Originally Posted by
Demonjustin
Apparently no, I do not, I see little point in leaving the XP rate slow for the non-existent amount of people who go through it rather than increasing the rate so that people can get through it easier.
I also think you're confusing the idea of what a MMO is though, no matter what your personal idea of a MMO is, its a Massively Multiplayer Online game, which is a fairly broad term, but the part that makes this a MMO is the Massively Multiplayer part of it, Multiplayer implies multiple people able to play together, Massively implies many many people, where in this game are there many many people? The answer is, level 99 areas, namely Adoulin and Abyssea, the most popular 2 areas in the entire game, with side old areas like SKCNMs, Ark Angel Battlefields in Sky, Legion, Limbus, Salvage, and Einherjar.
The only place that fits the true term of MMO, would be Adoulin, shooters for instance, are not MMOs, they go up to 24~32 in many of them, this implies to be Massive, you must go above 32 people at very least, 1 Alliance for Divine Might II or Abyssea would still be only 18 people, Legion at its best is 36, these pieces of content are not fulfilling the Massive part of a MMO, only Adoulin really does. Now you can argue that the game is still a MMO outside of Adoulin because of the amount of people that play it but really more people play Ghosts than play this and its still a shooter, not a MMO(Shooters can be MMOs too) which I hope makes my point clear.
Lastly, it seems to me that an Online RPG would be what you are looking at now, rather than what it would become. I am talking about changing it so there is a higher level of interaction with other players by accelerating the speed at which we level to enable players to reach the area where the majority of players are, more easily. However, an Online RPG seems to me as though it would be a RPG with online capabilities, which is what it seems anyways, because without that accelerated speed your regulating people to a slower speed where they will take even longer to get to that point where they are playing it with real multiplayer, instead, having to solo for the most part till that point, which sounds more RPG like to me than MMO.