My only complaint is the laack of ability to put your treasure casket contents into a lottable treasure pool.
If they did that, WoE and VW would be absolutely perfect.
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My only complaint is the laack of ability to put your treasure casket contents into a lottable treasure pool.
If they did that, WoE and VW would be absolutely perfect.
WoE won't be perfect if they do that. The fatal flaw will start showing itself soon.
What fatal flaw? You mean the belief of not being able to do it without a crapton on people?
You can pretty much do all of them but the final boss with a group of 6. The lower numbers actually make some runs easier than they are with 36. You can 6 man number 9 with almost 100% success for example.
Not with the lot of people I have seen doing with it. People refuse to work together
Then make friends and learn to play with others in an MMORPG? BLASPHEMY!
Maybe someone should point out adding all spoils to a treasure pool wouldn't work since the treasure pool can only hold what 10 things? so if all 18 people put their 3+ items they got into the pool it would get flooded and many things would just drop to random people.
So you can say PS2 Limitations once again for having such a small treasure pool.
If you've been asking since 2004 and the question hasn't been answered, then it means the age of communication who's loss you're lamenting hasn't disappeared; it just was never there to begin with.
The title of this thread is allegedly about SE not communicating with the player base, but when you get into it, it's just more of the usual whining about the latest developments in endgame (Voidwatch and Walk of Echoes).
You only need to kill the one boss. Melee are also more useful on 9.Quote:
But nobody does 8, because people are idiots and think that two turtles are harder than a half-dozen Amphipteres.
Still Preferable to the current system. The synth mats would be pushed out first, which no one really cares about. Then the Rare tagged items will be pushed out. Finally, the R/E drops would be pushed out, but I doubt there`s be enough of them for that to be a major problem.Quote:
Maybe someone should point out adding all spoils to a treasure pool wouldn't work since the treasure pool can only hold what 10 things? so if all 18 people put their 3+ items they got into the pool it would get flooded and many things would just drop to random people.
You have got to be joking. 9 is the least melee-friendly of the four new fluxes. 9 is why everyone started coming on pet jobs in the first place. 8 can be done with a mix of melee (for little turtles) and mages (the bosses); 10 is a mess no matter what; and 11 could be done with just melees (and a small amount of luck - and no, I'm not referring to the ~75% chance of a brew dropping to someone in 11 thanks to the sheer number of regular skeletons).
Also, good luck pulling the boss as the first mob in 9 without somehow having all the others join it. If you've got a video of someone pulling that off, I'd like to see it, because I'm not sure it's possible.
lol @ thinking that ffxi has some sort of endgame like it did.
oh how i miss how people had to find that right mix of int and elemental magic so you don't get resist, now it is, cast in full emp +2 and you are good, no reason to use any kind of judgment.
holding mobs for procs is super hard -.-
As for communication, I see no improvement since they said they where trying when they made the helpcenter vs just calling it a call center. I think that would be 2 years ago now? If it improved, people would not have a problem getting wrongful banned accounts back. SE does what they want, they tell us what they are going to do, even if everyone disagrees and hates it, they do it anyway till mass people complain about it 3 months straight before they change it. I am pointing to the billing system for that statement.
Just read about the upcoming nerf to war, so aside from horrible drop rates, stupid time sinks to try make up for a serious lack of content it's also time for some nerfing! lol :D All this stuff being done in such a short space of time too.
They aren't even trying to have a transition period it's just right back to old ways now. Tanaka, back in charge!
There`s a huge difference in melee friendliness between a mob having low tp gain and a mob constantly spamming WSes. The only reason #9 mobs are currently not melee friendly, is because they get force fed massive amounts of TP.Quote:
You have got to be joking. 9 is the least melee-friendly of the four new fluxes. 9 is why everyone started coming on pet jobs in the first place. 8 can be done with a mix of melee (for little turtles) and mages (the bosses); 10 is a mess no matter what; and 11 could be done with just melees (and a small amount of luck - and no, I'm not referring to the ~75% chance of a brew dropping to someone in 11 thanks to the sheer number of regular skeletons).
Also, good luck pulling the boss as the first mob in 9 without somehow having all the others join it. If you've got a video of someone pulling that off, I'd like to see it, because I'm not sure it's possible.
When you go in with a 6 man group with WHM support and a BRD for your melee, they become a joke and the tp moves are far more manageable. FRar squishier than turtles.
I thought this was going to be about how missing phrases and terms from the auto-translate were ruining the game (they are), but instead it was just an over-exaggerated perception of one man's view on the current state of things.
Nothing to see here, move along people.
Isn't it time we had a reply to this topic?
Or is it going to be swept under the rug before it becomes even more popular?
http://forum.square-enix.com/ffxi/th...977#post208977Quote:
What nerf, where, link prz? O.o
More low-man content please. Doesn't have to be easy - but the challenge shouldn't be shouting for 17 people to join you.
