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  1. #1
    Player
    Zezeba's Avatar
    Join Date
    Oct 2013
    Posts
    19
    Character
    Zezeba Zeba
    World
    Ifrit
    Main Class
    Conjurer Lv 50

    Whitemage Itemisation Spreadsheet V1.0

    Whitemage Itemisation Spreadsheet V1.0

    My post on reddit here

    DOWNLOAD IT AND OPEN IN EXCEL. I DID NOT BUILD IT IN GOOGLE DOCS AND IT PROBABLY MAKES NO SENSE

    Threw this together in some spare time, so I hope it can come into a degree of use to some people.
    (1)

  2. #2
    Player
    Zezeba's Avatar
    Join Date
    Oct 2013
    Posts
    19
    Character
    Zezeba Zeba
    World
    Ifrit
    Main Class
    Conjurer Lv 50
    Suggested philosophy spending order (assuming AK set): Relic => Bracelet => Ring => Chest => Pants => Boots => Belt => Ear => Neck

    Don't hold 900 Philo for your relic, simply get pieces as quickly as possible and when you kill Titan save that 900.

    Suggested mythology spending order: Relic +1 => Ring => Pants => Bracelet => Belt = Chest = Head = Boots (Depending on drops) = Neck => Earrings => Gloves

    This maximises your upgrade potential as well as multiclassability with the accessories with Scholar (Which you really should get to 50 to tackle Coil fights). Might not be 100% the most efficient per mythology/philosophy route however.

    I'd probably NOT +1 my offclass relic, or figure that out at a later stage, it's still definitely worth getting (I'd start the quest, then up it when you have a chance to help out on a Chimera/Hydra combo, or run a FC member through them)
    (0)

  3. #3
    Player
    Zezeba's Avatar
    Join Date
    Oct 2013
    Posts
    19
    Character
    Zezeba Zeba
    World
    Ifrit
    Main Class
    Conjurer Lv 50
    **Notes**
    • Garuda's Cane not included due to being 1 Handed.
    • Data ranges are the entirety downward to allow people to add items
    • Piety and Vit not included in "Value", however irrelevent when comparing AF2/Allagan pieces since they both have the same.
    • Full value includes Crit and Spellspeed. No weighting has been applied as I believe that crit is useless (rather have higher smooth healing). Similarly spell speed's worth is yet to be evaluated. A coefficient can be applied later if one deems it necessary
    • No individual item 'value' due to lack of weightings
    • Someone can translate for other classes rather easily by changing spellspeed to weapon speed, etc

    **Issues**
    • Drop down boxes don't always work on different computers.
    • Not all entries in backend.
    • Cure/Cure II Values not 100% accurate, formulas based on Valk's work.

    Please add any suggestions for additions/flaws/issues/etc.
    (0)

  4. #4
    Player
    Jahaudant's Avatar
    Join Date
    Aug 2013
    Posts
    315
    Character
    Jahaudant Rivea
    World
    Sargatanas
    Main Class
    Conjurer Lv 60
    Pretty cool.

    Cure I/Cure II 'values' are misleading, especially considering you already state it's impossible to apply a value to spell speed right now. Suggest adding a cell to display each of these spells average potency with the currently selected equipment.
    (0)