Seems to me like this is SE's attempt at making PLD more popular. I have no idea if it will have any effect at all, since in general MNKs and WARs have plenty VIT as well.
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Seems to me like this is SE's attempt at making PLD more popular. I have no idea if it will have any effect at all, since in general MNKs and WARs have plenty VIT as well.
If this update ends up with people stacking the +VIT, I'll laugh. I believe Eeek might be right, this will affect jobs which rely on crit hit weaponskills (and regular attacks too) for damage/hate. Maybe it's an attempt from SE to try and bring more balance to DD jobs (i.e. the DD jobs whose weaponskills can't crit), I have no idea. And if it is, I guess we'll just have to wait and see how much of an impact it will have. Have mixed feelings about this. :/
Hard for me to get upset about this without seeing numbers. If it's a pure AGI comparison like the Subtle Blow stuff, maybe any kind of difference 30 or greater will see no change. Meanwhile, if under that, it might turn into 2 VIT for every -1 CDMG% if below. Also unsure if merely boosting +ATK could help offset this as people are rarely capped without BRDs or CORs around and the idea that food "isn't needed" in Abyssea.
RR is so overpowered and unbalanced that anyone in Abyssea MUST use this atma all the time. Anything else is completely rediculous.
Still unclear how this changes will impact the game though.
hope it is only mob > player.
the vit and crt hit makes no sence, this does not help blood tanking...
I would rather them not change this.
is any testing done before ti gets to the players?
Square like to build jobs up to bandwagon status then knock them down, they have done it quite a few times. This could very well end up being a major crit nerf for war/mnk/thief/nin.
Great way to make all your bandwagon players go level other jobs and gear those up, remember how rng used to be the most broken job in the game?
Calling it now, they will decimate crit ws.
I think some of you are way overeacting... I mean, really? Just wait please and stop the whining.
I do not believe a whole lot will change with the VIT adjustments I think SE is just wanting to give VIT a bigger role because it's a pretty neglected stat. You probably won't see a noticeable reduction in your critical damage unless its a PLD or MNK type mob, at the same time you might see an increase in crit. damage against Mage type mobs.