Funny that FFXIV's v1.19 patch just released and it looks to be the most positive change in the history of that game - I can't believe I'm saying it, but I might have to fire up XIV again if they keep up with this direction in XI (cue the FFXI intentionally killing XI to make XIV succeed conspiracy theorists). There definitely seems to be a strong link to these horrible decisions and the return to prominence of the exiled XIV producer. Tanaka-san = the ultimate HNM. Since AV is now a much more winnable fight, he can serve as the new "impossible" Notorious Monster.
I'm not a brand new player, I've been here since 2004. I love Abyssea and it revitalized the game for me, like it did for many others. I am not willing to go backwards and deal with the bad aspects of the old days of FFXI yet again. I'm very worried about the future given the post-Abyssea content we've seen:
* Voidwatch is a disaster thanks to the garbage drop rates and loot distribution system, for mostly sidegrade gear at that
* WOE isn't much better, and the new changes hurt it for solo coin farming and as a good alternative for a lower requirement (and weaker weapon) alternative to get Empy WS.
* The requirements for 95 Empyrean/WOE weapon trials - brutal
* The revamped land kings system
* Scroll drops exclusively from HKCNMs
I'm not very excited to hear that future content might include things like additional Wyrms - in fact I'm very much dreading the return of the awful HNM systems of the past.
Neo Dynamis is about the only thing I'm enjoying right now outside of Abyssea, but really, I can't see too much of a point. Makes relics more obtainable, but for what? As an alternative to insane 95Empy requirements, so I can have a weapon to kill VW content and not get desired drops a little bit faster? I can see myself finishing up AFv3+2 gear for my jobs and losing any motivation to continue with FFXI unless something unexpected happens soon.
If they mess up XI I'm not rewarding them be playing XIV, If they mess this game up I'm done with them for good.
Whatever comes of FFXIV you can guarantee in the years to come they will treat it's userbase as badly as they treat the XI userbase now.
There's no reasonable limit to how long between you posting and them responding. Its been almost a month since I posted the mythic thread have had several responses and ideas come out of it. But what do we hear? Nerfs to war, th 9 is in fact less potent than th10, bst updates, pup updates, sch updates, tra la la we're deciding on what capped level should be in the end tee hee which only the JPs seemed to care about. I do think SE is trying to drop support for this game. Maybe we should oblige them and all stop paying for xi next month. See how they'd do with no revenue whatsoever from 11 to bolster their losses from 14. Tanaka if he is truly behind all of this is a waste of air. Their lolmythic update doesnt help my faith in the game too "Yo dawgs we heard you're having a hard time on mythics...so we're not going to fix any of the facets for the mythic for at least 8 months where if you were working on them diligently yourself you'd be done by the anyways /trollface" They're pissing on us and trying to call it rain and I'm getting sick of being pissed on.
It's not surprising. They needed us to stay in game until they got FFXIV into working condition to sell to uninformed console owners, and now that it's coming, in they step with the stick to beat us away from the game.
It's fine, there's plenty of content left I haven't done. I'll just do that and see what happens.
I disagree with almost all the pissy whining in this thread, but I gotta wonder;
What's going to happen when the console version of FFXIV fails at launch as well? Can SE even survive that? they've been pumping money into this ftp mmo Hindenburg of theirs for a while now right? So what happens if the game flops for the second time? Are we gonna see another name tacked on to Square Enix?
FFXI is their biggest source of income, if they had half a brain cell between all of them present in SE, they'd pour some more TLC over it.
Get a clue. Tanaka was always the producer. He was the producer before abyssea, he was the producer during abyssea, he is still the producer now. Why are you jumping on the anti-tanaka bandwagon without actually doing any research whatsoever? Having done as much as wiki FFXI would have shown you that the directors have recently changed but Tanaka was always the producer. You're just slandering the man because you're too dense to do any sort of research and see that he's not the one you should be attacking.
Once again it's absolutely appalling that despite it being posted multiple times accross multiple threads that TANAKA WAS ALWAYS THE PRODUCER you still get people saying "They got tanaka back in charge that's why the game is going so badly!!!!!". Get a god-damn clue.
Why are people complaining when they got what they wanted with Abyssea?
I also don't see how the updates they've been doing is neglecting the game.
They added tons of stuff with that update. Maybe you guys should try playing other P2P MMO's where they ACTUALLY don't do anything and complain than.
