Who's crying? your boy is the one that made the thread crying
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if you have 5 ppl, you should be doing EM/T mobs regardless...
I want to fucking punch babies in the face when I enter valk, then an entire group of like 8 ppl enter and start farming the EP mobs
i cant help it that we can kill more EP than DC~ . I also cant help it that Square made a couple areas dumb easy to get all the TEs and others require group to get . You can get all the TE's in Xarc fairly quickly and easily Vs. needing a group or a pet job to do them in Bastok . I think some one in this thread suggested changing drops between the Mobs . If we kill EP or EM mobs , once staggered and TH'd they all pretty much drop the same amount of coins . So why take longer to kill mobs for the same drops ?just so the Solo ppl stop crying ? yea right cause they would so do the same for us instead of taking monsters already staggered right (the original point of this thread) . When we farm and a BST has a small group , guess what we do . we leave him alone to do his thing , even tho he wont return the favor once they are all dead . If people would use a small amount of etiquette or maybe even try reasoning with those who they feel have moved in on your camp , things may go a little more cordially . But no , it better to be just be jerk from the offset , right ?
Regardless what your GM said or not - claiming a staggered mob isn't stealing cause you don't have the ability to let it be claimed (and there are jobs that can hold several mobs claimed)
So in my eyes - if someone "steals" your/my staggered mob - it's your/my fault and you/I don't have to complain about it.
And for those people who didn't understood my previous posting ;p has a clear meaning - google it if you don't know!
Thanks for clarifying the job situation. People saw a bst making the thread and they automatically assumed it was solo bst hogging mobs when everyday I see groups like yours trying to keep claimed every mob in area. People should assume less.
Sorry, If I have no mob to fight and you're trying to hold 5-8 mobs, yes, I am taking a yellow one. My time's as valuable as yours.
If it is yellow, it is not your mob. /thread
It all comes down to respect alot of players nowadays have none i pick and choose different dynamis to do based on if any1 is in there i duo as a bst and a dnc my wife and i pull 1 mob at a time i make a comment stating my time in and area of camp so 1st thing dont say every bst is the same i have yet to cry or whine about a pt coming to camp on top of us and out pull/ horde area cause they can proc and kill faster to where we can not
If you have a mob triggered why not just kill it? That's just plain stupid to leave a triggered mob go yellow. Just have someone kill it. From what you are saying it sounds like you trigger a mob and all 5+ of you move onto the next mob and don't kill the mob you triggered. Also why are you even doing magic or WS trigger mobs if you are farming coins?
i'm sorry i have to agree with Brolic, if u cant keep mobs claimed with 5-6 of u then seriously suck less, i do dyna with 4-5 ppl, we pull 4-5 mobs keep them all claimed and walk out with 400+ coins on average, and seeing as ur talking about solid math has it not occurred to u that proc'ing a mob then killing it before moving onto another is actually faster than proc'ing 5 mobs then 5 dd killing 1 mob at a time? 5 dd pull 5 mobs and kill a mob each is much faster than 5 dd pull 5 mobs, proc all then disengage, reengage 1 mob kill > switch mob > kill > switch mob > rinse > repeat
In response to the OP, and it's been said: The game is designed so one player may only have claim on one mob at any one time. It's designed to prevent hoarding.
And also as was said, and completely more to the point: SE need to either add more mobs to Dynamis or lower the repop times on mobs in Dynamis, especially with the upcoming update. Making it similar to Abyssea repops would be a good start.
There is no need for more mobs... there are 100's of them now... people are just lazy and only want to fight 1 mob family in the CoP zones, or stay in 1 spot in cities. it definitely isn't a matter of getting relic that's for sure, because you should have gotten at least 90% of it by now.
no there arent... prove me wrong.
Half of it is a matter of convenience or sheer inability to fight:
In valk, on bronze time you can either fight Hippos, Sabotenders who do 10k needle (good luck surviving that in any trio environment) or Sheep who are a 2 minute run away. Pick one...
While its not a huge change, there is a higher drop rate on EM/T mobs over EP. a group of 5/6 should be able to decimate the T camps, meaning theres no competition to deal with, so you should wind up with more kills over time, and more currency.
Perhaps its that you cant help sucking?
