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Balance between two-handed and single-handed weapons
This is a topic that has been discussed in several threads, particularly one about making adjustments to single-handed weapons, and we would like to perform adjustments.
As has been mentioned, food and other choices are quite limited due to the fact that status modifiers are far greater for two-handed weapons and there is a higher need for accuracy when using single-handed weapons.
For example, we are currently looking into the possibility of adding some form of merit that would enhance the modifiers for the single-handed weapon main weapon slot.
JA haste on last resort
I don't want to be the guy that destroys the good mood on the thread but /drk offers nothing. All it does is allow you to remove some haste on your gear and only when LR is up, which ends up to equal to a couple of DA or attack. Comparatively, /war will have agressor, as well Double attack 100% of the time, so in practice it's going to be preferred. It would be MUCH better to make subjob ajustement to ninja. For instance focus on acc buff when /nin.