Originally Posted by
Annahya
Instead of a PvP area, some type of BCNM-style content would be neat; but not a rehash of the existing content with a new kind of seal or anything...
Perhaps, instead of saving up seals and buying an orb or somesuch, you could do a series of quests to force an NM you want to be brought to the Colosseum for you.
Example:
Trade a farmed Ex "Eyeball Item" to the Colosseum NPC.
Be granted a Magian Trial-like KI that records Hecteyes kills that were worth EXP - complete the trial.
Return to NPC and pay 5k Imperial Standing to commission a "capture team" to be sent to the Maze of Shakrami.
Wait until the next Conquest Tally.
Return to Colesseum and be granted a forced spawn of the NM Argus, identical to the one that would be found in the wild.
Something like this would be fun, especially if there was a way to enter as a spectator for others' fights - unable to affect them in any way - and wager controlled amounts of gil on victory/defeat/drops/etc. Or perhaps a system where cheering for the participants could affect the outcome.
For example:
Cheering for the PC gives them small buffs - if /cheer were used, perhaps every use of /cheer or /clap by spectators paid the participants a small amount of TP.
Cheering for the Monster gives them small buffs, like the TP idea above, or perhaps an adjustment to elemental weaknesses, or some such - but doing so increases an effective "Treasure Hunter" level on the mob. So if people make the mob harder by cheering for it, the PCs in the battle have improved chances of getting their drops should they win.
I know this is an out there idea, and it obviously is not tested for balance, but something like this would be much more interesting than PvP duels.