Originally Posted by
Aldersyde
I'm pretty sure all mobs have have access to their respective job's traits, some are just more noticeable and easier to test for than others. If you charm a wild lady bug, it's pretty obvious it has gilfinder (because its been tested and buried in the BG forums somewhere and it was the confirmation of gilfinder that led to speculation that they also possessed TH) if you fight beastmen mobs with it, bst beastmen mobs have killer effects, war mobs have the double attack trait, thf mobs have the triple attack trait, etc. The point of my post was to demonstrate that there was logic and reason to Yuly having the TH trait, because SE assigns jobs to mob families (and therefore their traits), and therefore to bst pets. That's just how SE made mob mechanics. I can't see any reason for you to nitpick my post other than to be obtuse. So good going, you got me to respond...congrats I guess.
If you really think players losing items when they are defeated by monsters is a good idea, lobby SE to get it implemented. I'm sure some sadist at SE HQ would think it would be fabulous idea to make players grind for the same pieces of gear over and over again through such a system. You really should be careful what you write on these forums.