It's still too much, all the 21-24 NM need there timer reduce not only kings. No NM should repop in more then 3 hours... Current abyssea repop is never more then 60 minutes and actually give better drop then outside NM.
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On a Bright side, with the Advent of the Augmented Dark Rings with up to -6% to PDT/MDT/BDT, Defending Ring isn't exactly as "SUPERLEET" as it once was, What with these Dark rings making it possible for a lot of jobs to CAP PDT now without D.ring
Still a wonderful ring, Only implying its not as Horrifically Broken as it used to be.
(except some mage jobs)
Nice, I will be looking forward to seeing what actually happens, thanks. :)
By the way SE knows about claim botting, they are similar to the fishing bots way back when. SE just won't admit to it because the systems used are so complex as to be undetectable, plus those macros used are not ever saved to the server making it hard to prove.
I've been wanting a better way to get BB items for a while now.
I think the three king areas should have the lesser NMs on a 1hr timer and drop an item to force spawn kings, and make that item a 100% drop (possibly available on AH).
Multiple BB item drops on kings (like 1-3 as in abyssea NMs) would be great, along with a slightly revamped pool!
I think they should leave them as once per day, make it force popped so people stop crying >.> And keep the same HQ pop conditions.
You know what they should do,
I think they should make an option for quests in the game to have two options. Automatically complete the quest without doing the quest and the ability to attempt the quest. That way instead of having to waste time doing it we can automatically complete it since you have to be a dedicated type to put the effort into completing the quest.
Also they should make it so mobs drop 100x more gil the they do now. Why farm? heck I'd rather have 100m gil leveling to 20 then pick up a craft since crafting now is obsolete.
Makes no since to me why there are spawn mobs at all. What they should do is make everything force people and not just where 1 person can pop the mob but several pops at the same time that way it eliminates competition.
These are just some cool ideas I came up with.
I do agree that black belt is a bit over dramatic and should have another option then HNM mobs that are camped by a timer of botters, but making it an hourly pop takes the excitement out of it when you actually do get to achieve the goal.
Please tell me you are throlling.
On another side, reading people response totally make me rage.Most of you got so use of how everything is so easy to obtain in abyssea, that you want everything like abyssea.Honestly, I'm getting pretty annoyed at abyssea, always the same crap over and over.
Sorry, I needed to vent.
I can smellz me a Black Belt
Good to know the development team seems to be taking the more casual approach to the game.
Since you specifically stated "land kings", I guess that rules out any adjustments to drop rates for the KSNMs.
1 hour spawn on the NQ King, it still has the same percentage to drop its Black Belt item, but it has a 100% chance to drop an item to force spawn the King itself?
Not such a bad idea, but 1 hour seems very short. Some sort of tiered system would be nice though. The item to pop the HQ would need to be a very low drop rate if they are going to keep the rarity of the gear anything similar. Something that is going to give everyone a chance to fight the kings will be very nice though.Quote:
1 hour spawn on the NQ King, it still has the same percentage to drop its Black Belt item, but it has a 100% chance to drop an item to force spawn the King itself?
Another thought I had is introduce lower tiers of behemoth, adamantoise, fafnir that only drop their BB items. They would have quicker respawn rates Then up the drop rate on the kings, and leave the 1 and 3 day timers as they are. This would keep the rarity of non BB items the same while allowing more mnks to get their BB.
I don't think Morbolger is unfair, considering it's a 100% drop and an easy solo kill for any high level job. All you have to do is claim it ONCE, and it's not camped that heavily. I know plenty of people who took a whole lot longer to get the Nue item to drop than they did having to camp to claim Morbolger once.
Also, as a long time Brown Belt MNK I am very happy to hear this news.
Trade 'Darter Wing' to pop Fafnir at ??? in Aery. Trade Fafnir Scale a low % drop from Faf to pop Nidhogg.
Took me 8 months (go figure) to get Morbolger several years ago when it was heavily camped. By comparison, I got Nue Fang in 3 attempts, and Dodo Skin in 2. However, I am pleased to see maybe a glimmer of light at the end of the tunnel to MAYBE be able to finish my Black Belt quest..........then I can retire :)
idk about this update tbh, could be good or could turn bad, not everything needs to be easymode, im a longtime player and as much as i like the casualness of the game now, somethings need very careful thinking before implementation. it'll be interesting to see what they do here. glad im not a mnk still.
OK, maybe this is way out there... but remembering the previous dev comments that they planned to expand the ZNM system:
What about taking several of the famous old NMs with archaic and outdated long timed spawn conditions and putting them into a ZNM-like pop system?
