Page 1 of 2 1 2 LastLast
Results 1 to 10 of 12
  1. #1
    Player
    InVizO's Avatar
    Join Date
    May 2013
    Posts
    108
    Character
    Invizo Stellar
    World
    Gilgamesh
    Main Class
    Conjurer Lv 50

    Any Updates Regarding Latency Issues w/ Endgame Content?

    The marked red aoe of death zones on the floor during boss fights and other hard encounters have long plagued Endgame content forcing people to get out of the "red sh*t" at least 2 seconds early or they die.

    Has SE released anything giving concrete information on a fix or some guesstimate ETA?

    So far all I know is that they have acknowledged the problem, seeing as how this is arguably the biggest flaw the game has right now I'd hope their would be more than just that.
    (4)

  2. #2
    Player
    TrystWildkey's Avatar
    Join Date
    Oct 2011
    Location
    Till Sea Swallows All! Arrr
    Posts
    759
    Character
    Tryst Wildkey
    World
    Durandal
    Main Class
    Weaver Lv 50
    Ok, no one is going to believe me, but I HAVE to say something.

    At my home, we have a DSL connection. My husband works from home, and wanted to make sure that we had redundancy in case anything happened. Also, he loves me and wanted to make sure I could not only play ffxiv while he's working, but that I could also watch Netflix. Yeah, I'm spoiled. But that's beside the point.

    We recently added a second internet connection, this one is cable.

    So, we have one DSL connection and one cable connection.

    We live in the US and play on a Japanese server.

    We have both noticed lag spikes and weird latency issues when we are playing via the cable connection.

    We have also both noticed that we do NOT have these problems when we play using the DSL connection.

    I notice lag spikes while CRAFTING. I'll hit an action, and it takes 4-5 seconds for it to actually happen. And/or the action happens, and it takes 4-5 seconds for it to stop 'thinking' and allow me to select the next action.

    Also, while watching mythbusters recently, they timed the speed of a bullet. I can't remember the exact number anymore, but I had to stop the show, go back and listen to it again. The ping time most of the people here are expecting to have, is faster than the speed of a bullet from a sniper rifle.

    Just saying. ^^
    (0)

  3. #3
    Player
    InVizO's Avatar
    Join Date
    May 2013
    Posts
    108
    Character
    Invizo Stellar
    World
    Gilgamesh
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by TrystWildkey View Post
    Also, while watching mythbusters recently, they timed the speed of a bullet. I can't remember the exact number anymore, but I had to stop the show, go back and listen to it again. The ping time most of the people here are expecting to have, is faster than the speed of a bullet from a sniper rifle.
    Just saying. ^^
    I'm on fiber optics, and while I understand some ISPs can provide within 100ms of a difference from either ISPS we are looking at a 300ms-400ms problem here. And if i'm not mistaken this is also the reason our GCD abilities are slow to apply.
    (0)

  4. #4
    Player Shiyo's Avatar
    Join Date
    Apr 2011
    Posts
    946
    Character
    Shiyo Kozuki
    World
    Leviathan
    Main Class
    Arcanist Lv 70
    All my friends who have been lagging horribly the past two weeks had ZERO lag the past two days, and now it's back again, in full force.

    FIX YOUR SERVERS
    (1)

  5. #5
    Player
    ZakarnRosewood's Avatar
    Join Date
    Aug 2011
    Posts
    1,021
    Character
    Za'karn Riskbreaker
    World
    Zalera
    Main Class
    Marauder Lv 90
    There was an update today in the dev tracking on the top of the forum. There have been many other posts regarding issues they are having and detailed explainations as to what has been done and what they are going to do. If this is insufficient then I am sorry but I don't know what else to tell you. These things don't get fixed overnight.

    For your reference and convenience:
    http://forum.square-enix.com/ffxiv/t...29#post1204429

    http://forum.square-enix.com/ffxiv/threads/88643

    http://forum.square-enix.com/ffxiv/t...28#post1286828
    (1)
    Last edited by ZakarnRosewood; 10-01-2013 at 04:53 AM.

  6. #6
    Player
    Ryios's Avatar
    Join Date
    Aug 2013
    Location
    VA
    Posts
    1,055
    Character
    Ryios Locke
    World
    Coeurl
    Main Class
    Gladiator Lv 68
    Quote Originally Posted by TrystWildkey View Post
    We have also both noticed that we do NOT have these problems when we play using the DSL connection.
    Because when it comes to gaming, DSL is the better option. Cable and Fiber share their bandwith from people houses to the ISP before they get routed onto the internet backbackbone. Therefore cable and fiber perform differently in different residential areas/cities etc etc.

    DSL However does not share it's bandwith from your house to the ISP with anyone else. If you go DSL you have the whole 1-10mbps (depending on the service you have) all to yourself and limited or no hops from your house to the ISP resulting in better pings.

    E.g. DSL With Nagles algorithm turned off I can ping Montreal with a 35ms response. Cable is over 120ms with nagles algorithm off. I know guys on Fios with a ping over 400.

