Originally Posted by
Saefinn
The problem:
One group of people want to leech from 30 to 70
One group of people want to exp party from 30 to 70
There are fewer people levelling from 30 to 70 outside of Abyssea because group 1 exist. But then hasn't group 1 always existed? The game has fewer players these days, so it prevails as a problem. Aby makes it easier for group 1, granted, but it keeps group 1 playing.
My solution:
Make parties between level 30 and 70 more appealing. Why punish people when you can just reward them instead? I think there are number of ways of doing that:
New exciting content - perhaps a version of Campaign or Besieged for lower levels. Or something new altogether.
Skill Ups - if a level sync party to say, level 45, were to give a level 90 skill ups, then I'm sure more level 90s would prefer to party for their skills up (and learn to play their job if they haven't done already) as sitting in The Boyahda Tree (for example) can be quite boring. The new Grounds of Valor offer people skill ups as reward, I don't know if a person can be level synced and still get skill ups, if so then maybe the solution is there and more people need to discover it, or if not, then that's a system where it could be worked into.
A combination of the two - it'd give more of an incentive for level 70+s to participate in new lower level content.