i dont have a Ghorn but should beabkle to make it mach an eefect of a pyft harp 3songs
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i dont have a Ghorn but should beabkle to make it mach an eefect of a pyft harp 3songs
Some pretty good ideas on here, def. like the idea of massacre elegy. I can't remember the last time I played on my brd so bear w/ me.
Haven't seen it mentioned but what about an additional effect of 'Fast Cast' for all songs from G.Horn? Giving mages 3x ballads is overkill, but fast cast is still pretty useful or at least nice to have. Plus that would allow relic bards to give a welcomed buff to tanks/some melee without having to sacrifice 1/3 songs to do it.
Definitely want Massacre Elegy. Fast cast would be useful, but I think I would rather have something exclusive to bard. COR has caster's roll which gives fast cast. Cor has a lot of the good buffs actually. A Quick song effect would be very cool for songs cast with Gjallarhorn (100% quick magic effect on songs), but would probably be too much.
Other random ideas for Bard. Not neccesarily G.horn.
A song which reduces the size of the area of effect of enemy abilities.(does not stack with elegy/next AoE ability only perhaps)
A song which increases the rate of shield blocking/parrying/countering for party members within area of effect for jobs who have those skills.
A song which increases the rate of skill ups for combat/magic skills.
A song which increases the maximum casting range for party members in area of effect
A song which occasionally turns enmity gained on an action into enmity loss.
A song which draws in an enemy/party member.
A song which occasionally maximizes magic accuracy for party members within area of effect.
A song which causes damage over time effects of an element to recover party member's HP when used in conjunction with Carol II.
A song which removes a monster's elemental affinity. Resistance to this effect builds similar to gravity.
A song which activates aftermath effects. Strength of aftermath based on singing/instrument skill.
A song which provides TP bonus.
A song which knocks back an enemy(wind instrument/enemy target), knocks all enemies away from the bard within area of effect(stringed instruemnt/self target)
A song which increases resistance to all status effects.
A song which increases resistance to death.
A song which inflicts amnesia on a monster or a song that increases the amount of TP required for a monster to use a TP move.(does not stack with elegy)
Chocobo hum and Cactuar Fugue.
A song which occasionally gives the effect of quick magic to party members within area of effect.
A song which lowers the recast on job abilities/increases the rate at which reuse timers count down.
A song which reduces damage taken (for when scherzo doesn't trigger)
A set of songs which when paired tranfer a portion of enmity generated from the the recipient(s) of one song to the recipient of the other song.
A song that makes melee attacks AoE like an ironclad.
A job ability that centres the next song on a party/alliance member.(mythic or empyrean harp effect)
A Job abilty that makes the next single target song AoE.
A job ability that prevents a monster from dispelling/asborbing the next song casted.
A job trait that prevent etude degredation.
A job trait that enhances the strength of songs when more than 1 bard is present in a party.
Equipment that enhances the potency/duration/number of songs castable with marcato.
i wanna know why this thing is still so gimp tbh
WTF, Lvl99 trial only adds a single song tick.. That's ridiculous. ALL SONGS+4 SUCKS. That's pretty useless for all that work. Its on par with aegis magic cap back in the day. Why can't they give us something worthwhile?
Inventory space saver LV99
I have a mog satchel/sack kthxbai
Voice/creelo, where are u; ;
this is BULLSHIT
All BRDs with G Horn or Daurdabla, will be pleased to know (add sarcasm) that EVERY OTHER RELIC/EMPY IS GETTING ADDITIONAL BUFFS FOR 99! They all get an 'afterglow' sphere effect for 30 secs after using weaponskill or shield bash.
Quote:
3591 Gjallarhorn Rare Ex CHR+10 Singing skill +25 Wind instrument skill +25 All songs +4
Quote:
3590 Daurdabla Rare Ex Singing skill +20 String instrument skill +20Increases song effect duration by 30%Grants two additional song effects
Seeing as how the afterglows are 30 second effects that you get after WS (or shield bash), I don't know how they'd implement them since it appears they are not intended to be full-time sphere effects. Which is fine. If anything it's better because it give us a reason not to bother.
Yup, it's really disappointing. >.<
This part was interesting...
