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  1. #12
    Player
    Sziadan's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    106
    Character
    Zia Sprites
    World
    Excalibur
    Main Class
    Conjurer Lv 70
    I'm not going to argue that 1 weapon stat (in this case the mind version) isn't worth more than 1 normal mind.
    As I said, I can understand some classes going for the Relic+1, but for healers it's just not worth it to go for it first unless you just have to have as high heal as possible. For some people, being able to survive is more important than just casting a cure that is a tiny bit stronger.

    I guess you haven't entered Coil yet, but in most cases, more HP and defense is better than a small increase on your healing power. Getting one shotted, or dying by raid damage wont work for your team, healing coil however without the relic+1 is easy (I'm personally on turn 4 right now and still haven't had any trouble healing, second whm we've been going with isn't using relic+1 either). In coil, you'll want to be able to survive the hits.


    Speaking of the "pretty much every informed player will tell you that 1 weapon damage is worth a lot of stat point".. I read the thread on reddit as well, the thread was about "should I get relic +1 on my DPS rather than AF2". Most people just figured that the same goes for all classes even though they specifically discussed DPS. Ask those "informed players" where their info comes from, I'm sure they all got it from the same place or via a friend who got it from there.
    (3)
    Last edited by Sziadan; 10-01-2013 at 05:11 PM.