Originally Posted by 
Dale
				
			 
			I've killed plenty of NMs without healing support.  I've killed NMs in campaigns without healing support.  I"m new to abyssea, so i'm not sure what tier1 NMs are, but I killed some NM spider other day without any healing support.  I can chain IT monsters without healing support.  But all of this is besides the point, as your definition of what is "relevant" is way too limited for my tastes.
I think you underetsimate how well a paladin can sustain himself with heals.  I don't know what you mean by "heal spammage" so i won't really comment only to say healing yourself to recover missing hp ins't a waste and certainly doesn't hurt the paladin's tanking.
I agree attonement deffinitely enhanced the pld tanking.  That one was a game-changer.  Not only does it allow you to do nice damage fast, but it also lets you gear more defensively - as you no longer need huge amounts of strength and attack to hit hard, plus it bypasses physical defense. 
 So i agree with you on attonment...but i have no clue how that takes away from the fact healing yourself to recover your hp is good.  So the last part of you argument makes little sense to me.  The small amount of time it takes away from your melee to heal yourself is deffinitely worth it.  And coming from someone who uses attonement with a sword that hits more times than a joyeuse, I think i'm on solid ground with that conclusion.
Look.  Play paladin your way and i'll play it my way.  I can live with that.  Just don't say the job sucks or is at the bottom of the pool, cause it isn't.  The fact we have white magic does mean we need less support than other tanks, and that is our strength when compared to other tanks like monks and warriors.  That was my point.