So I wonder if Massacre Elegy is included in this part of the post; however, I greatly fear that Gjallarhorn lvl 99 Stage 2 would have to be completed for access to Massacre Elegy. I'm sorry, I'm just gonna quickly delve away and say that this whole Stage 2 Business of killing 1000 Arch DLs, 500 PWs, or collecting 3000 Riftcinder/dross is absolutely fucking ridiculous.Quote:
Other Information of Note
Additional planned features, such as equipment-specific magic spells and pets, have been postponed to allow for more thorough testing concerning attributes, the number of potential users and the process by which to obtain them. One consideration is whether to implement such features as another stage of the above upgrades, or to apply them to a different set of equipment. Also under deliberation is whether to limit the availability of such equipment or make it relatively simple to obtain.
As for the usefulness of "All Songs +4" (Incoming long post...)
Base March Values
Advancing March's = 64/1024
Victory = 96/1024
With March+4
(Current max for Brds, each March+1 gives 16/1024 Haste, so 64/1024 extra haste with March+4. All Bard's should have AF3+2 Hands for that extra March+1 considering how easy they are to get.)
Advancing+4 = 128/1024 = 12.5% Haste
Victory+4 = 160/1024 = 15.625% Haste
Haste the spell already gives 150/1024 = 14.65% Haste.
Magic Haste caps at 448/1024 = 43.75% Haste.
128+160+150 = 438/1024 = 42.78% Haste is the current cap to what we can get without Marcato or Gjallarhorn99's March+5. Basically, Brd's with Langeleik (March+4) are 1% away from capping Magical Haste. Bard's with just March+3 are about 4% away from the cap.
But since we have Marcato, Brd's that have been keeping up with their equipment should allow for capped Magic Haste roughly 60%~ of the time already. (3min12sec base, 6:24 with Troub, or 3min->6min if just March+3) Gjallarhorn isn't needed to cap magical Haste roughly 60% of the time. Even March+3x2 can cap Magical Haste with Marcato.
With March+5
Advancing+5 144/1024 = 14.06% Haste
Victory+5 176/1024 = 17.19% Haste
Together = 320/1024 = 31.25% Haste
So basically, with Haste (150/1024), March+5 x2 + Haste is overkill (470/1024 as opposed to 448/1024).
You may think you could potentially Marcato Victory March+5 to be able to drop a March, but that's still only 264/1024 = 25.78% Haste, thus you'll still need to sing Advancing March and have Haste to cap Magic Haste.
With Daurdabla, you could do Marchx2+Marcato'd Third Song with Gjallarhorn lvl99, while still capping Magic Haste without Marcato, but that's nothing to really go ape shit over lol, especially since the important stat (capping Magical Haste) can already be done now ~60% of the time.
If SE would've released that third tier of March... (We know it's there in the dats!!), and it would follow the same base values as Advancing/Victory, thus having a 128/1024 Haste base with capped skill, March+5 would allow for 208/1024 = 20.31% Haste, with Marcato roughly 30.47% Haste. This would allow for only a Marcato'd MarchIII+5 being needed to cap Magical Haste (along with Haste itself of course). This would probably require a high amount of skill gear needed to do this, which would make Gjallarhorn's skill and "All Songs+4" way more useful.
Ballad+5
Gjallarhorn's extra Ballad+ is nice, but really only useful for events where MP regeneration isn't as easy. VW has Temp Items, Abyssea has Atmas, so it's not really needed there. Not to mention /sch and /rdm both provide awesome abilities for restoring MP. Marches would instead be more beneficial, especially for stun recast timers. New events like Legion could bring back Ballad+'s usefulness though.
Scherzo+5
Scherzo 46% vs. 50% with Gjallarhorn lvl 99. If the attack's gonna kill ya, it will kill ya. That 4% is probably not gonna be the difference maker lol I wouldn't be surprised if SE released a Scherzo+ instrument either since we haven't seen a new instrument since the lvl 90 Cap... :/
-In Summary-
Basically, Gjallarhorn is nice... but it's not revolutionary. "All Songs+4" provides little benefit over a Brd without Gjallarhorn. It's nice... but not as nice compared to other relics. :/
I think that a third tier of March could have potentially really buffed Gjallarhorn, but who know's if we'll see that.
I think I'd say Daurdabla lvl 90 is still better than Gjallarhorn at 99, and Daurdabla lvl 99 is light-years ahead of lvl 99 Gjallarhorn lol, obviously best to try to get both! :)
i love u cree!
number one fan!
xo
I have nothing to add at the moment that was not covered with Creelo's post. The numbers and logic behind Creelo's calculations look correct.