Do you REALLY think the job these people do is so minor that they can work full time on 2 games at once (a year or two before release with publicity events etc no less), really? They never officially moved him over (because there was no need to, it's a PR thing to have his name attached to this game lol) but it was obvious to anyone with any intelligence that someone else had to take over his role on FFXI in his abscense working on FFXIV. Now that he was very openly FIRED from FFXIV (to the joy of that games playerbase) and has had time to have an influence you are seriously telling me that you can't see Tananka rubbed all over these updates and nerfs lately?Quote:
Get a clue. Tanaka was always the producer. He was the producer before abyssea, he was the producer during abyssea, he is still the producer now. Why are you jumping on the anti-tanaka bandwagon without actually doing any research whatsoever? Having done as much as wiki FFXI would have shown you that the directors have recently changed but Tanaka was always the producer. You're just slandering the man because you're too dense to do any sort of research and see that he's not the one you should be attacking.
Once again it's absolutely appalling that despite it being posted multiple times accross multiple threads that TANAKA WAS ALWAYS THE PRODUCER you still get people saying "They got tanaka back in charge that's why the game is going so badly!!!!!". Get a god-damn clue.
Did you just start playing last week or something? Cause I can tell you I and many others have been playing long enough to know that the abyssea era was without his influence and now he is fully back on this game it reeks of his content design again. He does things a very specific way and the entire Abyssea time was obviously someone else, and the last 2 updates were Tanaka all over. Anyone that did endgame before Abyssea knows how Tanaka does things, it's incredibly obvious there was a change there. This is the guy that not only created horrors like kings and sandworm/DI but refused to change them forever, no matter how much the endgamers begged for it. (cause it was cheap as dirt content that kept people busy forever).
He has not been working on FFXI (at least not properly, maybe minor imput) for a few years and now he is. Just because it never reflected that change officially does not change how obvious that fact is, for most anyway.
The whole thing with him is the influence, for instance on making sure the events last as long as humanly possible with dreadful drop rates etc. He would never just give you a spell, he would put it in a low drop rate BCNM or make it come from a HNM or something, during abyssea times you just bought the damn things from an NPC cause they were more concerned with adding lots of new content.
Game was hard - Tanaka must have done it!!!!!!11
Game was easy - Tanaka must have been doing something else!!!!!!!!!1111
Game was hard again - Tanaka must be back!!!!!!!!!!1111111
Or like, maybe FFXI was always FFXI and Abyssea was an interlude to help everyone move up from 75 to 99. And now that transition is almost complete they're releasing more normal content again.
Nah, screw it. It couldn't have possibly been that. IT MUST BE THAT TANAKA WENT AWAY AND SO THE DEV TEAM WERE LET OUT OF THEIR JAIL CELLS AND ALOWED TO MAKE THE GAME FUN, AND NOW HE'S BACK AND THEY ARE LOCKED UP AGAIN!!!!!!!!!!! AHHHHHHHH!!!
The world is officially ending, the guy who never left is back, and he's destroying everything the real dev team worked so hard to build!!
Yeah. I must have been playing since last week only. You realise the ones who aren't jumping on the Tanaka-is-the-devil bandwagon are the ones that played this game before abyssea, and did proper endgame content. The ones who like content that was challenging and put up with shit drop rates because it meant more when you finally got shit. The ones who complain about Tanaka and his supposed return are either:
The ones who joined during abyssea, don't like the game returning to it's normal way, and are throwing a fit.
The ones who played before abyssea, but were completely casual players and didn't know anything about endgame.
The ones who played before abyssea, did a bit of sky and dynamis, and think that makes them pros on endgame, whilst really they still dont know anything about it.
Since the announcement of FFXIV developpement, and before that even, we all noticed slowing down of updates, and stagnant content. Yes, eveyone noticed WoTG was not progressing at all. Took them what, 3 years to finish the storyline, and all they added is a few HNMs , variouc BCs ( shadow lord, campaing BC , ANNM , fey weapons), and WoE came only the update before the level cap 80 ( or at the same update.. dont remember). I thought that was because they mobilized all their resources to develop FFXIV. Then FFXIV came out and... wtf? FFXIV had no content either, guildleves suck ( too easy , too limited, unrewarding).
I and most everyone else fearful of a return to old ways did every event possible, including 2am Einherjar(since events had to be set at times around other stuff and when most everyone else could participate), kings camps of 6-7 hours daily, Dynamis, Salvage, limbus etc. Done it all, so no it's not as you say at all. The ones that fear a return are mostly the ones that know how bad it actually used to be, I had all the best gear and honestly it just wasn't worth the horror they put you through to get it. You don't know how good this game is right now compared to what it used to be, being an endgamer meant having a 2nd job that you paid to do, having your week set out with mostly unrewarding timed events and the hell of finding shells that did runs you could attend to due to time problems.Quote:
Yeah. I must have been playing since last week only. You realise the ones who aren't jumping on the Tanaka-is-the-devil bandwagon are the ones that played this game before abyssea, and did proper endgame content. The ones who like content that was challenging and put up with shit drop rates because it meant more when you finally got shit. The ones who complain about Tanaka and his supposed return are either:
The ones who joined during abyssea, don't like the game returning to it's normal way, and are throwing a fit.
