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  1. #1
    Player
    CurlyBruce's Avatar
    Join Date
    Aug 2013
    Posts
    116
    Character
    Curly Brace
    World
    Hyperion
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Amas View Post
    Kill... the adds?

    Waste of time, with or without melees.

    Just do the Demon Wall without Defiance until the bees pop, gather the bees, CDs + Overpower spam to keep 'em still, and burn the wall. Whether your DPS have relics or ilvl 55 GC weapons, it's far and away the quickest and easiest way.
    Or you could spend literally 10 seconds killing the adds and not have to worry about dodging lines and the AoE Paralyze from the adds. Also your healer can go back to nuking with the adds dead and not worry about keeping you alive because the adds hit harder than Demon Wall does.
    (0)

  2. #2
    Player
    Ondesvin's Avatar
    Join Date
    Sep 2013
    Posts
    23
    Character
    Onde Svin
    World
    Goblin
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Judge_Xero View Post
    Lol, you have to play it fancy. When I get some time to play again, I want to do that on Demon Wall. Just tell the Healer, don't worry about healing, just nuke. Then go and recover all HP during the charge on the 2nd repel. I want to see if it can be taken out before the gnats pop.
    if you are in Defiance stance at wall you are doing wrong!
    (1)

  3. #3
    Player
    Genesiser's Avatar
    Join Date
    Aug 2013
    Posts
    115
    Character
    Flig Neldajoa
    World
    Goblin
    Main Class
    Blacksmith Lv 50
    All vitality is dumb because all it does is allow you to have a higher hp pool, but nothing to help mitigate damage so all you do is hold hate and require much more healing. Unfortunately, all str isn't so hot either because it doesn't do a whole lot to increase the amount you heal yourself for.

    The real problem though, is that they decided to design war tanks like DKs from wow, but flubbed up the self healing aspect of them. In wow, a DK has a move called death strike (similar to the warrior move) and what this move does is it heals you for 20% of the damage you have recieved for the last 5 seconds, with at least 7% of your max hit pionts. Not only does it heal you, but it also gives you a bubble that absorbs 50% of the hp that was healed. So basically it helps the healers out by recovering your hp, and and the same time it helps stabilize your incoming damage even though you don't have a shield to help block the damage.

    Essentially, if they are going to copy a tank class from another game, they need to do it right. Not just rely on moves that restore hp and nothing else. It's cool that they went the route of a reactive tank, but they need to get it right not only with the move, but also (equally important) need to not lower your survivablilty by reducing your incoming heals by 15% when you do use a move that helps you tank, especially with it taking ~20 seconds to recover the stacks of wrath.
    (3)
    Last edited by Genesiser; 10-01-2013 at 04:32 AM.

  4. #4
    Player
    Kaalan's Avatar
    Join Date
    Sep 2013
    Posts
    129
    Character
    Kalaan Elista
    World
    Cerberus
    Main Class
    Marauder Lv 60
    It's no secret that WAR needs a balance between survivability and offense. But even with a huge amount of gear you will still be sub par. We need a fixe.
    (0)

  5. #5
    Player
    Shinkyo's Avatar
    Join Date
    Sep 2013
    Posts
    380
    Character
    Fayhd Apollo
    World
    Sargatanas
    Main Class
    Marauder Lv 70
    From a game design perspective SE should make WAR tanking class focus on other stat than VIT, at least for the sake of making it different from PLD. We're supposed to have plenty of Vit to start with and our armors raise it even more so I'm thinking points should be spent on areas we are lacking.

    I understand it's not the case so yeah I'm hoping SE will fix this. But on paper, I would want WAR to be designed to focus on STR/DEX for more parry and self-healing.
    PLD have innate mitigation but need to buff their HP pool, WAR have the innate HP pool and should be designed to compensate their mitigation though parry/self-heal.
    Hopefully, we'll get there eventually... I'm stacking on STR/Dex/crit accessories for when that time comes ...

    I love WAR, love the feeling when I take a big hit and restore it back through my own means, really didn't like tanking as a GLD (to get my WAR prerequisite) and want to be able to enjoy tanking this way.
    (0)

  6. #6
    Player
    Ninjiitstu's Avatar
    Join Date
    Sep 2013
    Posts
    72
    Character
    Check Mate
    World
    Cactuar
    Main Class
    Gladiator Lv 50
    All VIT is the only way to go. If you start doing the math, you quickly realize that you get far more EHP out of VIT then you would out of STR or DEX ( Dex is actually higher Mitigation btw ).

    That being said, there are a few exceptions. Notably when you do gear comparisons that grant you BOTH STR and DEX. Gryphonskin accessories are probably Best In Slot. Your able to meld 10 Vit onto them, and 12 Parry. So here is a comparrison to Darklight rings:

    DL: 10 Vit, 12 Parry, 9 Accuracy
    Gryphonskin: 9 STR, 9 Dex, 12 Accuracy, 9 Skillspeed, 10 Vit ( Level 4 + Level 2 ), 12 Parry ( 2x Level 3 ), and 1x Free Materia.
    Mythology: 15 Vit, 11 Parry, 16 Accuracy

    Even against Mythology, your gaining 9 str, 9 dex, 9 skillspeed, 1 parry, and 1 free materia vs 5 vit 4 accuracy.
    (0)

  7. #7
    Player
    Crimess's Avatar
    Join Date
    Aug 2013
    Posts
    42
    Character
    Zekron Kelberog
    World
    Ultros
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Ninjiitstu View Post
    All VIT is the only way to go. If you start doing the math, you quickly realize that you get far more EHP out of VIT then you would out of STR or DEX ( Dex is actually higher Mitigation btw ).
    Going full VIT for the only extra 400 HP that you get?? No, Thank you. I leave VIT for my PLD, but not for my WAR. That's where also defiance comes into place to put up that HP pool up. I used to be just VIT build but I switched to STR and it has helped me more.

    Guess also healers come into play on this not only WAR, but if you don't have a good healer we are just useless.

    Let's leave DEX out of this. We should know that DEX is useless to WAR.

    I'm far more concern that there is no accesories for WARS.

    Either you have STR or VIT with Parry

    There should more accesories with skills speed vit and str for wars. I know there is some, but acc is useless.
    (0)

  8. #8
    Player HiirNoivl's Avatar
    Join Date
    Mar 2011
    Posts
    3,642
    Character
    Hiir Noivl
    World
    Mateus
    Main Class
    Marauder Lv 50
    I remove Defiance on the Demon Wall.

    And whenever people start talking about VIT and EHP I just laugh because you you get far more EHP out of Wrath V than you do out of VIT thanks to Crit Self heals and 15% more healing.
    (0)

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