I would like to express my disappointment about the line in Gildrein's post of:
*Gjallarhorn and Daurdabla may not be imbued with Afterglow effects.
All other relics will get afterglow, even Aegis. Granted yes the nature of Gjallarhorn is different compared to other relic weapons and Aegis, as weapons are used offensively and Aegis is used for defense. Gjallarhorn is unique in the fact it has always been about buffing the party. I do not think it should be excluded from an afterglow effect just because of it's existing buffing capabilities.
I still am hoping lvl 2 will be where Massacre Elegy is added. Granted yes if the current data is correct we would need 1k items from Arch DL it would take quite a while. Massacre Elegy is a worth 99 lvl song, which a Gjallarhorn only song has been long overdue ever since it has been first available.
It doesn't matter what they add to level 2 because nobody is going to finish that stage. It would not take "quite a while." If you want Massacre Elegy in any shape or form, you'd best pray that it is NOT added to level 2.
As I stated earlier, it seems that SE does not want us to have a full-time sphere effect so what would then be the afterglow trigger?
I must agree; personally, I would just love for Massacre Elegy to be a quested spell that you must initiate by presenting your lvl 99 Stage 1 Gjallarhorn to some famous Bard NPC, perhaps the Bard that gave us our Gjallarhorns. :D What that quest would actually entail... I don't really know. A Solo or Party BCNM fight would be a lot of fun I think, as opposed to grinding out and collecting a crap ton of items.
I pity the soul that would actually complete a Stage 2 Relic/Mythic/Empy, ooophf. Just thinking about it makes my head dizzy and frustrated >.<
Back in the day when we were 75 doing dynamis took a while to get the currency needed. I'm still working on brd mythic so if that's where SE puts it so be it. I'll still work for it even if it takes a long time. Time is relative, what one person might consider long, one might consider short. It all depends on your point of view.
If it takes years it takes years simple as that. SE will decide the eventual amount of X items needed to get. Yes we can make suggestions and such but ultimately they have the final word on it. I would love a lower amount but if that's what they decide not much we can do except email and post our opinions. Whether or not they act on them is up to them.
I completed Gjallarhorn 3 years ago yet I still do dynamis to help other people get their relics, so far 7 years worth of dynamis.
I believe if people would team up more, stuff could be done faster, rather than split groups up into small groups for each their own. Dynamis for me has always been about teamwork and back at 75 I think it best exemplifies it. Granted yes there were leaders that took advantage of members, but there are also those that stick around and keep with it trying to help everyone that they can.
With the addition of Legion with it's 360k gil requirement and max 36 players I believe this is SE's way of addressing the team aspect of the game again.
As for afterglow trigger, I've always been a proponent of a Gjallarhorn specific JA or even weapon skill like Horn Bash. Where you could use it after you have sung X amount of songs or some other trigger. Gjallarhorn has always been in a unique position in game as neither weapon or defense so maybe something unique is warranted
I dunno, but I think all songs+4 is till pretty strong, especially considering how much cheaper gjallahorn is compared to the other relics :p
However maybe we should get some kind of "enhances song duration" thing on the 99 version too. Depends how costly it is. Stage 1 99 gjallahorn might not be that hard to get. We don't know what the trial is yet so who knows.
He probably means cost since the final stage is shells. +4 songs seems strong until you realize how little of an improvement it is over +3.
Pretty confident I'm still missing something. My fault eh! I bet it's my fault completely, morning-braindead probably, but I still don't get it completely.
Windy currency costs the same as Sandy currency on my server, and this has been for a long time. Bastok currency was a bit cheaper but lately it seems the price of the 3 currency is getting more or less the same tbh.
I would have got the "cheaper" thing if Gjallarhorn required 10k Bynes on last stage, but since it's shells I dunno, I don't see how it's cheaper than other relics that require bynes. (and even then, the price difference is not as big as it used to be, as I mentioned above)
um... if you can train your party to work with a bard the way they are supposed to (i.e. stay in position and hold the mob's hate) then yes, you can use a bard for something other than haste. thus, boosted ballads for mages, etc. Scherzo on single tanked mobs, carols if it's into single element spamming, minuet if your hitting plenty often, but for only 0-20 damage, all that stuff.
