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  1. #1
    Player
    Koltik's Avatar
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    Sep 2013
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    Character
    Koltik Morrel
    World
    Leviathan
    Main Class
    Pugilist Lv 66

    WHM Questions/Feedback from a Warrior

    I had a really long debate/discussion with a few good WHM I know the other night about the use of Stoneskin + Regen, and how effective it is for Warriors. The main point I was trying to iron out was whether or not it's more effective to keep Stoneskin and Regen up than it is to spam cures.

    The reason this came up was because Warriors are starting to get 7.3k+ HP, which makes the amount absorbed by Stoneskin pretty substantial (1.3k). Also, Warriors can fill-in the gaps in damage taken between Stoneskin's with self heals.

    The discussion ended with us agreeing that Cure + Cure2 are better for heals/sec, but I still think there is more to Stoneskin that many WHM don't take advantage of. I wanted to put this post out there to see what other WHM's think of stoneskin, and when is the best time to use it on a Warrior.

    (Continued on 2nd post)
    (0)
    Last edited by Koltik; 10-01-2013 at 11:08 PM.

  2. #2
    Player
    Koltik's Avatar
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    Sep 2013
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    686
    Character
    Koltik Morrel
    World
    Leviathan
    Main Class
    Pugilist Lv 66
    To start, I will point out times that I see it being useful from my personal experience.

    First for the obvious list:
    • Before the start of any fight
    • When you know a big hit is coming and you need to mitigate it (ex. Mountain on Titan)

    Now for a less-obvious list, again based on my experience as a WAR:
    • When your tank is topped off and you are waiting on him to take more damage before casting your next heal (Stoneskin here)
    • Repeat above until tank takes more damage and requires actual heals
    • Before a Knockback is coming (ex. Repel on Demon Wall) - it blocks the knockback component [NOTE: Scholars should be able to use group Succor and have the entire group block the knockback]

    What other uses are there for Stoneskin? I feel like it's such an underused ability at the moment, and needs more exploration with Warriors.

    EDIT: Here are a few more suggestions/uses people have made in this thread. Keep them coming!

    Quote Originally Posted by Fiosha_Maureiba View Post
    Hi there.

    I oft used Stoneskin as an alternative to Cure II. It generates a lot less enmity than a heal would, so if I do need to Medica, I'm a few Cure IIs behind on that enmity list for the same MP cost. And toward the Warrior, I'm not overwriting your self-healing abilities, so I get to save MP by not having to chain cure, regen, etc if I choose heavy duty healer mode.

    But for offensive white mages who stance dance, it lets me stay in Cleric's Stance longer. Stoneskin lets me pull off the equivalent of Cure II without the extra time needed to come out of the stance, cast the spell, then re-enter the stance. And when I do come out, may opt for Divine Seal, Cure II, Regen, then go back in Cleric's Stance.
    Quote Originally Posted by Jarlax View Post
    I use it just as OP describes. Start fight tank has SS then recast after about 1 or 2 seconds followed by regen "or time damage in my head" and try to keep it until I have to burst heal with cures. Saves mana and you build a LOT less hate
    Quote Originally Posted by Nailkita View Post
    I've been trying this out a bit on a few guinea pig warriors, and it is working surprisingly well, so long as no damage occurs outside of the tank (which ideally shouldn't but it happens) then it falls a bit behind.
    (1)
    Last edited by Koltik; 10-02-2013 at 03:50 AM.

  3. #3
    Player HiirNoivl's Avatar
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    Mar 2011
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    Character
    Hiir Noivl
    World
    Mateus
    Main Class
    Marauder Lv 50
    When I play WHM I try to maintain Stoneskin on all the party so long as major heals on the tank are not needed.

    It's a necessary utility spell that can prevent wipes.

    When I play Ifrit (Hard) as WHM, even if there is a missed stun or someone doesn't move under Ifrit in time, the consequences aren't that dire. And a Raise with a Stoneskin can prevent another Raise.

    But it's not just Stoneskin that I see being underutilzed. Almost all DPS have utility spells and abilities that are not getting any game time.

    SMN has Eye for an Eye
    BLM has Apocastasis
    MNK has Mantra
    DRG has Feint

    Please use these.

    Thanks
    (2)

  4. #4
    Player
    Rona's Avatar
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    Jan 2012
    Location
    Gridania
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    142
    Character
    Erza Kokira
    World
    Gilgamesh
    Main Class
    Gladiator Lv 50
    I generally stoneskin if there's enough time and I'm not hurting on MP. If the MP is low and SoS is down, stoneskin is low on the priority list.
    (0)

  5. #5
    Player
    PiedPiper's Avatar
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    Jan 2012
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    452
    Character
    Pied Piper
    World
    Leviathan
    Main Class
    Gladiator Lv 60
    It would only make sense to continually use stoneskin if the hp absorbed per mp spent ratio was better than the hp restored per mp spent ratio on cure II. The problem is, stone skin is much more expensive than cure 2, and it doesn't scale with gear. If a relic +1 whm in full left/right dl casts stone skin on you and a lvl 49 whm in af + whites casts it on you, it does the same. Cure 2, however, scales, so actually, 1.3k hp isnt' very much. Cure will crit for more than that (and non crits for almost that much for me and I'm not even full darklight yet) much less cure 2.

