Whirl of Rage, gotta love it.
Printable View
To the OP: You mad?? Get over yourself, or better go level beastmaster. This so called monopolization is not limited to beast master job, so please get your fact straight, learn to not generalizing, and take a deep breath. The new dyna is easier for a lot of jobs now and many have taken advantage of it, it just happen beast master is one of those jobs that is favored by many - but plenty of other jobs can do it as good if not better. Stop being a crybaby and actually learn the game dynamic and come up with a better solution.
After reading most of this thread, I am honestly surprised by the amount of people who don't just take BST's yellow mobs and kill them. When I bother to do dynamis, BST's already proc'd mobs that are going yellow are the first thing I look for and kill. Yellow is fair game, and you can't get in any trouble for it at all what so ever, unless you say something rude to the BST.
I find this solution has 2 positive impacts when done properly. 1. It makes the BSTs not try and horde mobs, because they know you'll just kill them. and 2. It gets you more currency because you have a half dead mob that's already procc'd, instead of a full HP mob that isn't.
Exactly, if it's yellow, and there's nothing up, then kill the dam thing. You don't even need to have claim, its who gets kill shot on yellow mob that gets the drops.
I've seen ochain plds mass claim sheep and try to aoe them. Heck i just go and kill them all off him.
The problem with holding mobs is you kill them slowly, so they don't repop fast enough.
I don't pull multiple mobs, i might once in a while get a "link" tho, especially in tightly packed zones like qufim where u can get 5 diremites in one pull, go ahead and take em if there isn't any other mobs, but don't break my balls and do it for spite, it's grieving whether or not its recognized by SE. It's the people like the OP that make me wanna say screw it and quit because everyone's sense of entitlement is mind blowing to me.
And to respond to the person who said SE is gonna nerf pets, pets are not as strong as you possibly think they are, pets pre 75 were garbage from a jug. Now that you cannot charm anything worthwhile, now you wanna nerf all pets to the strength of pre-75 which is miss, miss, miss, hit, miss miss miss miss, hit hit, miss, hit, hit, miss miss miss, and all for garbage numbers to boot. Suck it. Being a career bst and not some schlub that level'd the job in the abyssea era, you can really take your jobs and shove it too for all i care.
Yeah let's make BST a job with charm and lower attributes than a war. I'm all aboard by all means....
People do dynamis for currency. I've said this a million times btw. People do campaign for...oh they don't. Trade allied notes for currency. Not dealing with singles here, just 100's. Figure a 100 for 25k worth of notes sounds about right? Can get 100 singles in a hour of dynamis. Can get 25-30k of allied notes in a hour to hour and half. Fix it
this thread is stupid. shouldnt the whole topic be about SE needing to make zones instanced... lol even bst's fight over mobs, and from what I've seen bst's hardly ever hold more than 2 mobs unless there is a link, or there is too much competition and not enough mobs to go around before repops. In which case it is your guys fault for going in that dynamis zone when there are that many people, or picking that mob family to fight when there are that many on it.
They should adjust the repops to be like abyssea. The faster the mobs die the faster they repop. The slower they die the closer to normal repop time they are.
I don't understand why there are ten billion Derpadelic Dynamis Discussions when it boils down to:
Take two monsters if you want. Take two billion monsters if you want. Take a monster off of somebody with two billion monsters if you want. Take a monster off of somebody with two monsters if you want. Everyone is free to try; no one is entitled to success.
1. Limiting entry, nice idea except when the perle/pink thf, dnc, bst and whatever odd jobs i've seen in there kill so slowly they walk out with 120 coins while i can walk out currently with 220 on a good night. Why don't you ask for it to be dependant on a person's gear while youre at it.
2. go for it, will solve nothing. I'll gladly take a tiger or rabbit and still come away wth 160-170 coins no problem.
3. whole system overhaul on hate mechanics, which with the slow infusion of new content as it is, we should stop the presses and make it so you can only fight one mob at a time, even if you have a link, you can't defend yourself and deserve to die. I can only keep one mob claimed at a time anyways. Like i've said before feel free to take the yellow if there are no mobs to claim otherwise, but don't be a jackass and steal a link'd mob because you wanna grieve someone. You're allowed to do it, SE says yellow = free, but you all know its wrong. Oh well. No one ever said people on the internet had ethics and morals anyways. proof is in the pudding.
