus" Ruspix plate accumulates a recharge in such a horrible way, Seconds not in zone While a shiny plate is off cooldown, that if you want to do a bonus double run with a group per week you'd need to limit your number of runs a week to 4... presuming you're doing it on a set day (say Saturday double day for arguments sake). If you run 3 Monday Tuesday Wednesday at the same time each day, then wait until Saturday in hopes to do a regular run + ruspix run, it still wont be ready... Quite frankly the Ruspix bonus plate should accrue time independent to the shiny plate recharge timer, allowing players to run their once per day as much as they can a week, and have a guaranteed double once a week as well.... AT BARE MINIMUM assuming the prior KI storage is off the table.
I agree with Pixela. All but requiring a daily sortie grind is bad for the game.
I'm one of the many ffxi players who is a perfectionist. If I'm not working on getting BiS gear, the game is not worth playing for me. After playing for 20 years, I quit again in May this year, because spending 1.5 hours daily grinding sortie was just not practical for me. I have a job and a family. I could do this twice per week, but not daily.
Giving sublinear and almost linear reward scaling for multi-day cooldowns would have no downside and bring back players like myself. Make it factor 2 reward scaling after 3 days. Those who do Sortie daily then still have the advantage, but twice per week players can still make reasonably quick progress towards a prime weapon. Everyone is happy, and FFXI has more subscribers.
I agree with the overall message that there's too much daily stuff that's all still relevant. I rather think Sortie should be treated as a raid and be limited in how frequently its objectives can be completed, and in exchange, grant more rewards or make the collection requirements lower to reduce the burden of activity on players. You can count on the most serious players acting like the above and doing stuff as much as they're allowed to- but that doesn't mean they don't still feel the pressure. It's better for everyone regardless of commitment level if this burden is reduced. There's plenty enough things to do in the game that they don't all need to be spammed daily.
I disagree, I quit, just came back for free time and what is new to do? back in the day you had sky, sea, salvage, einherjar, nyzul dynamis etc, you had specific days to do stuff, look it's great to take it slow, but I remember doing odyssey back in covid times, what do you need t do daily?
I agree. Subscriptions are on a monthly, not a daily basis. Time gates exist to make people maintain subscriptions. So from a business perspective, whether people do sortie twice per week and it takes 6 months to get a prime weapon, or daily, and it still takes 6 months, makes no difference. If anything, the twice per week model is better because it minimizes burnout and makes the game more accessible to older players who have real life commitments. The player base is not as young anymore as it used to be in 2004.
Twice per week was fine for Limbus and old Dynamis for many years. Endgame linkshells typically did sky farming once per week, and sky NMs once per week, so sky twice per week. Twice per week would be just about the right frequency for Sortie too.
Segment farming too could use to be de-grinded. Give it a cumulative cooldown reward amplifier, like times 2 for segment, exemplar point and gil reward for a 3 day cooldown.