I heard there's this thing called latency that prevents you from seeing things in time to actually react in a way that would prevent the effect or damage. Confirm/Deny?
There's also everyone's favorite campaign mob, Gi'Ghi Rockchopper who seems to have the uncanny ability to chain-breakga for insane range while perpetually having 2 pets capable of inflicting you with Calcifying Mist for yet even more stoner fun of the non-cannabis variety. Now I have the munchies.
I need clarification:
To nerf petrified, you mean to banned all [A] n00b who started the game 2 days ago and got 3 level 90 jobs and always afk/petrified in an exp pt or the magic petrify?
True true, sorry I overlooked that aspect. I just miss the days of binding a sleeping mob then nuking the piss out of him before it wore off. I quit blm years ago, came back during the abyssea add ons. I noticed the gimp to bind, got my hopes up for break, then got disappointed again when I saw it wore off in a similar fashion.
While this is Correct for Baleful Gaze from lizards, Level 5 Petrify is not a gaze attack, so turning would not prevent it.
However, there are exceptions to the Baleful gaze, "Baleful gaze" from Cockatrice is near instant, unless you're already turning/turned around when it readies it (Thanks to lovely game lag) you're always going to be hit, which it crap.
However, I will say, If we were to "nerf" Petrify, I would like it simply to be similar to player petrify, make it to where getting hit has a small chance to "break" petrify. Would be nice, not needed, but nice.
How in the world would I have fun MPK'ing my LS in Dynamis-Bastok? On that first Beastmaster pull, I get my Diaga nice and ready...
So you object to petrify while soloing but you're ok with paralyze?