Maybe:
T1: Use Zeni to get key item to pop one of three lower tier NMs, perhaps existing 21-24 hour pops (Roc, Simurgh, Serket). Which drop KIs used to pop:
T2: NQ land kings (Behe/Adamantoise/Fafnir). Which drop KIs used to pop:
T3: HQ land kings (KB/Aspi/Nidhogg). Which drop KIs used to pop:
T4: Wyrms (Tiamat, Vrtra, Jormy). Which each drop a KI, need all three to pop:
T5: Some new big bad NM.
They could certainly adjust mob levels/loot pools too. Add some new drops, etc. And this would make these more interesting for people other than Brown Belt MNKs (like me! hopefully not for too much longer!).
Hopefully if they did make some system like this they wouldn't rely too much on zeni to buy the next tier's pop items. I'd be a little disappointed with a zeni grind/buy fest, but if that aspect was reasonable I'd certainly be happy to get rid of awful spawn timers and make some of this existing content a little more fresh.
I think you hit the nail on the head. A zeni grind is going to be very annoying if it proves to be true. Not that I care about kings too much anymore, but yeah, no thanks. ZNM should remain as an Aht Urghan event IMHO.Quote:
I'd be a little disappointed with a zeni grind/buy fest, but if that aspect was reasonable I'd certainly be happy to get rid of awful spawn timers and make some of this existing content a little more fresh.
The ZNM route is absolutely the wrong way to go. That system had too many flaws to count, the most glaring being the low amounts of Zeni (really, S-E? Ripping off Capcom's currency, known as Zenny?) received for each picture, even while putting oneself in danger.
Keep it simple, S-E. Either cut the respawn timers to 4~6 hours, or put some young land princes in the area that drop pop items that force spawn the 3 kings with a chance of popping their HQ counterparts. No need for elaborate, out-there pyramid schemes that require new linkshells to even have a chance at getting things done.
I personally think they had the right idea back in the day when they added the black belt items to KS99 battles. Well, the right idea but poorly implemented. Even if the drop rate was 100%, that's still 297 seals for a black belt. Anyways, I'd personally rather see more sources for these items than more frequent pops of the existing HNMs.
Adding them ZNMs (as suggested above) would be one way, but ZNMs also have a fundamental flaw in that the Zeni system ssssssuuuuuuUUUUUUCKS. The idea of taking pictures of monsters makes my face hurt, and making matters worse is the fact that the angle, distance, claim, HP, and type of mob you're taking pictures of plays a role in how much zeni you actually make. The camera and plates are a pain to pick up EVERY time you go taking photos (why isn't there a camera with unlimited uses yet?), there's an imposed time limit on how frequently you can snap a picture, an imposed limit on how many pictures you can take per trip, an imposed limit on how many plates you can turn in every day, AND an imposed limit on how much zeni you can get per plate. I also can not tell you how many times I've gone out and snapped 12 pictures, then come back only to find that the geezer changed his mind and is no longer interested in the same thing.
TL;DR: Don't decrease the respawn timer, add new sources for the drops, but please not ZNMs because the zeni system is retarded (literally, the system holds you back with all its limitations).
It was actually first used in Dragon-Ball Series.
http://www.giantbomb.com/zenny/92-2353/
And has since then been adapted by other game companies. Appearing in 36 games (Majority being Dragon Ball Z games, or Capcom/affiliates)
Edit: no comment on the rest of your post :) Just that small correction!
Actually it's an old way to refer to yen. Kind of like gold or coin or notes for currencies in the west.
Question if I may does anyone even bother camping the brown belt nm Morbolger any more? I've been in debate if the KSNM would be a better alternative compared to spending a couple of days trying to get its Time of Death. Any who thought I would ask.
You'd think it's camped a lot, with so many MNK leveled during the Abyssea time, but most people actually don't bother with it. I've seen it up unclaimed when I was in the vicinity a few months ago already. You should just go down and check how many people are at its camp. Alternatively just do /sea ordelles periodically and check how many people are there. If you happen to see several people in a party it likely means they're doing VW, so you should usually be able to discern who's after Morbolger down there (as there's hardly any reason to go there at all besides Morbolger and VW).
I have been going down there daily sense my ls I am currently with does not want to do the fight yet. No sightings yet so I am keeping my eyes out for it. I didn't say it was camped a lot but was just asking which would be a better shot to go for.
Any who thanks for the response Arcon & FrankReynolds.
KSNM Vine is reportedly ~30% drop rate. I guess if you don't mind some NM camping, you should go for the NM, since KS are sort of valuable these days (you'll need them for the black belt yourself, for one). However, if you're, like many, averse to the idea of NM hunting, it may not be worth it to you. Getting ToD on Morbolger is probably the most annoying part, aside from that there shouldn't be much of an issue in camping it, unless you need the belt immediately.