I take any white mobs from BST in Dyna. It's become so congested, you must be crazy to think people will respect your space lol. Learn to keep your mobs claimed or have them taken, you can't expect that courtesy when everyone is competing for the exact same thing in an event like Dynamis. I despise BST now since Dynamis thing (did in the past, but more so now) and anytime I see them taking two mobs at once I smile because I know I'm about to get an easy currency when their pet takes the mob to 20% ish ^0^
Everyone seems to have some pretty bad experiences with beastmasters in Dynamis, goodness me! And here beastmasters used to be lauded as some of the best friends you could have in FFXI. Of course, that hails back to the days when beastmasters were helpful, and would often solo things you would otherwise need parties (or alliances) for, mostly because it was just fun as all heck to tear up some tough as nails notorious monster, showing off what back then was quite a lot of hard work to get to 75; a badge of honor. Of course, you usually needed some pretty expensive gear, too, which meant dedication working those goobue in the tree. Or if you go even farther back, the beastmasters that used to help with RMT problems... cough cough charm and leave...
What was my point with that? Mostly that those beastmasters do still exist. We're a bit rare now that you can smnburn to 30 and then abyssea to 9X, then just skill up (not hard). All the idiots before who would camp notorious monsters for hours and then complain because it popped right in front of someone else because "that person stole my notorious monster" (HINT for those of you who still think that's justified: Do you think that person spent the last X hours /sea-ing that zone to see who was there camping the NM they were going to go camp, or just happen to run by? Probably not. They saw an NM, and for whatever reason decided they wanted to kill it. Maybe if you'd asked politely if they needed the drops, you would stand a better chance of getting them; probably not, but I sure as crap would be a lot more receptive to inviting someone who asked me politely if I would let them lot empress hairpin than the one who just came up to me and started spamming me with "DOOD I WAS HERE 1ST, THAT WAS MY NM") now have easy access to one of the easiest solo jobs in the game (easy now, anyway). Spend a couple days building pet evasion axes (or PDT axes, whatever suits your fancy), some of that leeched-cruor on aurore/perle, get some gil for your first set of Yuly jugs, and BAM, you're ready to start lootwhoring dynamis. Makes me wanna cry.
I would, however, like to make a small side note; There are times in dynamis where you aggro. They should be rare, with jigs and whatnot, but if you do aggro something you don't want to fight, you probably have your pet going back and forth between what you do want to kill and what you don't. If I'm ever in that situation, and Dynamis is crowded, and what I aggroed is something people want, I try to let them know that they can take the second mob (I'd prefer they did, actually). This has only happened once for me, since I haven't done dynamis since 90 cap, but I'm not really the type to qualm over someone taking that extra mob. You can call it stealing, I call it giving me a hand; You've helped kill a mob faster than I could've, which helps respawn timers, my pet takes less damage, which helps my pocket, we kill our mob faster, since my pet's not having an ADD attack, which helps respawn timers, etc, etc. This attitude has actually gotten me more friends than enemies so far, and I'd rather have friends than a mandau. Weird, isn't it?
More fully on topic: OP, if you want to have less issues with people in dynamis, try being friendlier. Don't pull mobs faster than you can proc/kill them (yes, you're going to get less currency/hour because you're spending more time between fights, but you'll get more currency because people aren't going out of their way to keep mobs away from you). If someone does steal a mob, be respectful, be the bigger man; Say nothing, just move on to the next mob (and try not to aggro something while killing it); or if someone steals a mob that aggroed you, don't get upset because you were planning on killing it, simply say thank you. Regardless of what they say, they were only trying to help you. Offer to help people with things, even if it goes out of your way (See a couple people struggling with Raum over there? Offer to throw your pet at it so they can get their thf hands). Apologize when you take a mob someone else was about to pull, even if you got there first, even if you couldn't tell they were going to pull it. I promise you, if you do these things, you'll see more people willing to go out of their way to be just as friendly with you. Are you still going to have jerks who don't want you to have any mobs? Yes! There are people who have more fun making your life difficult than making their life easy. Those are the types of people who will pay their monthly subscription fee just to log in and cause you to whine and complain (See if you can find any in this topic =p). Are you going to see less currency per hour? By golly, that's something I can't answer for you. I never was really the competitive "Everything is mine" type of player; you'll have to do that math yourself. What I can promise you, though, is that you'll have a lot fewer problems with people in general, and that can make everything else in FFXI go easier.
Sorry for the long post.
