He could be like I am now and was browsing the forum whilst waiting for one of the lottery spawn NM's to appear, most of it is standing around doing nothing anyway so you gotta keep yourself occupied. ;)
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*sigh* Sometimes I wonder if people know that Empathy is more than just a DRG merit. Let me guess, you're also against welfare because some people out there abuse it?Quote:
It doesn't matter if you want it once per year or once per 6 months, there's always that one guy that needs more. And then you will be back to argue for a 3 month period.. 1 month.. 1 week..
There was an important caveat to the adjustment, and that involved investigating account activity. The first logical step would be to check the connectivity logs. If someone's history shows them routinely logging in from, say, Washington, a sudden connection entry from China around the time they reported being hacked should be a red flag. Yet, I also stress tracking the flow of stolen goods to shut down accounts related to the thief.
If logs can confirm the above, why not? "Lot fast!" should never be considered a desired game feature. Most other games these days put items into a temporary inventory warning you it will be lost soon if you don't make space for it. Inventory concerns have also been one of FFXI's long-standing issues. This could also be employed to punish people who ninja gear from public loot pools. But, just like the, "Get a token!" line, I'm sure it'll be, "Only group with friends!"Quote:
And why stop at items actively dropped by players.. what about items lost due to inventory being 80/80 1 second before your prized item drops? Or you being dead and unable to lot on an item while everyone else has passed or has it with 10 seconds left before kickout? Or you got disconnected before the loot dropped?
Overall, 6 months is plenty of time. Not everyone's super clumsy and is dropping all their important items daily. Ideally, when one finds themselves compromised, they should also be going through their PC to find the possible cause. FFXI also has a history of fan sites being compromised by bad ads, so it's not like everyone out there was fishing for the latest and greatest mrargus and got hosed. The point isn't to punish the victims. Some smartass trades his gil supply to his best friend's account and cries wolf? Screw 'em. Such things can and should be logged and monitored.
For something that could take an intern with a specialized toolkit an hour or so to do depending on how thorough they get, the alternative is risk losing a sub and all the potential money they'd bring in the future. This is just another avenue of customer service SE needs help with.
I've never used my one-time restore out of fear that I'll use it but then need it for something even worse later. I'm glad they allow us one but I do think they should expand on it a bit. And if it's really true that you can't have a ToM item restored then the system is basically useless as most of the items really worth restoring are trial items or have their end in trials.
I'd be perfectly happy with them offering one freebie and then asking a fee for the service.
So this is STILL too complex for you to reply again without insults about job levels and anonymity. It's okay. I was giving you too much credit to deal with what I said.
I have to go talk with those tall, older people who use big words, so no more time to play.
Here is an easy one: Food good. Fire bad.
Except it was the fault of the player...
The rules are strict so that people do not become cavalier about throwing items away or messing with their inventory, and use the appropriate care and caution when dealing with their valuable items.
You do not get a message "You throw away a <item>" unless you actually threw it away. If there is some kind of obscure bug that can cause items to disappear while sorting, I would be pretty sure it wouldn't produce a "you throw away a <item>" message.
Ad hominem attacks are a valid argumentative tool when you're trying to discredit someone. Which doesn't help when arguing facts, but it does help when you're comparing opinions. Pointing out flaws in your personality and behaviour makes us question your judgment, which makes us question your opinion. As such, there's nothing at all wrong with what he did. On the other hand, you pointing out ad hominem attacks and feeling superior about it instead of defending them when representing your opinion is just you avoiding the issue.
Having said that, you're an arrogant idiot and a hypocrite. In your post you demonstrate that you have no idea how logging and searching works. You also seem to think that people should be able to buy security. You'd pay $100 to get your relic back? What about people who can't afford that? Poor people have to pay more attention and are screwed when they fuck up? Why is one a magic number to you? Why is once ok, but twice isn't? Why not once a year? All the arguments you bring wouldn't even allow it to be done once, because we're adults and should live with the consequences, right? And then you bring ridiculous comparisons, because apparently it doesn't occur to you that restoring a virtual item doesn't cost SE a thing.