    The only other time it makes sense to use it is when its either free (out of combat cast) or the tank needs more effective hp for the next big attack. Of course, you're a warrior, and thus made of paper, so every attack is a big attack :P

    If stoneskin had no cast time and was off the gcd, then yes, it would make sense to use it pretty frequently on the wariror (assuming you could afford the mp).

    Quote Originally Posted by HiirNoivl View Post
    I seem to recall that it's the same amount of MP to use Stone Skin as it is to use Cure II
    Using edit to reply to you to save on daily post limit. I was unable to look up exact mp requirments, but when I said expensive I meant in terms of return. Even if the spells are equal cost mp wise, as you get to full dl / relic, cure two hits for much more than ss can and is thus "less expensive."
    (1)
    Last edited by PiedPiper; 10-02-2013 at 12:23 AM.

  6. #6
    Player
    Riko_113's Avatar
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    Aug 2013
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    Character
    Kael Elenion
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    This is an interesting thread. Lately, while healing WAR I've been wondering myself about using Stoneskin regularly on them while in combat because of their high health and lack of defense.

    For any other class in the game i pop it before fights but it's useless in fights, even on most PLD.

    I would like to hear from other WHM with experience with this to see if Stoneskin can be more useful in combat(in regards to WAR at least).
    (0)

  7. #7
    Player HiirNoivl's Avatar
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    Hiir Noivl
    World
    Mateus
    Main Class
    Marauder Lv 50
    I seem to recall that it's the same amount of MP to use Stone Skin as it is to use Cure II

    Quote Originally Posted by Koltik View Post
    It does cost the same, but as he said it cannot crit. This makes it less efficient over time.

    As for what Pied said about scaling: Stoneskin just scales differently. Rather than it scaling off of your gear, it scales off of your tank's.

    Bah of course. And with the Wrath V buff on WAR, Cure II really is better than Stoneskin.
    (1)
    Last edited by HiirNoivl; 10-02-2013 at 04:18 AM.

  8. #8
    Player
    Fiosha_Maureiba's Avatar
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    Mar 2011
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    Ul'dah -> Gridania
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    Character
    Fiofel Zalalafell
    World
    Balmung
    Main Class
    Lancer Lv 1
    Hi there.

    I oft used Stoneskin as an alternative to Cure II. It generates a lot less enmity than a heal would, so if I do need to Medica, I'm a few Cure IIs behind on that enmity list for the same MP cost. And toward the Warrior, I'm not overwriting your self-healing abilities, so I get to save MP by not having to chain cure, regen, etc if I choose heavy duty healer mode.

    But for offensive white mages who stance dance, it lets me stay in Cleric's Stance longer. Stoneskin lets me pull off the equivalent of Cure II without the extra time needed to come out of the stance, cast the spell, then re-enter the stance. And when I do come out, may opt for Divine Seal, Cure II, Regen, then go back in Cleric's Stance.

    Where I'm at, it seems to boost damage by 50+%, but drops healing by a similar amount.

    Unfortunately, this play style will not work if a Warrior sits on Wrath stacks and will opt to the Cure method instead of Stoneskin (unless they are topped off).

    I didn't realize Stoneskin blocks the knockback, I feel like I'm usually flying back. Sometimes to psych myself out, I will use Fluid Aura on Demon Wall and pretend like I knocked him back instead.
    (0)
    Last edited by Fiosha_Maureiba; 10-02-2013 at 12:21 AM.

  9. #9
    Player
    Koltik's Avatar
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    Koltik Morrel
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    Leviathan
    Main Class
    Pugilist Lv 66
    Quote Originally Posted by HiirNoivl View Post
    I seem to recall that it's the same amount of MP to use Stone Skin as it is to use Cure II
    It does cost the same, but as he said it cannot crit. This makes it less efficient over time.

    As for what Pied said about scaling: Stoneskin just scales differently. Rather than it scaling off of your gear, it scales off of your tank's.
    (1)
    Last edited by Koltik; 10-02-2013 at 12:29 AM.

  10. #10
    Player
    Koltik's Avatar
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    Character
    Koltik Morrel
    World
    Leviathan
    Main Class
    Pugilist Lv 66
    Quote Originally Posted by Fiosha_Maureiba View Post

    Unfortunately, this play style will not work if a Warrior sits on Wrath stacks and will opt to the Cure method instead of Stoneskin (unless they are topped off).
    First off, great examples Fiosha; especially about being able to stay in Cleric stance without affecting Stoneskin. In that case, Stoneskin is always better.

    As for a warrior sitting on Wrath stacks, that's something that will make using Stoneskin much less useful. The idea here is that the warrior would be utilizing self-heals in-between Stoneskins, as needed, and not just sit on unused stacks that are collecting dust.
    (0)

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