Grant you, as a default (especially if you don't bother with hate control) double march and whatever enfeebs we can get is probably going to be your go-to song set, but a bard who's paying attention to party progress, especially if the party has both skill, chemistry and any sense of strategy being open to other possibilities on a situational basis can be MUCH more effective.
Most players only see what buffs can do for them, not the party, and the vast majority of players are melee DD. However, the bard job is PARTY SUPPORT, not just DD support. Not all parties are built that way. If your primary damage source is nukers, maybe you should consider doing things that boost nuking? Or boost hate on the tank considering that nukers tend to be 1-shotable... A bard who doesn't adapt to party needs (assuming the rest of the pt is actually fulfilling their role) is just contemptable.
You don't think I fucking know any of that? <.< Seriously, dude?
That doesn't even remotely relate to my other post because I wasn't at all saying "MARCH IS ALL THAT MATTERS, BARD'S SHOULDN'T SING CAROLS, SCHERZO, ETC."
Really?
My post was trying to evaluate the overall usefulness of "All Songs +4" and how this applies to our most important songs (March, Ballad, and Scherzo), although it would undoubtedly be affecting all of our songs. I simply came to the conclusion that "All Songs +4" is nice, but hardly an improvement over a Brd without Gjallarhorn, and that a third tier of March could potentially buff Gjallarhorn well.
I've never said once that Bard is only for Marches, and I'm a STRONG supporter of being a Brd that does more than just sing their songs and afk in a corner.
And you do realize that March can boost nuker's dmg as well, right? Since MP is such a non-issue now, March is easily one of the best songs TO be singing for Mages to help lower their recast timers. An Etude can be nice for larger Epeen Dmg, but March will provide much more for your mages (Marchx2 + Scherzo comes to mind for a Blm party on Botulus Rex).
So please, before you post stupid shit that doesn't even relate to an original post, just don't.
Omg someone stop Creelo! He's about to kill Glamdring! O____O
I was attempting to head off the usual commenters who would pop in to say that there's no point to getting a G-Horn since haste can be capped already, so why waste the effort. Because G-horn works with other songs perhaps? We DO in fact have other things we can do, as you apparently know. Of course, the biggest + of a G-horn is not having to pack a tour bus and 3 roadies for our orchestra equipment.
I gotta disagree with you on lack of Ballad utility, though. New content is going in outside Aby, not in, and MP DOES get to be an issue, one that a G-horn bard would be extremely good at addressing. Ballad 3/2 with a +4 is MP 13/tic over and above whatever inate refresh the mage is capable of, and it frees the mage to worry about other things. Of course, this assumes the melee will keep their separation to not have their buff songs overwritten.
Of course, the original post I commented on does make a pretty strong argument in favor of our Empy harp, even if you didn't intend it to. Even without a +4 on a song our buffs can boost whatever by significant ammounts as the base figuring in your post clearly shows. While 2 songs with +4 on them might be very nice, clearly a Marchx2/Scherzo/Mambo (as an example) might be even more useful, especially with any kind of song duration +. If you are trying to split songs you are stuck with the bard range problem with harps range, but we bards should be used to that by now.
I did mention this. :/
There's no doubt that Daurdabla is a better instrument than Gjallarhorn; however, you don't have to use Daurdabla like you're saying. You could sing two songs with Gjallarhorn, then the last two with Daurdabla, and as long as those four songs are kept up on yourself and other party members, you could then keep singing four songs with just Gjallarhorn.
At least that's how it would work in a perfect world lol, usually someone will either be out of range or run out of range of buffing, or the mob might dispel one or more of someone's song buffs.
Wouldnt the best thing to do be to remove the "Song Duration +" effect from Empy Harp and afix it to Ghorn, then replace Harp with "Song Casting Time/Recast -"? Then it would work perfectly with Harp for prebuff and Ghorn for main buff sets.
I am becoming the necro-master.
The team is in the process of looking into change the way Etude functions so that the effects do not decrease over time. We would also like to revamp the effect duration when making this adjustment.
Additionally, we will be looking into revamping the Absorb-type spells that have similar effects.
:cool:
Sometimes it's just really difficult to find a relevant post to put that translated dev response into...
:)
someone is still using etudes? wow, I haven't been asked for one of those in at least 5 years.