It's not hard to log item transfer (including disappearance, whether it was from throwing or using or trading/selling). It's not hard to read and trace it either. The only reason they don't allow more than one is because they don't want people to abuse it. Now let me ask, what is there to abuse? Do they believe some people will go on and toss items regularly to make more inventory space and later request them back? If so, they're paranoid. And even that would be avoided by restricting it to once a month. There's simply nothing there to abuse. Item restoration shouldn't be limited. All they're doing is preventing problems that don't exist.
You try putting yourself in the shoes of a dishonest fool, and still feel he has a point...
I'm only against giving welfare to people that can work, but don't feel like doing it.
And since we're exchanging wild accusations, I take it you're one of those PIPA/SOPA supporters then?
SE does have special toolkits to determine malicious activities, but don't underestimate the cost involved. It can cost hundreds of dollars to run a full analysis. So they only want to focus on those cases where the user has done as much as possible to prevent nasty things from happening in the first place.
In the OP's case, the damage isn't even permanent. He used his first restore, didn't learn his lesson, so he pays the price.
He can just request the sword. and hopefully take better care of it next time.
TOM items aren't restorable, because they are augmented. Those stats are stored with the item, so lose the item and you lose the augment. Restoring that would require a full rollback, but also leave it open to abuse. Drop your weapon, buy an alt's bone chip for 20 million on AH, then roll back to the day/week before. Even if no abuse is in play, it could mean losing hard earned items. Imagine getting that rare drop from VW, only to have it disappear on rollback...
To the OP
I had a some what similar thing happen to me on a pair of BLM AF pants. I finish the quest, eye ball them on the way out of Heaven's tower, Sorted inventory, and was summon off to do something else. When I return back to town to place them in my MH they were simple gone. I never raise a stink about it because I could just toss the set and do it again. But it was mildly annoying and bug me they simple vanish.
Were you using that windower addon that sorts items?
SE,
How about to add a pay to restore option for Rare/EX items. This will allow you to make a small profit if players need to use the service after they use up their free one. Charge $5 dollars (US) for the service. Makes you happy in the purse and your player base happy when they lose items accidentally.
pay to restore. LoLoLoLoL
Stop losing items accidentally. That's all there is to it. It takes enough effort to throw away an item that nobody should mess it up. The whole reason a restriction is in place is to ensure that it cannot be abused. The item restore shouldn't even be used unless you've lost stuff to unauthorized access (without a security token, since the security token allows you to be restored without counting against that limit if the account is breached) or lost something that absoliutely cannot be replaced through any in game effort (e.g. something you can only obtain once ever).
I would not pay $5 to replace a lost item. I'd suck it up and get the item again.
That cannot cause that. The item was thrown away, and he had a screenshot which showed it.Quote:
Were you using that windower addon that sorts items?
I have never used my one time item restore in 9+ yrs on the game for any of my char's, and after reading your story i think i should be allowed to give you mine. so tell the GM's to give you your item back and put it on my tab :(. sorry for your loss.
A once a year item/character restoral wouldn't hurt. I would pay for the service if I had to. I'm sure others would too.
People make mistakes; we're only human.
Not only should it be once a year but I think it should accrue from how many years you been playing if you never used the service or haven't used it in the past year. If you been playing for 8 years you should have a possible 8 times something can be restored. Personally I don't think that's asking much when pay month after month year after year. Mistakes will happen from time to time and player shouldn't feel like they lost something they worked hard for.
I think people are missing the point. He didn't say "I hit drop item on a prism powder, and the log said I dropped an almace."
He said "I hit sort, and the log said I dropped an almace."
Whether he actually hit "sort" or "drop" only he really knows. The fact remains that it is a R/E item that he had in his possession. It cannot be sold or traded. There is absolutely no way to abuse the system by restoring it. SE just doesn't do it because they don't want to have to do it for a bunch of other people. It all boils down to whether or not SE wants to staff the people to perform the restore, which they apparently don't. I personally think they should just schedule a restore once every 3 months, and tell people that they will review lost R/E items once every 3 months.
Anyone who has ever gonna to FFXIAH.com knows that they log all your gear. Restoring R/E items should be as simple as checking if you ever had it, and if you did, sending it to your delivery box. Its not like you can have 2 of the same R/E item. As far as the whole "Don't drop things" argument goes....Shut up.
