That was sarcasm by the way.
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That is what I was trying to expand on. They are all experts in their own field, but what could they grant to their fellow brothers? Maybe a BST could tip a SMN into feeding their avatars so they are less grumpy. A PUP could teach BST to train their lady bugs to perform pole dances. The possibilities are endless.Quote:
I think the general idea of pet jobs is that each master has exclusive control over his or her own pet; no one else can tell your pet what to do. Enmity shifts can occur between master and pet only.
I think it terns of balance,they would want to balance all jobs together and not draw a line between normal jobs / pet jobs.
However the ideas are very interesting.
Didn't SE already try to improve one job helping another by introducing those earrings that's latent is triggered by having a specific job in your pt?
I'm personally mostly noticing all the "enhances pet: No equip for you!" items. Especially when they list all jobs except 2-3 pet jobs.... makes me consider SE thinking everyone is /BST these days.
Maybe something along the lines of an aura for pets would be more balanced.
(Example) BST: 2 or more of the same pet type (i.e Beasts) get +15% weaponskill damage (or HP% up, attack boost, whatever) for their pets. Does not increase with more pets.