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  1. #8
    Player Jynx's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Character
    Jynx Masamune
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Pinworms View Post
    Why would I want to just sit around a camp fire while I am waiting to go into a dungeon?
    Why would you just sit around town while waiting to go in a dungeon, my suggestion gives some lore, options within allow for teams to focus on strategy without needing to rely on a handholding guide found online and buff systems that give crafters (Alchemist and Cullinarian) actual reasons for their recipes to be one-two stars and also a place to examine your party members prior to bounding into a dungeon with them.

    Perhaps it's the "Not in a rush" part of me but I like to gather my thoughts before running headlong into a dungeon, and again this isn't really concieved around the duty finder (Like SE) I feel higher end dungeons require a pre-made group from people you trust on your own server. Hell they could even meld this in with Company housing so you are having a feast before you march into battle with your company members. A place to gather thoughts, opinions, stories all before running into glorious battle!


    Quote Originally Posted by WellFooled View Post
    but no reason to get defensive.
    You are right I'll correct my statement and move out the slightly irate comment I made. But I will take this chance to speak to your comment about how I'm suggesting tweaks and I agree there will always be a better way to impliment a system I just found the camp scenario to be a neat idea from a execution standpoint.

    I always start my ideas as a "bundled" package as I feel it's the best way to present a new set of ideas or changes to core system mechanics. I always tend to throw my slant for wanting more immersion in the game as well it's personally a bit robotic at this point.
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    Last edited by Jynx; 10-06-2013 at 04:21 PM.