It's all a bit odd - if the OP did indeed drop the Almace, he'd have to 1) have the Almace highlighted, and 2) confirm he wanted to drop it. If his auto sort is set to off, Almace would be at the bottom of his inventory as he received it. And he does say he was at the top of his inventory when he hit "sort".
I guess it's impossible to tell whether he's being 100% truthful or not. However, I don't see what exactly he has to gain by posting about this incident here, if it was just him screwing up and accidentally dropping the Almace.
I also think the restore policy needs changing. It should be possible to restore a lost empyrean weapon (mythic and relic too) as it's a hell of a lot of work down the drain if you mess up. And a once-per-year restore doesn't sound half bad either.
you would've had to of had multiple confirmations for dropping the item that's ra/ex/whatever. they put those confirmations there for a reason.
In this particular case work had been done, but either in an accident or bug, poof, work invalidated. I'm not advocating the creating of Free Stuff(tm) to anyone that can throw a good sob story at a GM. I'm advocating SE protect and support their customers from accidents or even malicious attacks.Quote:
You try putting yourself in the shoes of a dishonest fool, and still feel he has a point...
I'm only against giving welfare to people that can work, but don't feel like doing it.
Because wanting to aid people stuck in a helpless situation somehow translates to supporting a 15 billion dollar industry and their crusade to censor the internet under the false assumption everyone who downloaded something illegally was gonna buy their crap. Riiiiight.Quote:
And since we're exchanging wild accusations, I take it you're one of those PIPA/SOPA supporters then?
"I'm sorry, judge. If you saw what she was wearing, you would've raped her too!"Quote:
SE does have special toolkits to determine malicious activities, but don't underestimate the cost involved. It can cost hundreds of dollars to run a full analysis. So they only want to focus on those cases where the user has done as much as possible to prevent nasty things from happening in the first place.
Quit blaming the victim. SE has every ounce of ability to remedy these situations, nor does it cost hundreds of dollars. Token or not, anyone who's burned twice is SOL. Just because I had my car broken into a few years back and called the cops about it should not preclude me from future police assistance should I need it.
Point still missed, sorry.Quote:
In the OP's case, the damage isn't even permanent. He used his first restore, didn't learn his lesson, so he pays the price.
He can just request the sword. and hopefully take better care of it next time.
I have no place to ask for this because of my own stupidity but I wasted my one time restore on something horrendously easy to acquire but when the time came when I accidentally tossed my own Black Belt I worked hard on getting I could do nothing about it and I would not remake another character for it because my character means alot to me, I even went through the trouble of making a relic weapon. You can't redo Beatin around the Bushin or id have done it by now I wish it was re-questable but its not so changing the one time restore policy would be fantastic I love MNK. So thats my story, sad and stupid, I'm well aware -_-.
The one-time restore policy protects against accidents, not stupidity. And SE has put forth measures to protect people against malicious attacks, the security token is a very powerful tool for that.
I thought we were exchanging wild accusations?Quote:
Because wanting to aid people stuck in a helpless situation somehow translates to supporting a 15 billion dollar industry and their crusade to censor the internet under the false assumption everyone who downloaded something illegally was gonna buy their crap. Riiiiight.
I thought we were discussing unlimited restores here, not justifying salvage duping?Quote:
"I'm sorry, judge. If you saw what she was wearing, you would've raped her too!"
Oh, you can bet it costs that much. I do this kind of stuff for a living, you know...Quote:
Quit blaming the victim. SE has every ounce of ability to remedy these situations, nor does it cost hundreds of dollars. Token or not, anyone who's burned twice is SOL. Just because I had my car broken into a few years back and called the cops about it should not preclude me from future police assistance should I need it.
And again going on a wild tangent...
Oh, the point is spot on.. given that that is exactly what the OP has done.Quote:
Point still missed, sorry.
That quest not being requestable should be fixed, the belt is pretty much a vital piece on MNK. You should make a seperate topic about it in the MNK forum.
Bolded the mistake. It protects against one accident. No plural. "One" in this scenario is just a completely arbitrary number. Why is once an accident but twice is stupidity?
