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  1. #23
    Player
    Genesiser's Avatar
    Join Date
    Aug 2013
    Posts
    115
    Character
    Flig Neldajoa
    World
    Goblin
    Main Class
    Blacksmith Lv 50
    All vitality is dumb because all it does is allow you to have a higher hp pool, but nothing to help mitigate damage so all you do is hold hate and require much more healing. Unfortunately, all str isn't so hot either because it doesn't do a whole lot to increase the amount you heal yourself for.

    The real problem though, is that they decided to design war tanks like DKs from wow, but flubbed up the self healing aspect of them. In wow, a DK has a move called death strike (similar to the warrior move) and what this move does is it heals you for 20% of the damage you have recieved for the last 5 seconds, with at least 7% of your max hit pionts. Not only does it heal you, but it also gives you a bubble that absorbs 50% of the hp that was healed. So basically it helps the healers out by recovering your hp, and and the same time it helps stabilize your incoming damage even though you don't have a shield to help block the damage.

    Essentially, if they are going to copy a tank class from another game, they need to do it right. Not just rely on moves that restore hp and nothing else. It's cool that they went the route of a reactive tank, but they need to get it right not only with the move, but also (equally important) need to not lower your survivablilty by reducing your incoming heals by 15% when you do use a move that helps you tank, especially with it taking ~20 seconds to recover the stacks of wrath.
    (3)
    Last edited by Genesiser; 10-01-2013 at 04:32 AM.