And as a side note, i don't think i've done dyna in days due to there being 15+ in every zone including tav. I'd rather do something else with my time than compete and walk away with 150 coins or less. Not worth my time or effort. It's like having a job but they only wanna pay you for 5 hours instead of 8. can't support my lifestyle on 5 hours so i'll find a new job. same attitude applies.
How many runs did you average the total to determine the average increased by 30, and was your other equipment improving alongside whatever allowed the Treasure Hunter upgrade?
Edit: Also, is it possible you just became more efficient and killed more stuff by and large? There are many, many, many things that can improve over time and affect currency yield.
also.. um.. just pointing something out here.. even from the beastmasters point of view.. it's not actually GOOD to have 10 mobs on the pet at once.. since the pet tends to not really FOCUS on any 1 mob.. all stacking multiple mobs onto the pet does is prevent shit from respawning and make you spend 3X as much on pet food...
when i do dynamis.. if my pet has more than 2 or 3 mobs on it.. i stop pulling and kill one... then it can stop hitting my pet and start respawning?
think about it.. anything more than 1 or 2 mobs on the pet at a time is pointless? it's like an assembly line that's getting bottlenecked at one station.
also, more on topic. wtf is this bs about a "sense of entitlement" you mean that exact same thing you're demonstrating by making this thread? you think you are somehow MORE entitled to the zone than anyone else?
I've had my fair share of bad experiences with BSTs in Dynamis, in general, if a zone has more than 5 BSTs in it, I avoid it completely.
I don't play BST in Dynamis myself, and I don't camp on top of anyone. If there's people at a certain mob, I prefer to find another mob to fight (in CoP), or find a different camp until that person leaves (City, northlands).
What annoys me most about BSTs in Dynamis isn't really their hoarding of mobs, as I said, I prefer to find a clear camp, but I don't like the fact that they don't lose sneak/invis/quickening when they sic their pet on a mob. Unfair advantage that no other pet job has. Nerf it!
Pretty sure SMN has had that ability for the same amount of years as bst has, 8-9 years now? keep trolling...
And people on here wonder why their comments and suggestions on here are laughed at and not taken seriously at all. The whole reason behind the thread I cannot comment on due to it being vague, but every 10 posts is someone asking to nerf something else on BST because they are invading your dynamis time. Not due to the fact that SE made everything !! proc'd to get drops, NOT BECAUSE THEY CONTINUED TO LET ANY JOB POST 30 BE LEECH'D UP, not because they seperate the mobs into categories for diff times for diff mobs (CoP zones), not because they only created maybe 1-2 actual GOOD camps in each city zone (if that), because there are only 4 legit camps in Beau, and i still havent found more than 2 in Xarc. It's because BST is the antichrist of job heirarchy in our post 75 world in which we are all 99 and the only content we have any success or ability to do is 75 content, which in all seriousness neo-dynamis still is.
I think on EP mobs in tav, if there are 2 bst in zone, you are waiting on repops. I mean you can run downstairs to do bugard and then wait 5 min for your repop. It's all a huge friggin joke, but pick on my job. My friend only has 1 job at 99 and it's BST since it's my main as well. Invite him to voidwatch content and people like that wouldnt feel like the only things they can do in this current game is
1. Dynamis
2. Limbus (72 hour delay)
3. Einherjar (72 hour delay)
4. Salvage (once per day, twice if u have tag from prior day)
5. Assault (getting captain rank cause why else do it besides that and Salvage points)
Couldn't do abyssea, voidwatch, i'm sure legion when it comes out as well considering tp moves will prob kill pets quicker than you can call them and heal them, and if they add a proc system, you can def rule bst out.
Just petition SE to remove the job altogether. Being able to solo ks99 is broken cause other jobs can't do it right? It's 75 content. But hey, if you two box yourself and a mule and can "solo" it, then it's okay. Gotcha. Getting closer and closer to hanging it up due to the horrible attitudes of what's left of this playerbase, the same playerbase who says the last limit break is too hard. If that doesn't say something, I don't know what does.
If you had to level the old fashioned way to 75 and old exp parties still existed, you all wouldn't have these pointless, mind numbing threads. I did it the old fashioned way, with getting grieved and overcamped, yelled at, because of a sense of entitlement to exp camps, which has never seemed to shift. The only thing thats changed is that the "normies" became the "loner" because it was the easy thing to do. because it was easy to leech a job in abyssea and toss crap gear on it. Such garbage. I wish I was still in the minority on my job, instead i'm in the majority because of one event.
SMN loses invis by sic'ing their pet on a mob, pretty sure PUP does as well.