It doesn't, either you're doing something else or you're just ripping people off. No two minute effort should cost hundreds of dollars. Searching a log for an item name to see where it went is not hard. It's not like they have to wade through terabytes of data manually and read every line or mine for deleted hard disk data. They ask you to specify a time and place for when you lost it so they can check a log in a specific place. Unless you can tell me why that should take more than two minutes to confirm, cost is not an argument.
...we're also talking the DBA's actual pay per hour from the company, not the billable rate the company would charge a client for their services (ie: your pay is $20 an hour, but they bill the county $40 an hour plus your travel time/mileage to the site for recovering their data server). Your regular pay is static and already worked into the budget, not an additional cost to the company per incident, so it doesn't cost them anything extra per incident--it is costing the company the same amount for the same time slot whether you are researching for a restore or doing routine maintenance.
I think a there should be as many 1 time item restores as a GM deems necessary espically with bs like relic, emp and mythics.
They could easily set up the query to automatically run once a month based on time / dates that people have put into a request form. This is really lowtech stuff for any DBA. The DBAs at SE must be making multi million dollar salaries for this to cost hundreds of dollars.
Bumping to bring attention to this with a personal bit (not that it was important before).
Currently having to decide about item restoration over selling a very expensive item to an NPC on accident. I have to think "What if I finally get a Kraken Club in the future and accidentally sell it?"
I know I won't be making this same mistake for a long time, but I just feel that once is too few times. I now have to make a one time decision about the future of my character... the only other time I've had to make such a decision is when I created my character.
This policy should be changed to have a cooldown. Obviously we don't want abuse but this feature is too important to "only use once" ever. Players need a safety net against stupid mistakes.
You're lucky they'll restore items at all. If they allowed more frequent item restores, players would be bugging GMs every time they threw something away then changed their mind about it and regretted it. It's intended to allow you to recover from a major slip up while also encouraging you to be cautious and not to depend on GMs as a safety net, as well as keeping the sanity of the GM staff.
Many games don't do it at all, because they would get bogged down with requests for it.
All the game really needs is a buyback feature for NPC shops, like every other game has. That would eliminate a huge chunk of accidental losses.
That is an interesting idea. But you know how SE is. They'd have to generate a log of all the R/E stuff we've managed to get our hands on (to determine what replacements would be available to us). Just don't know if they'd be interested in going through the hassle, even if it was something kept completely serverside in each of our profiles. Would be a great idea for them to consider though. Could set it up for one of the goblins who already serve limited purposes (like one we can get the ACP key items from and such).
Man that sucks. They really should restore your lost item.
Seriously, shit happens. Was it an accident or a bug? Does it really matter? They should restore the item, end of discussion.
There is no reason for them not to restore your item. Especially since this is a pay to play game. In my opinion, you're basically entitled to better service because you're paying to play it.
No, they shouldn't, because it sets a precedent that you can just throw stuff away and get it back. If they do it for anyone who asks, people can and will abuse it intentionally. Give someone an inch and they'll take a mile, I think the expression was.Quote:
Seriously, shit happens. Was it an accident or a bug? Does it really matter? They should restore the item, end of discussion.
Most games do not restore items (or place strong limits on it as FFXI), and there are reasons why. Among them is if there are never ever any consequences for mistakes, people will not learn to not make them.
Finally, paying to play does not entitle you to get whatever you want when you want. You agreed to a set of terms and conditions when you started paying to play.
I pay SE $12.95 a month (well $7 for this and next month)! If I can't beat this boss, I should be able to tell SE to make it dead for me. After all, it's my $12.95! I can get what I want when I want!
Why? What would be the reasoning behind it? Would people just start throwing things away randomly to bother a GM to restore it again? What if it's limited to once a year, would people still do it and be like "oh it's np, I only tossed three items this year, so I'll be able to get it back before 2015"? I cannot imagine neither how anyone would abuse it nor why. Use the restore service as additional storage? It seems like a completely unlikely scenario thing to happen.
