Next update they're switching to once you're inside the fights you can use them on to call them then. Instead of outside as it is now.
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Next update they're switching to once you're inside the fights you can use them on to call them then. Instead of outside as it is now.
Thanks for the info. (-: This still wouldn't fix not being able to call trusts with in the whole area's of Toraimarai Canal or any area of it like you could in say West/East Sarutabaruta though. I probably should add that I had one friend in the pt in whole different area then me at that time as well. {2-person party.}
Raka
Player
Raka's Avatar Join Date
Mar 2011
Location
Former Citizen of Ifrit
Posts
259
Character
Shyuko
World
Carbuncle
Main Class
PLD Lv 99
wow just stop attacking me.. if you dont like what i have to say .. DEAL with IT.. I dont care
TBH if you don't like what they have to say, Deal with it, they have a right to voice their objection to you as much as you have a right to make the initial request to begin with. Thats a two way road, and just because they object to what you say doesn't mean they're picking on you either. I can't find anything in their post I would take as offensive.
That said, Trusts aren't the source of most problems you state, In fact piece by piece...
18 Man party has been dead long before trusts were introduced.Quote:
Trust is killing the group play of 18 man party,
/hidetrust solves lag issues.Quote:
lagging out most/all players in large group areas,
This has been fixed in a recent update, so thats good.Quote:
limited to small group solo, takes up Magic list space,
ECT.
That said, I think one thing they should do is remove the exp nerf when teaming up with other people. When i go to level a new job, ~30-40 range, and i see other people camping there using Trusts, its impossible to team up with them because theres no benefit to it, all you get is -50% Exp for both of you. Teaming up in low levels has been all but abolished due to Trusts. Don't get me wrong, Trusts have significantly more positives than negatives, and I think SE nailed it with trusts in terms of what they do for players, and easing the low level exping experience.... but other people do play this game still and it is still an MMO, I think at least for low levels (Sub 99?), Exp nerfed when partying should be abolished.
So, SE, Pretty please, abolish the experience points penalty when partying with other players, at least at lower levels, so I can have human interaction when i play.
I was going to knock out some really old quests that cant be removed unless there completed but the older quests like echo-warrior there is no point in getting people together for it since the rewards are so miniscule and so only be allowed to solo something like that with a level restriction to it of about 20 and so I went to test out if I could use trust's to complete a task that no one is going to come together to do except your trust's and yourself. My trudt suggestion, hmm well i suppose time to jump to the appropiate thread for it: http://forum.square-enix.com/ffxi/threads/38859-Trust-Suggestions!