*edit*
PUP keeps invis, so I was wrong about that. I still think it's an unfair advantage in a situation where time management is important, whether it's a PUP or a BST that's doing it.
^This.
A smart BST would realize adds are more of a nuisance than anything, your pet gets distracted and auto fights anything that takes a swing at it (SE says they're "following their instincts!" but I call it stupid AI), which means it won't be killing the target you wanted to go after in the first place, which means reduced killspeed. I must be one of the few BSTs that actively tries to avoid hoarding and linking mobs, I prefer one mob to proc and kill at a time. BSTs that gather up mobs to proc, then try to leave their pet on them while they find more stuff drive me crazy. If they wanna play that game, feel free to jack their proced mobs when they go yellow, and see how fast they'll stop.
One more thing...I would like to ask people not to hate the job, hate the player. BST has always been the whipping boy of FFXI, and still lacks a lot compared to the rest of the DDs. No need to whine and complain and ask for more nerfs to the job just because a few players on it annoyed you.
This. Maybe move from 5->10% proc rate and likely you would have a greater variety of jobs in dynamis. One question since I've not seen a bard in dyna, does a song count as magic for procing?Quote:
6) I agree changing the proc system may help. At least if ws and magic procs were more frequent then people would have more options.
Yes bard does count for magic procs. From what I've seen its the only job that can magic proc easily since it can spam songs on the enemy without waking them up. Very first Dyna run (yea that new >_>; ) had a BRD and we basically had him sleep the mages and he'd tell us when he was done to go in for the kill.
Note: I dont know much about BRD so I'm unsure what exact songs he used but he was able to lullaby and spam shit and not have them wake.
SE could change claim mechanics so that a pet cant claim a mob if the master is engaged to something else. (Got this idea from BG-it is a good one)
That's like the absolutely WORST idea even. You clearly dont know how SMN and BST works and why we're the best at dealing with links/adds that cannot be slept (or dont have sleeper).
Like many already said, it's not BST only that can hold more than 1 mobs. Many other NON-pet job can do the same thing.
People need to just wake up and realized that there are crappy ppl in real life and some of these same crappy ppl exists in this game. And as such, learned how to deal with them (or ignore them).
I'm a BST since level 1 and well before the new dynamis.
I also do a lot of dynamis solo and with the linkshell and friends.
As far as fighting muiltipile mobs, there link like mad, so yes I can be expected to fight more than one at a time offten.
Also TH as very little effect in dynamis on coins.
Its the staggering that gives up to 3 coins, while TH gives that extra one, which is still low.
If I go in with a thf pet, TH is the lest important reason for having it out.
The main reason is high evasion and triple attack.
I like others hate it when you get a small group of ppl pulling all the mob of the same type, rather than going on a few at a time, making it harder for me to farm.
But that's how it is, were ever there is tons of gil to be made easy, there will always be a large group of ppl cashing in on it.
It takes skills to play bst, you think that you just buy jugs and throw pet food at your pet?
a skilled bst can handle linkage know how to fight stronger mobs and how to pull.
I've been soloing on bst well before abyssaa came out.
And I can tell you that there is a big difference between a bst that spammed his way to lvl 99 and them that levelled it up the normal way or old skool way.
He's talking about an actual skill attribute in regards to your pet and/or Charm. As in a PUP has to level auto's melee/magic skills, and a SMN has to level it's Summoning Magic skill. As it is now, the only thing affecting the power of your pet and your ability to Charm/Bind mobs is your current level, merits, and gear choice. So basically, you just aby-burn, farm/magian gears, and throw gil at it.
Everywhere you go in every zone, eh? So there's 10 zones of Dynamis, and hundreds of enemies in each of those 10 zones, and yet BSTs have all of it on complete lockdown so that you can't make as much profit in Dynamis as they can unless you steal from them? I've had a bst/rdm in Tav come all the way from farming nightmare makaras through all the taurii and up to clusters to raise my sorry ass when I screwed up and died without RR, but I'm not on the forums making a post that ALL beastmasters are saints because ONE beastmaster was a cool guy to me. That would be an unfair generalization for me to make. Just like the unfair generalization you're making.
I try not to hate on bst in dynamis, I really do. I know it's all about the player and not the job. But I have to admit it drives me insane how some bsts will attack one mob, leave their pet on it, and grab another mob. I don't mind so much if there's barely any competition, but if there is, I see that as pretty greedy. I'm from Asura like the OP of this thread, and in my experience the bst plague (sorry ; ; ) in dynamis is pretty widespread here. And weirdly enough, it seems to me that a lot of them are both exceedingly greedy and rude.