    Short Story,

    Higher Bandwidth != better latency

    Furthermore, compared to countries like Japan (tokyo etc), South Korea, etc, the United States internet is pretty far behind when it comes to internet access. In other countries people are pipping 250mbps connections as the norm and there are still many square miles in the US with nothing more than 128kbps dsl or Dial Up. And in just a small in the middle of nowhere town like I live in you can be on one side of the street and have DSL/Cable/Fiber available and on the other side of the street with nothing but dial up available because the companies won't run a line across the street for one house.

    We also have right of way conflicts with wire runs and poles etc. E.g. in Shenandoah County virginia all you can get is Shentel DSL, they own all the rights. I called comcast and they basically told me "We'll run it out there, and you'll have to pay install fees, but when shentel services the area and sees are stuff they'll rip it out and you'll have to pay us to come rerun it."

    What did I do to solve this problem? Something drastic, I started looking for a new house. My number 1 criteria to my realtor was (access to comcast cable/internet and verizon dsl), I turned down 900 of 1000 homes due to no internet access. Then went through those 100 till we found us the right house and we moved.
    (1)
    Last edited by Ryios; 10-01-2013 at 06:23 AM.

  7. #7
    Player
    TrystWildkey's Avatar
    Join Date
    Oct 2011
    Location
    Till Sea Swallows All! Arrr
    Posts
    759
    Character
    Tryst Wildkey
    World
    Durandal
    Main Class
    Weaver Lv 50
    Quote Originally Posted by Ryios View Post
    Stuff!
    Holy crap, someone not only believed me, but gave reasoning for why my experience was the way it was.

    Thanks!

    You get a happy Lala dance
    (0)
    Everyone thought paid retainers and fantasia would be the end of it.
    You were warned.
    Cash shop in, TrystWildkey out.

  8. #8
    Player
    AjoraOak's Avatar
    Join Date
    Mar 2011
    Posts
    213
    Character
    Illythia Loves
    World
    Cactuar
    Main Class
    Arcanist Lv 70
    Nothing in those dev responses will have any effect on the server side issues, am I wrong? I mean, I didn't give it a hard read through (even when I first saw them) but I believe nothing there relates to the ACTUAL issue that's causing what people see (where the server updates positions too slowly).
    (0)
    Last edited by AjoraOak; 10-01-2013 at 08:57 AM.

  9. #9
    Player
    InVizO's Avatar
    Join Date
    May 2013
    Posts
    108
    Character
    Invizo Stellar
    World
    Gilgamesh
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Ryios View Post
    Stuff!
    I appreciate the amount of information you have provided here but you missed a few points.

    1.DSL/Cable, at least where I live, relies on copper cables built into the infrastructure of my neighborhood, copper cables suck bawls when you surpass 1Megabyte/sec and makes your connection unstable (I never get disconnected, period).
    2.Latency on Fiber Optics has the capability of being far better than any other type of ISP because information travels down Light the fastest; the datacenters that connect me to the East Coast are slow though.

    I'm not saying the game is unplayable, but if I can get 20ms on a FPS, I want to see 100ms in an MMO, 300ms is not acceptable for a premium MMO with a subscription fee.
    (0)
    Last edited by InVizO; 10-02-2013 at 03:36 AM.

  10. #10
    Player
    skillface's Avatar
    Join Date
    Aug 2013
    Posts
    15
    Character
    Etria Nyx
    World
    Exodus
    Main Class
    White Mage Lv 79
    Quote Originally Posted by TrystWildkey View Post
    We have both noticed lag spikes and weird latency issues when we are playing via the cable connection.

    We have also both noticed that we do NOT have these problems when we play using the DSL connection.
    That's to be expected. As mentioned earlier, the problem with cable is that while it has higher theoretical bandwidth, you are also sharing it with everyone in the area, rather than having your own dedicated connection. Plus I believe cable hardware is optimized for pure speed (at the expense of latency), exacerbating the issue. As such, 90% of the time DSL is the preferred choice for gaming (especially if you can disable interleaving with your ISP).

    FTTP is obviously preferable but the difference between copper and fiber latency is minimal anyway, unless you live more than a few miles from the exchange or something perhaps (as backbones are usually fiber anyway). Though the copper in a lot of areas has degraded over the years (it's especially bad here in Australia for instance thanks to Telstra's ineptitude), so that can cause packet loss and such, making fiber a significant upgrade to reliability and latency in some circumstances (ignoring the obvious throughput increase).

    Quote Originally Posted by ZakarnRosewood View Post
    There was an update today in the dev tracking on the top of the forum. There have been many other posts regarding issues they are having and detailed explainations as to what has been done and what they are going to do. If this is insufficient then I am sorry but I don't know what else to tell you. These things don't get fixed overnight.

    For your reference and convenience:
    http://forum.square-enix.com/ffxiv/t...29#post1204429

    http://forum.square-enix.com/ffxiv/threads/88643

    http://forum.square-enix.com/ffxiv/t...28#post1286828
    Those have nothing to do with this issue.
    (1)
    Last edited by skillface; 10-02-2013 at 03:50 AM.

Page 1 of 2 1 2 LastLast