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Thread: Trust PROBLEM

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  1. #1
    Player Paridise's Avatar
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    Paridise
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    Asura
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    SCH Lv 99

    Trust PROBLEM

    Ok so there might be some players that like trust so Im sorry.

    BUT

    Trust is killing the group play of 18 man party,
    lagging out most/all players in large group areas,
    limited to small group solo, takes up Magic list space,
    ECT.

    Im sorry but this needs to change, there is so many thing about trust i just hate to see npc out when i roll to a wildkeeper reive just to get DC'd or see NM die in under 20 mins. that used to be Hours, or to go farm items for crafting and 4+ solo trust party are in the area taking all mobs.

    Is this a game for groups- delve is 6 man now. AA battles are 6, DM @18, Crafting is easy with Kits to level 55. no need to farm items now.

    What are the NEW ideas for trust?
    (0)
    Paridise
    BYE BYE Carbuncle Hello New World
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  2. #2
    Player Rhonda's Avatar
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    Rhonda
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    Asura
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    MNK Lv 99
    /hidetrust
    (2)

  3. #3
    Player Paridise's Avatar
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    /hidetrust does NOT fix the fact that the NM dies in under 10 mins today. WTF
    (0)
    Paridise
    BYE BYE Carbuncle Hello New World
    99 ALL JOBS
    2100 BLM SCH BLU SMN RDM COR

  4. #4
    Player Malithar's Avatar
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    Malothar
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    Bahamut
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    Quote Originally Posted by Paridise View Post
    /hidetrust does NOT fix the fact that the NM dies in under 10 mins today. WTF
    Trusts aren't the reason WKRs die in 10 minutes. They might help a few people stay alive for a bit and give out a few baseline songs, until the trusts get one shot by an AoE, but beyond that, they're doing little.
    (6)

  5. #5
    Player Olor's Avatar
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    Quote Originally Posted by Paridise View Post
    /hidetrust does NOT fix the fact that the NM dies in under 10 mins today. WTF
    Not Kumhau or Hurkan, or that evil tree... maybe Achuka... but w/e.

    Seriously, I am glad WKR don't take so long anymore, that was agonizing just dying over and over again, sucked no good... ugh. Now I can join a WKR and also do other things (inside or outside the game) in the evening.
    (3)
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  6. #6
    Player Lithera's Avatar
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    But you won't see the trusts or lag as much.
    (0)

  7. #7
    Player Rhonda's Avatar
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    (0)

  8. #8
    Player YosemiteYogorockBlondelle's Avatar
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    Blondelle = Sandy, Windy\{S}, Bastok All Completed. YoGo: Basty+Sandy Rank: 10~Sandy {S}: UnComplete
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    RUN Lv 74

    Dont know if this will point out anything to further help you out?

    I was looking up Freshly Picked Vana'diel 8 and I came across this topic section of the page and wondering if this helps you out in anyway? Look down into the thread about the restrictions they had to implement for a temporary measure over hidden bug they've found.

    On A Side Note: Glad to see these two threads coincide with each other: here!
    (0)
    Last edited by YosemiteYogorockBlondelle; 06-26-2014 at 05:38 PM.
    (Yo-Sim-Mit-Tea is the correct pronunciation. It is how its spoken, folks.) Come over & visit awhile to many posted changes to the life of Vana'dial. You can find past posts found by a link, pops up with Char name highlighted, thanks!
    I'm Wishing to see the Greatness in all players suggesting changes to ffxi ahead, here's to the Future of FFXI, Cheers Mate!!.

  9. #9
    Player Raka's Avatar
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    Quote Originally Posted by Paridise View Post
    Trust is killing the group play of 18 man party,
    Well, I can't say I agree that it is the Faith/Trust that is killing 18-player content. It's more so Square Enix's choice to just add less of it.


    Quote Originally Posted by Paridise View Post
    lagging out most/all players in large group areas,
    As many others have mentioned prior to my post, /hidetrust and /hidefaith help to reduce this lag issue.