The only time I've ever had to use etudes in game would be during a 2 bard setup swap in Divine Might 2. After 2 preludes and 5 minutes, there's still room for Scherzo and up to 2 etudes if bards have daurdabla99. But hey, not like there are enough NA rangers on Lakshmi to set up a Divine Might 2 run consistently right?
On a side note, where's that Massacre Elegy/super march? oh wait wrong thread...
Greetings,
We have an update in regards to Etude adjustments.
We’re planning to adjust Etudes so their effects do not decrease over time in the next planned job adjustment in March.
Quote:
Enchanting Etude / Spirited Etude / Learned Etude / Quick Etude / Vivacious Etude / Dextrous Etude / Sinewy Etude / Bewitching Etude / Logical Etude / Sage Etude / Swift Etude / Vital Etude / Uncanny Etude / Herculean Etude
We’ll post information on other job adjustments at a later time on topics, so please look forward to it!
Grekumah, what about that third tier of march that was promised?
I know this isn't exactly the "right" thread. But the DRK thread seriously seems like nobody ever looks at it?
What about adjustments to Absorbs so they don't decay over time in this next update?
There would be little benefit if any for a 3rd tier of March. I'd rather have a third Elegy. Right now you still need 2 marches to cap haste unless getting haste2 or something.
Wouldn't the benefit be maybe not needing 2 marches to cap haste...? Granted I seriously doubt they'd make one that powerful but still
Edit: Actually now that I think about it it wouldn't take much with marcato if march III had just 2 more haste than victory it would be enough to cap magic haste with just haste spell
http://forum.square-enix.com/ffxi/th...-Job-Manifesto
What about our Massacre Elegy? Been waiting 3 years and counting since that post.
They "had" plans; those plans may no longer exist.
It's not like bards are in a bad place right now. They are still used in practically all content. I don't believe they are in need of any buffs.
If SE has changed their minds about not giving massacre elegy, all I want them to say is "we've changed our minds" or a no for the spell.
I've asked for a status update many times
http://forum.square-enix.com/ffxi/th...Massacre-Elegy
yet SE has yet to reply. Instead they keep dangling that carrot(massacre elegy) infront of me. I keep asking because other jobs got the
spells/ja's they wanted. SMN got 2 avatars, RDM got haste 2. I'm sure there are more but those are the 2 that people have asked for a long
time and SE did give it to them.
So why do those jobs get what they wanted and brds don't?
My only guess is because SE wrote themselves into a corner beause they thought Abyssea was the end all to the game. When looking at Emp+2 gear,
it has some of the unique stats that apply to songs only(before new reforged AF and Relic came along). Also if you look at the spell progression
list of how songs progressed until the 75 cap, there is a 31 level gap between advancing march(lvl 29) and victory march(60) and a 20 level gap
between battlefield elegy(39) and carnage elegy(59). If we extend these level gaps a 3rd tier march should have falling in the 92-99 range and
massacre elegy should have fallen at 79 range. Though this does not explain how lower level HNMs(at the time of lvl 75) could use the spell.
I point out ROC could cast the spell, but his estimated lvl is around 55, less it's just the ROC family of type mobs that can use it regardless of level.
Granted because of the nature of massacre elegy(100% slow) this is probably why not at the lvl 79 range, but I've made numerious posts on
possible solutions to how they could add massacre elegy and fit their desire to have it a spell not obtainable by everyone.
1)Most difficult way, require Mythic 99 or 119, relic 99, emp 99 and associate it to a quest to unlock it.
2)Time driven way, add it as a gift for X amount of job points used(like 500 or some high number)
3)Easy way, add it as Gjallahorn specific spell(as I've been a long time propoant that sheild and horn should get a special ja/spell associated
with it, akin to unique ws for weapons)
I just would like a definitive "yes" or "no" answer from SE.
They don't have to give you an update.Quote:
If SE has changed their minds about not giving massacre elegy, all I want them to say is "we've changed our minds" or a no for the spell.
I've asked for a status update many times
As far as I can tell they haven't mentioned it in years. You just keep bringing it up.Quote:
yet SE has yet to reply. Instead they keep dangling that carrot(massacre elegy) infront of me.
Because SE thinks they need them? It really doesn't matter why. Different jobs, different balance, different situations; this can't really be compared.Quote:
So why do those jobs get what they wanted and brds don't?
You don't need an answer. It hasn't been implemented yet, so apparently they are either working on it or don't want to implement it.Quote:
I just would like a definitive "yes" or "no" answer from SE.