What's this BST job discrimination all about? ;(
Probably stems from the fact that BST has become the flavor of the month job for dynamis because it's so easy to walk in and get a good amount of coins with not that much effort. I suppose it just offends some people that SE actually created a situation where BST is actually useful. At the same time, people inevitably start to look down on flavor of the month jobs and combos (SAM and pink mage RDM in the toau melee burn era, whm and mnk combo in Abyssea). They see a bunch of BSTS in dynamis and believe that if only all those damn scrubs weren't there, they could be getting all the coins they were by right entitled to. If it weren't for all those damn BSTS, dynamis wouldn't be so congested! As if people wouldn't have gravitated to the setup that took the lowest number of people and filled the zones with it ad naseum, you know, like Empyrean-building groups in Abyssea.
Basically, like the real world, the discrimination is based on jealousy and a sense of entitlement.
I find it hilarious that even after someone from the OP's linkshell clarifies that it isn't a case of a solo BST holding a ton of mobs, but a small group, the thread still rolls on venting about big bad BSTs. Yup, it's jobs that are inconsiderate douchebags, not the person behind them.
Thread should of stopped at yellow = fair game, no matter what job you're on.
i did have a 3 paragraph response to this thread for walkingshadows then i decided no one would read it because of how long it was and i decided to state this.
a GM in the game will state to you a mob when its name is yellow is fair game it doesn't matter who it is attacking and they have this rule and game mechanic to support a fair give/take system aka the balance we hear so much about.
i'm quite honestly surprised walkingshadows because if you understand anything about ffxi its very much about competition and team work together to get what you want just like life and if you cant deal with someone grabbing a mob off of a group your probably holding you are going to have to get over yourself because they are they will and you can't stop it from happening.
NO kidding, if you got 5+ go kill the higher lvl stuff lol. they drop up to 5, and no one will steal your stuff. If you don't suck you should kill them just as fast.
But then again, if you got 5+ people and you can't insta kill the ep stuff soon as you proc one...
It was an EXAMPLE...but hey I'll lay out qufim and buburimu too
Buburimu: for Bronze you can either do Bunnies which are easy, Mandies which have dumb aoe nightmare sleep and terror, and efts which are 2 minutes away across the map. Then when Byne time comes around, you're either doing a camp of ~10 crawlers (which me 3boxing can almost clear out on my own) or running 90 seconds over to ravens...or you can do Uragunites, good luck with that even with a full alliance of 18.
Qufim is just a mess...but every time shift, you're going to have to make a 2 minute run to hit next viable camp. I personally do Tigers>Snolls>Rocs + try for WS procs when the 3 rocs are down. But its a loss of currency cause WS procs are so rare. Ideally the best set seems to be Bats>trip bats>Raptors...but thats the most popular set cause it involves easy mobs in "close" proximity so its always full.
Lets be honest here, when you're in dynamis and someones making an attempt to fight 4 mobs at once, what job are they usually on?
And as its been covered, if a party of 5 cant manage to keep 5 mobs claimed, they REALLY deserve to have their mobs jacked. I can competently keep 3 mobs claimed when I'm 3boxing dynamis...5 people NOT multiboxing cant manage to keep 5 mobs claimed? Really? suck less bro...
I never said anything about soloing.
In case you hold more than one mob - everyone is free to take over an unclaimed mob - just to help you. (so you don't die) :cool:
Yes.. hold a mob claimed and fighting several mobs simultanious are different things.
You should switch on your brain before you write.
You can hold several mobs claimed. But you'r not smart enough - obviously.
There are exceptions: automaton ranged/magic attacks do not claim a mob, only direct melee. If you 'steal' a mob agrod in such a way, you are exploiting a glitch. You can get away with it one or two times, but any more and it's harassment. (This came from a GM. Think I even have it logged somewhere.)
I didn't have time to read all 8 pages of comments, but an easy fix would be to alow you and your pet to have 1 target each that are "Red" and unclaimable by others. Claiming more then 2 mobs in Dynamis at one time and your just being selfish. I do dynamis a lot, solo on bst, and unless there are less then 10 people in the zone, I don't try to claim more then 2 targets. I never seem to go without having something to swing at. You shouldn't have to have 4-5 mobs stitting there while we all wait for respauns. As it is, I'm not sure someone could take hate from me or my pet unless they weaponskill it cause I actually bothered to get some hate before I take off to get another mob.