The ones who played before abyssea, but were completely casual players and didn't know anything about endgame.
The ones who played before abyssea, did a bit of sky and dynamis, and think that makes them pros on endgame, whilst really they still dont know anything about it.
Also Casual is not a dirty word anymore, FFXI playerbase is mostly all casual now. We have grown older with this game, most of us have jobs/families or other commitments and even the most hardcore of us can't go back to the old hellish/unrewarding ways. 2/3 years for one piece of (usually sidegrade) equipment just won't fly anymore, no matter how fun the event starts off as. I like Voidwatch atm but the nature of the drop system ensures we will all be doing it for many years to come, to the point we hate it and to the point the vast majority will give up on it.
The move to the kind of stuff we have been getting recently isn't to make the game more challenging, it's to make small amounts of content last for years. It's just being cheap with development time and very little else, don't fool yourself.
Most of the problems with FFXIV were down to bad decisions and most importantly, them trying to write an engine from scratch for it when they didn't have enough time or experience to do so. Vast majority of the dev time was eaten up on that stupidity, hence the state of that game upon release. If they actually leased an engine from another company like most other MMOs do it would of launched far better.Quote:
Since the announcement of FFXIV developpement, and before that even, we all noticed slowing down of updates, and stagnant content. Yes, eveyone noticed WoTG was not progressing at all. Took them what, 3 years to finish the storyline, and all they added is a few HNMs , variouc BCs ( shadow lord, campaing BC , ANNM , fey weapons), and WoE came only the update before the level cap 80 ( or at the same update.. dont remember). I thought that was because they mobilized all their resources to develop FFXIV. Then FFXIV came out and... wtf? FFXIV had no content either, guildleves suck ( too easy , too limited, unrewarding).
Abyssea era was a complete change in the entire way FFXI was run, drops that you could get with 90% chance? actual upgrades on equipment and weapons? Powerful and actually useful upgrades to JA/spells etc? Upgrading jobs instead of nerfing others? endgame open to all with no stupid time sinks? dev teams listening and actually reacting to players complaints? List goes on, the change was like black and white in comparision. I know they had to reign it back some but not to the level they seem to be, there has to be some kind of middle ground.
Lol people knew the patch was Tanaka's doing 12hrs after they opened the test server the first time before the patch rolled out. Tanaka might of always been around but Abyssea doesn't reek of Tanaka, it goes against all of his design choices.
I'm sorry, I never liked any of Tanaka's design choices. I've been playing since 2004 and I dreaded every single end-game event until abyssea launched. If Tanaka designed abyssea, then what the hell was he on when he designed it? You are quite literally the most pathetic poster I've seen on these boards aside from myself. :<
Tanaka obviously had nothing to do with Abyssea. It's not like he was producer and on the team throughout all of abyssea or anything. Oh... wait.
I'm pathetic? I'm sorry, pathetic is blaming the game going back in it's old direction on one guy who was here throughout the whole of the "new direction" that was abyssea. Pathetic is jumping on the bandwagon and blaming the new direction change on tanaka returning as director by getting your facts mixed up and not doing any research to realise that he was never director, he was producer, the directors changed, the producers didn't.
There is no way in hell Tanaka was calling any shots during the abyssea expansions. I would bet everything I own in the world on it. He was up to his furrowed eyebrows in ruining another game. Anyone who did anything in ffxi pre-abyssea should be able to tell the difference and most people were suspicious of his return to shot calling long before he made his heart crushing post on the forums. To me Tanaka is the mmo equivalent of the heartless CEO that sends jobs over seas to see stocks rise. He has 0 concern for the happiness of the games players and takes little to none of their feedback (ff14 beta and 8 years of ground kings say hi.) He just wants them to be stuck playing as long as possible no matter how little fun they are having. Watch how fast this game drops down to 5 servers after level 99 if the next few updates are as Tanakafied as this last one.
I can believe it, Before weakness staggers were figured out which once again, SE did nothing to tell players how they work, Drop rates for a lot of Abyssea gear is pretty god awful. My theory is they never expected people to figure out how the weakness staggering worked so quickly.
Atma of the apocalypse's infinite RR and 200k brews considering old habits, I can't defend.
I managed to dig up some information about the NA producer Yasu Kurosawa if anyone's interested. It's just a couple interview threads, but he is listed as FFXI's NA producer still even though I also found that he is working as the NA producer of FFXIV:
Interview threads:
http://www.1up.com/features/final-fantasy-xi-interview
http://na.square-enix.com/events/ffx...ranscript.html
FFXI producer proof:
http://en.wikipedia.org/wiki/Final_Fantasy_XI
FFXIV producer interview/proof:
http://massively.joystiq.com/2010/10...d-yasu-kurosa/