You must be one of those players with 2-4 box accounts because your reply doesn't make any sense to being with
AA,Delve and other events require 6 man.
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You must be one of those players with 2-4 box accounts because your reply doesn't make any sense to being with
AA,Delve and other events require 6 man.
server merge? no way.if we do that i can't say that i'm like the last out of 10 active EUs on my server lol.
no seriously, SE has to act, populations will keep decreasing for those servers with weak timezones.Soloing stuff easily because there are less people to compete with is all fun and good, but it won't last, and at some point even the last person playing in those timezones will have left due to boredom.
If SE cares for their servers being filled 24/7 they should honestly look into ways to fill those servers in dire need of players for specific timezones.
and if that means spliting a single server into 3 pieces and distribute those players to different servers.i can assume that they have the know-how on how to do that, unless they are cash whores and hope for those that are desperate to throw money at them.
If you feel your server doesn't have enough people on it, move to a different server. I hear Asura and Bahamut are well populated, me myself I like my nice cozy server with my nice friendly ls. Server merges are bad, they force people who do not want to leave, to leave their server. Just have some free transfer event and let people who want to leave, leave without paying the 10 dollars or whatever. Everyone wins.
So then everyone moves to one server anyways, leaving other servers with 50 people resulting in server merges anyways since those servers would not be financially viable at all anymore? Sounds like a lot of work jut to get to the ultimate goal, which is server merging.
I think players should have the option to play with other players.
As another poster pointed it, it's not really 500 to choose from, it's 500 or less total population. This means solo is, a lot of times, the only option.
Slow down the AH...? At least there would be a chance that someone is actually selling the item you need. The AH is ridiculously barren...
At this point I would support a server merge. It's super quiet all the time, it makes for a pretty boring time.
Why not just ask SE to either eliminate the server transfer fee or give you a special Special Server Transfer for Free campaign instead of asking for a FORCED server merge??? A lot of people are not into the idea of moving, so why you wanted everyone to be moved regardless of their desire to do so or not???
As people said, this is an MMO, it's meant to be played with others. So go and make some friends. If you are friendless or can't seem to make friends, maybe you ought to look for the reason that is the case and change it so you can make friends so you can do some of the content that you wanted to do.
That's only if everyone does in fact leave a server. My guess is a lot of people are actually against server merges just the ones for it are very vocal. All I'm saying is let the people who aren't happy with their server transfer out freely so they can see if the grass is actually greener on the other side. The issue with a server merge is a matter of choice. Just because you don't like Sylph doesn't mean everyone on Sylph wants to leave their home. Even if everyone does want to leave Sylph, they might not want to all be merged into the same server. Some people might like to pick a server where they get to keep the name they had since they started playing the game. Forcing people to do something they don't want to do is bad, and that's why server merges are bad. I can't stress this enough.
It is not about only about "choice" is it about "ability" too. The addition of Trusts has changed FFXI in a huge way. People can now farm Capacity Points / Merit Points, solo on any job, at a decent speed, using Trusts. People can also clear other content and Missions solo, using Trusts.
What this means is that people now have the "ability" to engage in activities such as Capacity Points and Seekers missions, on solo using Trusts.
So even if you personally choose to do things with friends, there are still other people who now have the option of soloing with Trusts. And as I said in my first post, this means that camps are cleared of mobs in short time by a single player. This means that those low-mid range camps are basically locked down by a single person with his/her Trusts.
And this is the situation on the current low-pop servers. If you merge and double the number of players, you will have twice as many people competing for those same camps. Don't imagine that all people will have the time or inclination to go through all the hassle of forming parties, when they can just summon WHM RDM DD trusts in like 5 seconds, and get the almost the same results as having 3 player characters.
Also I really think that hanging around Limbus etc. waiting for people to finish their run, is a blast. It will be twice the fun if there's twice as many people!
And its not just Trusts, it is Ilvl gear, which is a huge change to FFXI, and affects solo-player farming. Just look at Dynamis farming, a solo player with Ilvl 119 gear can clear camps over and over, meaning other players have to camp elsewhere or wait for that single person to leave Dyna. If you server merge you will have twice the number of Ilvl 119 people wanting to do farm the same Dynamis camps.
As for MMORPG, yes it is, and I have two friend-linkshells, with around five active players on each shell. We do a lot of events together as we are old friends and like to play as a group. But if they are offline, or busy with their own activities, I will use my Trusts and go solo CAP, knowing full well that my usual camp will be empty. It will not be empty if there is a server merge though, for sure. There will be other solo players wanting to camp there with Trusts too.