    Quote Originally Posted by Paridise View Post
    limited to small group solo, takes up Magic list space,
    I'm not sure I agree that Trusts are in a position to limit us to a small group or solo play. They actually open up the ability and choice to do so, not limit us to it.
    Although they are shared within our Magic Menu, I can't say personally it's an issue for myself. Though I can see why a few people would rather they had their own category. I remember several times I would quickly scroll to bottom of my Magic Menu to select/cast Sleepga spells for emergencies. Sometimes I would put Dispel to the bottom also, but now I just reorganized my spell list manually and have adjusted to the order in which things are listed now, just fine.


    Quote Originally Posted by Paridise View Post
    Im sorry but this needs to change, there is so many thing about trust i just hate to see npc out when i roll to a wildkeeper reive just to get DC'd or see NM die in under 20 mins. that used to be Hours
    Not to sound rude or anything, but it really just sounds like you're wanting to let off steam, but this isn't the place to be doing it. You're placing multiple topics in a thread created for "Trusts".
    Wildskeeper Reive can be laggy, sure. Turn on /hidefaith, /hidetrust, and even /ignorepet. That itself should greatly reduce the lag for Wildskeeper Reives. As for the WKR Boss dying too quickly, that is hardly effected by Alter Egos at all. It is more so due to the recent update that they made adjustments on weapon skills. I mean, Samurai alone is a wrecking ball now. Also like many others, I much rather it be 10 or 20 minutes instead of 1 or 2 hours. With work hours dragged out lately, I hardly ever had time for WKR, now I do and I am glad.


    Quote Originally Posted by Paridise View Post
    or to go farm items for crafting and 4+ solo trust party are in the area taking all mobs.
    As for the issue regarding farming your crafting materials. Who is to stop a player from killing those same monsters anyways? Trust or no Trust, people will go out and solo for experience points and/or capacity points regardless. They also might have the same idea as you and are there to farm themselves. So this argument is moot really.


    Quote Originally Posted by Paridise View Post
    Is this a game for groups-
    This is a game for all sorts of playstyles. Casuals and Hardcore players alike.


    Quote Originally Posted by Paridise View Post
    AA battles are 6, DM @18
    If I recall, it's the same player requirement to enter the Zilart Mission versions too...So they wouldn't have a reason to change it really.


    Quote Originally Posted by Paridise View Post
    Crafting is easy with Kits to level 55. no need to farm items now.
    But you see, this is good. Who really has time to go out of their way to farm materials for each and every craft when trying to get your sub-crafts up? To break it down:

    - You spend anywhere from 30 minutes to 5 hours to farm enough materials to get 4~6 levels, because well... We all know droprates are "lol".
    - You clutter your inventory with several stacks of either 1 item or 4 different items + crystals just to make 1 item itself.
    - The Auction House is quite dry of crafting supplies for low-end crafting, this was one of the best additions to the crafting community to fix this issue.
    - They only get you up to level 50 with kits, so it's not that easy as you may think. Skill up rates get slower as your level gets higher, not to mention the cost of supplies for higher-end crafting. So regardless, people will have to farm or bite the bullet and pay what people ask for on the Auction House.

    So all that said and done, I hope I didn't come off as rude or anything of the sort with my response.
    (5)

  10. #10
    Player YosemiteYogorockBlondelle's Avatar
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    Leviathan
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    RUN Lv 74

    I found an issue with calling forth trusts's in few area's i'm bringing to attention!

    So i was looking for the survival guide in Toraimarai Canal entering from windy walls but I found out I wasnt able to call trust npc's inside with the message cant call this npc in the area at this time. Telacove I had the same ordeal stating that I cant call em forth in that area as I tried to do it before entering the battlefield called give my compliments to the chief with an oboro fish nm inside on a level 81'ish thf/dnc40's. I hope with the elbow grease there giving trusts it fixes this issue as well.
    (1)
    Last edited by YosemiteYogorockBlondelle; 07-31-2014 at 06:18 PM.
    (Yo-Sim-Mit-Tea is the correct pronunciation. It is how its spoken, folks.) Come over & visit awhile to many posted changes to the life of Vana'dial. You can find past posts found by a link, pops up with Char name highlighted, thanks!
    I'm Wishing to see the Greatness in all players suggesting changes to ffxi ahead, here's to the Future of FFXI, Cheers Mate!!.

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