That is incorrect because these are not calculated mistakes. I don't think anyone ever said "oh I'll toss this black belt, because it doesn't seem that good and I need the inventory" (unless you're secretely Rosina), but they all happen on accident. So how is this one-time policy helping people now? When they're drunk do they suddenly remember the policy and are like "oh I should sober up before I handle my inventory"? Or when they're selling a shitload of Voidlogs to the NPC and keep spamming the sell option, do they suddenly remember to pay more attention because they can only restore an item once? No, that's not going to happen. These are mistakes that happen in distraction and confusion, and no policy will ever help prevent those. All the one-time policy currently does is cause grief for people who happen to make this mistake more than once.
Yes, players are also not entitled to any service at all, neither to quality content, nor game balance, nor entertainment. Players are not entitled to anything. That doesn't mean they shouldn't get any of these things. Restoring items would fall under quality service. It's what makes customers happy and it doesn't cost them anything nor does it hurt anyone else. I'm pretty sure they came up with the one-time policy to prevent abuse, which, as I stated before, seems pointless, as no one would have any motivation to abuse it. And if they just allowed it once a year, that would make abuse impossible as well and it would make many people very happy.
Have you ever played Wow?
Blizzard gives you basically unlimited restores on items. If you accidentally tossed something, disenchanted, sold something to a npc and the buy back timer expired, they will restore the item even if it happened a couple months ago. All you have to do is send in a ticket with a GM. They will also give you back characters you delete too if you want them restored.
For example 3 months ago my friend sold a Souldrinker which drops from Deathwing to a NPC because he thought he would never use it on his DK because he liked 2 handed weapons better. Tunes out he got another 1 handed weapon from Morchok and well dualwielding 2 one hand weapons was better, he sent in a ticket to a GM to get his Souldrinker restored and they restored it even though he sold it 3 months ago.
So you can't say most games don't allow it. Just that I don't think SE wants to go above and beyond and provide that much customer service.
Would it really be that gamebreaking to allow one item restore per year? The idea that once you use your freebie you're thrown to the wolves is pretty ridiculous
I agree that the policy should be changed mostly for relic, empyrean, or mythic weapons since they are difficult to reattain. Other items like kraken club or very rare items in that category should be able to get back too.
Best thing I have heard was charge us for the recovery of an item lol. $10 seems fair for w.e you want returned to you. This ONE time thing can be devastating, if it was a bug, or if you accidentally droped an item. I know that if say I had a mythic and it accidentally hit the floor, I would scream and basically quit knowing they won't give me the option to get a recovery on 6 months to a years worth of work.
I'm really curious what business reasons there could be for making the item restore a one-time thing rather than an annual thing. If it truly takes a concentrated and prolonged effort for an SE employee to look through a log and confirm the item in question was somehow destroyed, somebody made a mistake roughly one decade ago that puts the mistake made by anyone accidentally tossing an item to shame.
Of course, that doesn't make the scenario impossible. Just really depressing.
This phrase gives me the most horrifying mental image ever.
Some poor guy wakes up in the morning to discover that, from every pore in his body, a thick and barely cognizant slime has been seeping all night. He tries to phone for help, but the numbers no longer make sense though the gelatinous haze of limited competence. Soon, even the idea of calling for help fades. Instead, a "sosage and pooparooni" pizza is ordered because that's who was contacted through randomly mashing buttons.
Sadly, the pizza place is two states over in North Dakota and, even if it were right next door, he somehow gave them the address of a plumbing supply store instead of his house. There will be no sosage. There will be no pooparooni.
i honestly laugh about the almace premise as being a reason for you to want more then 1 restore for your account but i do agree we need more then 1 use. my account was hacked 3 years ago and 3 mil worth of gear was taken and my characters server was switched. i did however get se to roll my account back and switch me back to my server but it did still cost me $25 for server switch which i believe is unjust and insane as well is used up my 1 time restore which i also believe is bull dooty.
The 1-restore policy need to be change. It should be circumstantial. Things like relic/empy/mythic weapons are not easy items to get. It took the time of the person and the people who was willing to help. By not restoring the item, it's more than just a slap in the face for the player, but to everyone who have contributed to it.
Seriously FFXI Dev., GMs, SGM, Producer, whoever, PLEASE CHANGE THIS to a circumstantial policy to allow people to get their important, hard-earned items back.