Crawlerbasher, I understand that it takes skill to play the job, I am also a career bst (bst and pup only jobs until abyssea). Still have charm, tame, sic on my bst macros. It is not the few remaining old school bst that is getting the job nerfed. Its the people that lvl the job for dynamis farming only, i know a few that did just that.
lvl 99 pup that got plvled from 30. Puppet would be able to cast a couple cure III's and maybe a blizzard. With the new skill = attachment effectiveness your pet would be a complete joke until you skilled it.
the dmg potential of a smn capped or over capped on skills would far exceed a smn that just went from 30 to 99 overnight
drg is a powerhouse in its own right even with a dead pet, but it takes skills to get to that point. They are not as pet dependent as the other 3 jobs
Now bst can go from 30 to 99 and have a 100% full strength, fully functional pet. It takes 0 gear or be job savy to destroy mobs in dynamis. I was just suggesting to give bst some type of skill before this job gets gimped big time from the people that are abusing it. I know and see people that have lvled this job just for the dynamis farming potential only.
lol if I see a bst with more than 2 mobs at one time i'm going to steel all of them, my fav is when they leave them under 5% and attack another mob or something stupid.
You know, back in the day as a full time BST I got a lot of people who would not invite me to events tell me to go level another job if I wanted to take part in old end game activities.
I guess I can finally say, if you don't like how your job does in dynamis, go level BST! ~ZING~
Oh.
I wish more people did this instead of Q.Q'n about BST hoarding all the mobs, then there wouldn't be a problem. All the pink/perle bandwagon BST would either leave or target 1 monster. Of course some people just suck at this game or they are inherently stupid/clueless so they come crying on the forums making suggestions to nerf one of the weakest most underused, discriminated job in the game to the point where they cannot even solo a level 77 EP monster efficiently.... Genius.
I saw how good bst was in dyna too and well i didn't /cry about i leveled it up and now i have a Ragnarok.
As for if people taking my mobs i just see keeping claim as part of the game either way i try to focus on 1 mob at a time mainly cause if ya hold 2-5 mobs you'll be holding up the respawns.
As for me if there are no mobs and i see anyone trying to solo 2-3 mobs i'll try and claim them or kill them, one of my best claims was with minstral axe on a 5% mob from 10 distance away it was awsome.
The last point i'd make is that dyna is still 10x easier to farm coins
So if i'm near diremites in qufim and i pull one and eventually i have 4-5, you are going to kill 3-4 to spite me, even though no one else is camping diremites and there are still 10 mobs up? ^D-bag
The people you gank are the ones who's pet is 20' away from the master on completely seperate targets, that I can see. Thats deliberate. Some pulls cannot be made without links. I've had plenty where I had a link, proc'd both (only had 2), there were 5 other mobs within 15' and they killed the one i proc'd for spite. I'd consider that being an asshole the same way people LOVED killing charmed players cause it wasn't against ToS and still isn't.
it's actually fairly easy to run bsts who hold multiple mobs out if you're with friends and have a strong ws that usually does the trick. Jp bsts on carbuncle hate my guts and generally avoid me if my group is in the zone. Just be a dick and it will keep them away.
Sure you can hold multiple mob but is that fair if there's a lot of people in the zone? No it isn't. Just deal with it or move to a mob type that isn't killed as frequently. Its just the way that it is.
Majority of the playerbase has always hated beastmasters for some reason or another. All I can say is, get over it, find a new camp, or level up beastmaster yourself and compete against them.
As player in dyna I generally consider any yellow mobs that aren't initially claimed via attack/etc. free game in low competition times and generally leave people who have more than one mob alone as long as they are actively fighting them. However, if I get jacked when I'm in the above situation as the person with more than 1 mob I return the favor in kind. As it was said before and I'll echo it again it is not a job problem, it is a player problem.
should just get rid of the proc system in dynamis, problem solved.
I know what would ease up congestion in dynamis, would not get rid of the amateur bst problem, but would reduce the number of ppl in dynamis.
And that is to make dynamis a 3 day wait like it did before the dynamis changes.
I only do dynamis when upgrading relics to +1 and +2 or relic farming, or when I'm short on gil.
And since I prity much farm most of my ingredients (Unless I got lots of gil and I'm just been lazy) and make my own pet food and jugs.
But yes reducing wait time from 24 hours to 72 hours would help with congestion.